Gimme the ones that are in the game already but aren't summonable (this should make it easy on the programmers).
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Type: Posts; User: Radio
Gimme the ones that are in the game already but aren't summonable (this should make it easy on the programmers).
I like the idea of buffing Insurgency's mods...
This. I keep kemas for chakra...
I'd like to have a spell like Osmosis... call it Absorb-STS, taking a mobs buff would be gangsta or one that enables Drk to place our current negative status effect onto our target.
A recycle effect roll that works with Ninjitsu, Bullets, Arrows, Cards, Pet items etc. Atmas already handle most things may aswell help cheapies like me out somehow.
Call it Taereon's Roll.
I don't mind the Dark Knight the way it is but I'm procrastinating right now and want to participate.
1. Last Resort duration increase- Give it a more severe defense penalty and lower the recast...
I have 12% which is just enough to hit 50% with my current set up. I've done around 25 whm bodies to get it.
Warrior is fine. Catch some of the other DD's up. (whatever that means)
I'm not here for the other top class hand-to-hand weapons. I'm barely even here for other monks with my weapon. I'm going to start a campaign to see that we can occ. deal double damage on both fists...
http://i661.photobucket.com/albums/uu339/22darkman/co-sign.jpg
Great ideas! Perhaps maybe when the ball room buff is up the dnc could be able to use certain flourishes on other party members-- IE "hey guys, I can't use my weapon skill but I know the drk needs...
And I'm fine with that. Although we'd still be unable to proc on kicks which means we still wouldn't be able to proc on all our attacks either.
Hey now, let's leave Beyoncé out of this! :mad:
Let us proc on both hands and feet. That would be ideal for me.
Damn that's some sound reasoning, but I have to honestly say it doesn't assuage my curiosity. It could be argued that we don't get any buffs from offhand weapons or grips but those things are hardly...
I didn't see this in any of the other thread titles...
1.How do other Monks feel about Verethragna's aftermath only affecting our second punch? My chat log and animations cause me to think our...
What are whms doing nowadays that has them running out of MP and in a rage about refresh? I have a whm that is geared and I play it when necessary but the job has gotten to be so easy I'm not very...
My criteria for defining a support job: party wide refresh, haste, and other benefits to a party that aren't standard (ie: defense down on a mob, paralyze, slow etc). While I agree dnc is able to...
There are so many similar threads in each section I was thinking if it weren't possible to show the thread starters' names in each section perhaps the time of the last post can be shown or at least...
Do what you need to do! It's all good bros!
Shiver me timbers! Ahoy mateys.
Dancer is in that unique realm of jobs that I consider a support job (Cor, Brd, Rdm, Smn) and is the only one that can't dispel. I think we're due to have a dispel flourish (but please put it in...
Drk needs a spell like blue mages' Osmosis. It's drain with a dispel like effect that absorbs a buff from a mob instead simply nullifying it. Drain III maybe?
[dev1004] Corsair’s Phantom Roll Ability
I rather enjoyed the longer duration of XI rolls for the few months we had it, but I think it would be better if 10 minutes was added to total duration of...
Add a dispel effect to animated flourish with a low chance of effect on it's own. If it dispels you don't get the enmity but your JA timer goes to 30s cool down. If you are unable to dispel you get...
I understand this thread is mainly to bring up the casting times on our waltzes but I was wondering if others felt if there was a way to power up healing waltz (maybe in the new merits that have been...
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