It's because bows get the majority of their DPS from the weapon and guns get it from the ammo. But when you add total DPS of the weapon + ammo together guns do a lot more but as Nala said the cost is...
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Type: Posts; User: Feliciaa
It's because bows get the majority of their DPS from the weapon and guns get it from the ammo. But when you add total DPS of the weapon + ammo together guns do a lot more but as Nala said the cost is...
Has anything come out about content? I know there will be 2 new jobs and a new story but are they adding anything that changes how existing jobs work? Mainly will there be new Job abilities, new...
I wish someone could explain why SnapShot and Haste/march songs were made into different categories instead of just making Haste/march give Snapshot effect. As the current system means gear has to be...
Guess it's just different play styles then. Because every JR RNG I have seen can't even crit enough times to beat Namas Arrow spam and that does even less then relic gun.
Issue with that is it only works for zerg fights where enmity does not matter at all and it requires the RNG to rely on multiple DD at being capped. Also if every DD is capped including the RNG,...
That's exactly why relic gun is on it's own tier. You could do 3 Coronach in a row and not even be close to capping enmity because of how the WS works and the aftermath it has . However, try doing...
Coronach Beats everything else because it's very close to being a hate free WS and the aftermath effect is also - enmity. So a relic Rng can go all out without having to hold back because of their...
That's how I felt when I made my relic bow too. lol
I still find relic bow to be better then Gandiva for sure because of the whole super low enmity Namas Arrows you can do with it while a Gandiva...
Gandiva is better but if you are going to spend the time to farm a weapon tier wise it's Relic Gun > empty tier spot > Relic Bow > Gandiva.
There is an empty tier spot after Relic Gun because...
With PLD's current damage resistance via gear,JAs, and spells it has very high survivability. That's why I think it would be best to lower it's overall damage resistance and give it more DD...
Lower PLDs overall damage resistance and greatly increase it's DD output. Pure Turtle tanking sounds great on paper but it does not work in MMOs.
DEX gear......... Riiiiiiiight...... ANYWAY, It's sad that in 2012 you need multiple high level crafts to play RNG at its best. I really hope the design team considers RNG + COR ammo as part of the...
WF has decent damage and generates less enmity. So you might do less WS damage then jishnu but your overall damage is greater.
The 5% r.atk increase on each merit is very nice. However, 10min for a 1 shot deal seems like a very long time.I think lowering the recast timer to 5min would be much better and still keep the job...
IMO. With trials for 99 relic Gun and bow adding +40% WS damage, the crazy high base DMG both weapons have, and the almost hate free nature of relic WSs I think it would be very hard for OA2/OA4 to...
No idea why this is not the afterglow trial and the first trail should just be kills...
Guess I'll just continue to spend my money on star wars the old republic. Hopefully the player base here can...
You have a really valid point here that I did not think about. If the design team was to remove the self-target + no Accession restriction on RDM gain spells it would allow him/her a lot more options...
No one disagrees with what you said about spells working and skill playing a bigger part in potency Mageoholic. That is 100% how RDM should function. However, that's only a small part of a much...
I think you 2 are on the same side so lets focus on the issues with RDM and not each other...
I agree that making Temper a AoE spell that would stack with COR could add a lot of appeal to invite a...
Temper should have naturally been a AoE spell with the type of range that protect and shell have. Considering this is a heavily team based game the idea of self-target spells seems very...
I agree 100% with you. All these self-target bar spells take up a lot of slots for potential spells that could be added and it would not be game breaking or hurt whm if the single target spells were...
This is a really good idea. I'm a RNG main and it's very annoying that everything ranged related is hidden. We can't see our R.atk, R.acc, and most gear just says "enhance Snap Shot" with no...
Kind of funny that the topic of this thread is "Seriously, VW loot system..come on." Yet the only thing they mention about the terrible loot system is basically a "eh, I guess we might talk about...
The 10% Victory Smite is because Impetus adds 1% crit hit rate per hit. Plus if you have Tantra Cyclas +2 you also gain 1% crit hit dmg.
While I think SE went a little crazy with the Ukko's Fury nerf I do think WAR needed it. I only say this because WAR has access to some really nice +crit dmg gear and really high double attack. So,...
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