You still get the normal penalty. DW and MA gains TP slower than 2H based on the same amount of delay (i.e. time passed) with no additional benefit. You lose roughly 25 store TP on H2H and DW and you...
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Type: Posts; User: Oddwaffle
You still get the normal penalty. DW and MA gains TP slower than 2H based on the same amount of delay (i.e. time passed) with no additional benefit. You lose roughly 25 store TP on H2H and DW and you...
Yes, I almost forgot pup. They really need the change H2H and Dual Wielding TP.
Dual Wield and Martial Arts give so much less TP for the same amount of delay compare to other weapons. With everyone seem to be able to reach the delay cap of 80%, the reduced TP effect on Dual...
Yet the developers seem convinced that the trait is so beneficial that they keep having them in mnk and nin gear. They even have ninja meriting subtle blow.
I agree with the TP feeding. There is a HUGE difference between a group consisting of 1 PLD + WHM + a Skill Chain SCH + a bunch of BLM vs a similar group with melee for better skill chain but more TP...
I agree. Blu is, atm, exceedingly strong in single party setup. Their strength lie in the fact that they can buff themselves to delay cap and still have high accuracy. They are also exceedingly...
I agree on Bst range. I find it is exceedingly annoying that I can not move to the other side of a normal monster and use my abilities. What was SE thinking? Is this what they indented? Bst have to...
I agree. Monk is currently in the 'lol' position that drg and pup used to enjoy. They are so pathetically weak that I am not even sure how to fix the job. Surely, giving Monk "Accuracy Bonus V" and...
Lately, I haven't seen anyone playing any of the pet jobs in normal party or alliance with the exception of Smn for 1HR abilities. There has never been a demand for such jobs in party settings and...
Rdm doesn't need stronger spells. Rdm is strong on its own. Its problem is that it can not bring anything to the table that can't be covered by another job that could do it better or at least...
That's why I said FFXI has too many ladders. Step by step growth? Keep at it and you will catch up? Have you tried it with 2hrs a day playing? How long did it take you to get where you are now? How...
WOW is getting toxic and unfriendly at the end game (the direction of current FFXI btw). It seems casual friendly but it is not because the population is getting elitist. EVE on the other hand is a...
But they didn't. They did not try to close the gap between members and alienate people. I could introduce a whole expansion worth of casual content with a chocobo hat reward and it will not close the...
Since there is such a gap therefore we should introduce super hard content for players and hope that they will become better and competent? That's the solution you wanted to talk about right? And...
No,you are wrong. They quit because they are not getting what they paid for. That is entertainment. The game is not fun enough for people who quit. There are many reasons and one of them is the...
The bad thing is the wide gap. Alienation of hardcore and casual players. The gap needs to exist but has to be small. This is sort of like the rich vs middle class and poor people. You want it to be...
@Yinnyth: I don't agree merely because it's not what a smart business should do. You work with what you have, not with what you wish for. If FFXI general population is too incompetent to compete in...
The gap between the elite/competent players and the average casual/incompetent players are too high. It's the difference between having fun and quit the game. SE needs to close this gap not 6 months...
People are unskilled -> easy game content or make hard game content and hope people will get better? Chicken and Egg problem. You lose a few eggs when you turn them into chicken and some chicken...
I don't know. I will have to see it actually get implemented to believe it (actually I think what I believe will be completely irrelevant by then). SE/Rep is turning into some sort of politician....
It seems hard but it's actually not that different that what FFXI is offering at the moment. You don't really need to have a big "?" or "!"on some NPC, nor do you really need an arrow/dot on the...
Bottom line is this "SE needs to make the game interesting and friendly for everyone". The whole game needs to be interesting. Not just one part. If you leave a bunch of people falling behind the...
Here's another opinion.
Opinion/Reason: FFXI has too many empty content. Empty as in people rarely does them. MMM anyone? Garrison? These are ideas that didn't go anywhere but are kept in the...
/King mode on
Engine not having enough power? Fix it! COme up with solution! Stop asking your King to fix your problem!
/King mode off
Invent a new way for soloers to obtain that reward...
Going to chip in before we're all doom and gloom and dead with the current game direction.
Problem/Opinion: It appears that the developers fail to understand what their customers really desire and...
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