tell me where you are getting this from? because I see plenty of MMOs out there doing fairly well and most MOBAs failing miserably other than League of Legends and a select few others
I happen to...
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Type: Posts; User: wildsprite
tell me where you are getting this from? because I see plenty of MMOs out there doing fairly well and most MOBAs failing miserably other than League of Legends and a select few others
I happen to...
nothing from them yet, so wont get any response before monday :/
I think it could be a good idea, but it might be more effort than they want to put into it sadly. what they really need for this game is a complete remake of the framework that removes playonline but...
I'm going to try contacting them but I don't expect to get any result from it
that does not refer to the world transfer, that refers to the free time. on the sale page that refers to the world transfer it does not say you can't transfer during free time. I only found out after...
okay now I'm trying to figure this part out, they are offering world transfer service for half price during free time. now I dont know about most of you but I thought this would mean I could transfer...
would be nice if they did, maybe they are slowly doing this. I wish they would redo Playonline Viewer into a much more compact version, there is no need for as many clicks as we have to go through to...
The devs really just need to bring the game up to full DirectX 9.0c/e support and that would solve a lot of the graphics issues right there, not really sure how much work it would take to do this....
glad to hear this, I hope they can be reconfigured now because my friend who has limited movement had his controller configured just for him.
it wasn't whether it worked or not it was the fact...
sorry to necrobump my thread.
okay so they closed the post linked in the OP, can anbody confirm if the issue is actually fixed or not?
I cannot because my sub isnt active at the moment, though me...
Changing to D3D9 wouldn't be revamp though it would almost be a direct port. there would have to be some tweaks but most of it should work without much issue. they should have ported it when the 360...
if you use defaults it is
C:\Program Files\Playonline\SquareEnix\FINAL FANTASY XI <--on 32 bit systems
C:\Program Files (x86)\Playonline\SquareEnix\FINAL FANTASY XI <---on 64 bit systems
okay that explains the hard coding of the file but not why we didnt get the US layout since the US XB360 controller layout mimics the US PS2 layout. which should have A as confirm and B as cancel
...
it will probably be some sort of silent fix without acknowledgement
I can still use my directinput setup without any issues. I would rather not have to swap drivers though ~sighs~ them finally adding xinput support had me excited too :/
I really do not understand...
I tried this. still gives me A=Cancel and B=Confirm.
if we could just get a copy of the dll files from the Japanese update. sadly I don't know anyone that uses that client but, I get the feeling...
probably some sily nonsense that we wouldn't believe if they told us the reason
then again maybe it's a glitch only some of us are having
I get the same problem. I been using the PS2/XB360 layout for the US since I started playing, hard to play it another way.
I dont understand why they had to hard code it into that DLL. I mean come...
unless you can get your hands on the code they used for the xinput.dll and swap those buttons not really
pretty sure all that does is return it to directinput controls which disables the triggers
okay so they finally added xinput controller support but it seems to ignore the button configuration. this would be fine if the configuration it uses was just like the xbox 360 configuration. has...
what would make me stay is a lower/better subcription model. but they already made it pretty clear we wont see that happen any time soon
my idea would be pretty simple
$9.99 USD(whatever this...
okay so after seeing your responses I did a file check, you were right it was dat file corruption. logged in after the file repair and the animations are back. the only reason I didnt check them...
does your wyvern show attack animations besides its breaths? or does it just flap its wings till it does a breath while you see that it's doing something in the logs??
for SMN the Avatar moves in...
yep its the animations of the pet attacks, well any pet animations really. they just move in and you see they are attacking in the log but they dont move and the enemy they are fighting doesn't...
so if I'm reading the OP post right he needs to have an active POL account to do the transfer?
so when you try to transfer the POL account over it asks you to pay?
I only ask this because when...
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