Rounsey Wand has the requirement that your character has actually entered the Chocobo Circuit at least once.
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Type: Posts; User: Koren
Rounsey Wand has the requirement that your character has actually entered the Chocobo Circuit at least once.
First, you propose we keep track of 8 separate elemental pools, but okay, lets assume there's something onscreen that will track it for us so we don't go mad.
I can only assume from the pattern...
Well, your "vision" of GEO isn't much better.
First you give them a 1 handed weapon, which already puts them at a second tier melee from the general player base perspective right out of the gate. ...
According to the wiki, the Rounsey Wand requires you have visited the Chocobo Circuit at least once with that character.
Did you have an instrument equipped?
Technically you can call this is a nerf for abilities that share the same timer.
The game views each ability separate (example: Curing Waltz I, II, III, IV and V, Divine Waltz I and II and Healing...
Alternatively, allow players to freely join runs without using Moblin Pheromones, but with reduced rewards to those players. i.e. lower exp/gil/points rewards and no access to loot items like in VW....
I keep forgetting Stun is a Dark Magic spell, so Stop as an enfeebling Stun would make sense. The Stun effect is more or less the most powerful "enfeeble" in the game so our most powerful enfeebler...
Temper and Faith have been mentioned before and people more articulate than I will comment on them. Temper I've viewed like a physical En-spell, and would prefer to see it Accessionable rather than...
Just going to Copy/Paste my enmity suggestion here.
Players can agree the enmity system is broken. We can't agree how to fix it, but we know it needs to be fixed.
Currently enmity is measured...
Gain spells, Temper, Enspells, Haste, Dia, Gravity. All spells capable of assisting with melee damage, so you can't claim that RDM has nothing to help their melee side.
Edit:
That's not to say...
This keeps being brought up. It might just be a server issue, but on Sylph, all VW groups I've been in will bring 2 BLUs to cover the procs if they can. I would not support halving the number of...
Players can agree the enmity system is broken. We can't agree how to fix it, but we know it needs to be fixed. Might as well toss my method into the ring as well.
Currently enmity is measured by...
That was a rather long and convoluted way of asking for auras.
It's my understanding that to use this ability you first need the Enspell II that weakens the desired element (Enthunder II) + the...
It's a bad idea to have only one type of coin come from only one conflux. It would be fine at first when a lot of people do it, but as interest dwindles you'll end up with a dozen people refusing to...
We need a solution that will give an advantage to dedicated tanks without destroying current tactics. Just raising the cap will leave us with the same problem we have now, so we have to deal with the...
Killing things, quests and missions, storyline, leveling jobs, killing big things, achievements such as titles, challenges for events such as speed or solo kills, crafting, collecting things,...
I had written a post which would have bridged this rift between players, creating a new age of enlightenment and understanding wherein the gods of SE would come down weeping tears of joy as they...
They said GEO will be like BRD and COR so we're probably looking at 2, maybe 3 spheres with certain gear. So 2 debuffs, or 2 buffs or one of each is not so overpowering compared to jobs that can cast...
That's a colossal amount of work to do. Just from the technical standpoint, all that armor would have to be remade for the new race, twice if the male and female members don't share the same body...
I think Camate posted in the wrong thread. It sounds like a response to a request to allow macroing gear from our Mog Sack and Satchel.
I've always thought we should bump it up around the 30% mark for SC and 50% for MB.
Have each boss drop a R/EX ticket that will warp a party from floor 1 to boss floor+1. We now have floor progression so long as we defeat the bosses as well as the inability to just spam the boss...
Another change, I would like at least, is to have the 3 nations hold off on sending in troops until a certain amount of damage is taken by the fortifications. Send in the healer NPCs in the...
Are you suggesting a new system in place or saying you'd prefer going back to low droprates we can do nothing about except throw the dice over and over? Granted VW appears to be the second choice...
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