I swear to god, if they add some extra defense to protect 5 because the majority of us are too busy bickering over the difference between 1 extra devotion merit, accession-protect 5 and protectra...
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Type: Posts; User: Aleste
I swear to god, if they add some extra defense to protect 5 because the majority of us are too busy bickering over the difference between 1 extra devotion merit, accession-protect 5 and protectra...
Change it to have some inherent -PDT% and you've got an even better quick fix.
Protect(ra) X = -2X% PDT
Merits = -1% PDT/merit
Cleric duckbills +2 = -1%PDT/merit
I used to use mushroom stew for events way back when... and there's a number of reasons why I don't bother with it now :S
+MP isn't useful due to the massive amounts of temps thrown at you in...
Bumping for great justice!
Mostly I've been enjoying the new cure changes (mostly on scholar, jesus...). Though the following things bug me:
Cure 6 and Regen Spells
Efficiency numbers at...
Im content with it being party only.... I still get grief from players who need to be sneakd and inivsd everywhere.
Ive gotten to the stage where I burn stratagem charges on sneak and invis just...
Yeah, not disagreeing with anything, the math is right on both accounts. It's nice to know that those with tefnut wands won't have to worry about the price depreciating on them anytime soon.
...
I suppose it all depends on how you specifically feel about the club/shield combo.
Non-lightsday, the club/shield combo with perfect augments will pull 1.5 power higher than the perfect staff...
Augmented zenith pumps would have 4% potency on them (ideally) allowing you to change the neck for healing/collossus' torque to gain an extra 7(10) skill at the cost of 4 MND. Though, this mis-count...
Every number was floored in the calculation before adding them.
power = skill + floor(MND/2) + floor(VIT/4)
Probably should make him note that curagas, blue magic and waltzs still use the old...
@stromgarde
Both weapons turned up in the latest altanaviewer. Id assume that they're all obtainable.
I've been refraining from commenting on the effects of the cure changes since the update rolled out. I've been trying to get into the swing of recalculating gear sets and trying to get more...
I think we need a DEV Beacon for this one.. it was bad before, and now it's even worse...
Although, as far as the rest of it is concerned I think I'm content with Cure4 being more MP efficient...
Efficiency numbers worry me... I don't feel that it's progressing the way it should...
Cure1 : 4.57 -> 31.33 -> 42.00
Cure2 : 3.43 -> 18.82 -> 25.36
Cure3 : 3.58 -> 26.00 -> 35.06
Cure4 : 3.89...
Personally, considering that addle is mostly used (as a voidwatch proc~) whenever the mob is unable to be silenced, I'm surprised they didn't consider buffing it to actively penalize the target if it...
I recall someone saying that Camate posted it, but I'm unable to find it... maybe you'll have more luck ?
Should be easy to test (BLU cures), I doubt the constant has changed from the old...
Eco's been asking me to check the values on this, cura, curaga and BLU cures, but I can't say I've had a moment free to test it...
I'd hazard a guess and assume that they're using the new formula,...
Some quick WHM gearset analysis
(I'll do some sch, rdm and pld later)
Now that the formula is knocked out, we can accurately figure out how well gearsets perform in relation to one another.
...
http://i.imgur.com/afCa8.gif
http://i.imgur.com/lBui0.jpg
Right click and view image for larger version.
[Space saved for analysis/thoughts]
Rough napkin math::
Using an ideal build...
WHM cure5 is ~1120. cure4 ~890
SCH cure4 ~1005, ~1605 raptured w/+2 head
Mage food is now pretty terrible.
...
Well, they did warn us of a 'slight adjustment', which we presumed to be bad. It's always bad :S Math-wise, the average WHM dropped about 10-40 points on cure V, which isn't a huge nerf to the...
That... I... I can't help but smile at that face >.>;
Retested MND and VIT scaling (0-25) at 430 skill.
I'm guessing there are some soft caps at work there that is throwing off making any...
I'll change the healing magic to 430 and retest a larger range for you tomorrow.
Unfortunately this doesn't seem to work for me, upon changing primary job level, the dialogue with the GM...
Motenten's and Economizers testing has been knocked out today.
I think we officially debunked econ's theory today... kinda sad really, I had hoped it was the lesser of 2 evils.
In other news....
I've coloured it in and stuck a note on it. I'll test it when I'm done with voidwatch tonight. doing it atm.
http://i.imgur.com/hmHju.jpg
You're correct, its 282. Adjusted value on the...
Tested more values on the spreadsheet. Managed to get the 225-260 values, and a few gaps dotted here and there.
I'm starting to become incredibly inventive (read: stupid) trying to figure out how...
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