If they really end up letting us unlock Empy WS's, they should really just let SAM have Jishnu's while they're at it :D
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Type: Posts; User: Hyden
If they really end up letting us unlock Empy WS's, they should really just let SAM have Jishnu's while they're at it :D
That's a good point too, but THF doesn't get Annihiltor like SAM gets Yoichi either :/
Yeah, i never really understood what their thinking was on that. They could at least make the animator an "ammo" so you could swap w/o losing TP.
Can SAM get some new arrows?
It's kind of ridiculous that the best arrows we get are:
Antlion Arrow lvl 80
DMG: 41 Delay: 90 Ranged Attack +5
and then RNG only gets:
Ruszor Arrow lvl 89
How many 99Ukons have you compared Shoha's damage too? I'm guessing not a lot. a lvl 99 WS with a lvl 99 weapon is most likely gonna do more damage than a lvl 90. This doesn't see too mind blowing...
>.<
Looks like there was some bad translation on stats. Guess it's more like:
Saotome Kabuto +2
DEF:33 HP+28 STR+5
Attack+15 Accuracy+15
Ranged Attack+9
Ranged Accuracy+9
Lv.99 SAM
Little love from the test server :o
Saotome Kabuto +2
DEF:33 HP+28 STR+5
Attack+9 Accuracy+9
Ranged Attack+15
Ranged Accuracy+15
Lv.99 SAM
I will concede the face-to-face argument, but...
Crossing my fingers that the new Relic armor upgrades will have some benefit to SAM archery :/ Belt and Head had ranged acc on them already so maybe we'll get a boost on those pieces at least ^^
...
Got a lil bored and started looking at different jobs skill caps. Correct me if i'm wrong, but i believe SAM's archery is the lowest ranked of all jobs that can use a relic weapon. Even BLM gets a...
Yar! Picked one for of those up the other day ^^ Been nice for RNG during VW too (screw you Tiamat!)
SAM had some decent /shooting gear back at 75 but most of it was mini-expansion augmented gear. Only problem I had was deciding which augments to go with. TP vs WS, Racc vs Ratk vs Snapshot, etc. ...
I'm guessing this is the main reason why ToM bows aren't available to non-RNGs. But it's not like it'd be anymore overpowered than any other dual wield options. Unless dual wield jobs were allowed...
I wouldn't mind seeing some adjustments to SAM's archery/ranged attack skills either.
It's a little ridiculous that SAM can use a relic weapon it only has C+ skill in. Seriously, SAM has higher...
RNG already has some pretty powerful WSs (sidewinder/slugshot/jishnu/etc) but I'd kinda like to see a WS that can hit multiple enemies. Maybe something like:
Archery
Arrow Storm: Delivers a conal...
So... anyone know what Paypal error 10417 is?... I can't even throw money at SE anymore... Never EVER had any issues with POL... just sayin
Most mobs in Abyssea don't require 18 people (20 with all jobs?) to kill, which is nice for lower-manned groups, or split alliances. Being able to take proc and take down 99% of the Abyssea mobs...
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