Ilvl 119 Unity NM wearing good 119 gear is something people aren't ready for?
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タイプ: 投稿; ユーザー: Helldemon
Ilvl 119 Unity NM wearing good 119 gear is something people aren't ready for?
You should summon the tank trust last if you need him to have it faced away from others, it doesn't always work but they generally stay in a line a few yalms apart from each other so with the tank in...
Don't think most of these are possible/too much work for SE to code. That's why SE has given us so many trusts, a lot have varying AI's to deal with certain situations. Being able to control your...
Someone posted on a different forum that 500 merits worth of VD AAMR is about 70mil gil. So basically that lockstyle sword costs several hundred mil since you are probably going to need at least...
I think they just need to make melee only give about 2 tp to the mob per swing just like the way mobs attacks only give that much. That alone should cut down on tp moves quite a bit. They'll still...
Doubt this is something that can be fixed, this is just server lag. Mobs actually start moving about 2 seconds before it shows up on your screen so if you need to hit them while moving you have to...
Kill the mobs instead of attempting to steal from them? With trusts it should be easy and much much faster.
All jobs need to be able to hit 99% acc as well. Or at least One hit Weaponskills(maybe even 100% acc), wiping because your WS misses when you are 200+ over cap is stupid
I don't really see why not, smn doesn't melee and bst very rarely does so on anything as well and they are the only job that would really benefit from master and pet buffs. People have been asking...
They'll still be doing 10-15k(maybe more?) Magic Bursts even if they have to go full macc. Melee going full acc and sacrificing everything else will still be at capped miss rate and hitting for...
Lvl 199 gear would be awesome :D
Large Radius AoE death is not powerful? O.o
Drg's pet wyvern is fine with survivability and DT imo, it's drg that would need a boost to that if anything. They could use a fix to their ws too, they have some of the weakest WS of any job bar blm...
So you're asking why a hybrid job would be able to get buffed for both types of damage like they already should? You know that 15 mab could do more for a mage than 150 atk for a melee right? Why...
They obviously would give a differing amount of each type based on what each buff did which shouldn't be an issue at all. Food does this.
Ya, but it's impossible to have the differing types in the same party on anything hard as it's too time consuming on the buffer which keeps them from being able to cure/na and in cor's case, DD....
Any particular reason for not wanting that?
It also doesn't help that you can't have melee/mage/ranged DD in the same party due to having separate buffs for each type. Instead of an acc buff that gives melee acc, ranged acc and magic acc, Atk...
I guess I just think people should put some time into the most powerful weapon in the game. I could see some reduction in recharge time, halve maybe? So 3 months, I think people asking to be able to...
So how far along are you in your Ergon weapon now?
Sorry, was talking to muller, should have quoted.
Actually that's not true, that is just the display cap. I've gotten over 4-5 JP from a single fight before.
No, they can't. MB'ing avatars can do 40k or more dmg every 30 seconds w/o buffs or debuffs for mob. Bst will do around 3-6k every 10 seconds w/o any buffs or debuffs on mob. Maybe where the smn has...
Every piece has more acc and atk and base stats(for the most part) then Rawhide, and most of the Rawhide gear doesn't really have any special augments or anything that makes it stand out anymore then...
The head and legs for bst are some of the best gear available even today...
Where is the complaining about the money you spent(which was 30 dollars each) on RoZ or CoP or ToAU or WoTG gear being...
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