Regardless, this option should be available to the people in the prior server merge as well. It's stupid to only offer it to half the game population because the policy wasn't created at the time it...
(3)
Type: Posts; User: Swazy
Regardless, this option should be available to the people in the prior server merge as well. It's stupid to only offer it to half the game population because the policy wasn't created at the time it...
You say that as if these level 30 neck pieces are not useless...
I think having the relics/mythic trials branching out to different degrees of difficulty and thus different degrees of reward at 95/99 would be a nice touch. Give the opportunity for them to 'earn'...
I think what people fail to understand about this Relic vs. Mythic vs. Empyrean thing is not that it's 'outdated content', but that it's a combination of relic/mythics being time-consuming and...
Sure do, but I figure they will move it where it's s'posed to go, no reason to not discuss the topic.
I posted this in the similar thread in the feedback section, but this thread seems to be a lot more active, so I'll repost it here:
An easy, legitimate fix for relic weapons, in my opinion, is at...
You can argue that point for relics and empyreans, but not for mythics. They all offer something fairly unique for their respective jobs. Unfortunately, they really lack in the damage department. A...
At this point, I wouldn't even consider non-job specific merits to be game-breaking, definitely don't play as big a role as they did at 75. They may as well remove the restriction on them, but yeah,...
Still not as easy as Empyreans though. They should be better, in my opinion. An easy, legitimate fix, in my opinion, is at 95 or 99, remove the current aftermath effect as being aftermath, and place...
The forums restricts a user from creating what should be valid user handles by restricting any user handle containing the string 'arse', and does not really prevent users from using the inappropriate...
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |