Looks to me like they simply put rudras in line with the rest of the 1hand ws's similar to rudras. So looks like they actually did a good job balancing it compared to other jobs.
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Type: Posts; User: darkhorror
Looks to me like they simply put rudras in line with the rest of the 1hand ws's similar to rudras. So looks like they actually did a good job balancing it compared to other jobs.
Your lead should be fired if he thinks this is how you go about "balancing"
If they keep Rudra's where it is they should just go back and look at all the RME, Quest, and Merit WS. Use people who know the math of the WS's and how the caps work, knows what gear would be used,...
I hope they are just trying to get it right and make adjustments before they add some 99 or uncapped areas and arenas.
Players shouldn't expect to be able to do much of anything to the monsters...
I actually would like to see the trials expanded, I enjoyed them because it gave you solo options for when you aren't doing events. It also gave the ability to choose specific things you wanted out...
It's setup for a lot more than what is out now, what is out to start us off is a good time, level 1-30 is really fast. When you can get chain 20 in qufim getting 500-600 a kill it's kinda fun. It...
Yeah, no, and heck you could have had that even before useful emp weapons were around. Just because you didn't know how strong footwork was for a while it doesn't make it false.
Actually geared correctly, and using OA2+ magian trial weapon it was overpowered compared to other jobs for a while.
How about 10 more inventory spaces now while the real problem is worked out.
Just wait for the next update where all these lvl 100+ weapons have a ton of the new combat skill+ on them. It should make things a lot easier as the delve weapons will have a lot of skill+ on them...
The other thing is that if you have two weapons with two different acc values, you will want to cap both. So you will need more acc to cap the offhand hit rate. Thus needing more acc gear instead of...
This makes DW jobs lower level than 2hand. DW will be able to use main hand with full skill, and off hand with less skill. So DW jobs level will be half way between the two items they equip. If they...
I am disappointed in the new jugs, especially compared to the increase other pet jobs got. I mean sure it's a good upgrade, just seems like the pets should be doing a bit more damage.
Seems to me that it was the amount of vertical expansion that happened in such a short time that really upset things.
If you charm in lvl100+ gear so that a mob checks EM or less will it stay the duration of the EM or less or will it be based of actual job level vs enemy level?
Also if you call a jug pet will...
The one that costs plasm needs to have good debuff tp moves, like a potent def down, or evasion down, along with high acc for the moves landing. Or some sort of AOE attack, or acc buff move....
Have you tried to land infrasonics and corrosive ooze on any of these NM's? If the evasion down works most of the time that would be huge considering how much evasion these delve mobs have. You could...
The problem is that now, we have a single event where all the good weapons come from, basically none of the other weapons are even worthwhile getting after these weapons. Same with much of the armor....
You don't need a bunch of 99 delve DD's to get 315k an hour, I joined a party yesterday and the keyer was keeping track of xp an hour. After about 30 minutes after I joined we were at 330k/hour....
It is a massive evasion down, I am not sure what would be needed to make sure or have better chance for it to land. Maybe by lowering the mobs resistance to ice from BRD and NIN. It's supposed to be...
Yeah, this is what I was thinking. with the weapon damage boost, I was hoping to see something new for BRD that comes from delve. Maybe an instrument that augments songs in some way that is different...
Yeah I was more thinking something that gives largest increase to a good number or all songs. Something to help inventory rather than hurt it. Maybe something that gives a bunch of songs +2 or +3,...
Getting new ammo, pets,... in the next update any word on a new instrument?
Edit: Or maybe new songs?
Using just adding damage for each hit that puts a naked MNK, with only boss delve weapon at 398 dmg, 376 delay, throw on 25% haste from gear and you are at 398 dmg, 282 delay. Put them both at delay...
If they make a new black belt it needs to ignore the gear cap on haste.
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