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Type: Posts; User: Theytak

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  1. Replies
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    I... SE... is... going against tradition...?...

    I... SE... is... going against tradition...? What... what is this... who are you? what have you done with the dev team?

    (8)
  2. technically speaking, martial arts costs TP/hit...

    technically speaking, martial arts costs TP/hit just the same as DW, since they're both outright delay reductions rather than haste effects. Not saying that I disagree with you, since I'm a mnk and a...

    (0)
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    I.... just.... just yes. This. Yes.

    I.... just.... just yes. This. Yes.

    (2)
  4. I'm definitely in favor of removing the stupid...

    I'm definitely in favor of removing the stupid r.acc penalty, but the wiki is definitely outdated. That said, I wouldn't mind a reduction in the base ranged attack delay, either, since it's...

    (5)
  5. Replies
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    *Ahem* Let's take a look at the pet jobs and...

    *Ahem*

    Let's take a look at the pet jobs and their pets, shall we?

    Bst relies heavily on their pets. Bsts JAs are entirely pet-centric. The only non-pet focused JAs bst has are Feral Howl,...

    (6)
  6. Replies
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    No. *Swats you with a rolled up newspaper* Bad....

    No. *Swats you with a rolled up newspaper* Bad. That's like saying "I want a bard puppet!" or "the puppet should be able to cast AM!". Terrible ideas. Don't insult Alternator like that.

    (1)
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    That's also true. We don't really now for sure...

    That's also true. We don't really now for sure how similar pet damage equations and monster damage equations are, though, beyond the fact that they're both different from how damage works for...

    (1)
  8. Replies
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    Seriously, it's clear what they do. The animators...

    Seriously, it's clear what they do. The animators don't need the flavor text hiding the stats any more than Bard's need "This instrument lets you play music!" on their harps and flutes instead of...

    (4)
  9. Replies
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    It's simple, really. Non-consumable ammo would...

    It's simple, really. Non-consumable ammo would really hurt the game's economy, and completely screw over crafters. That said, putting those bullets/bolts/arrows in delve will kind of screw over...

    (5)
  10. Replies
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    That's nice. Drg is the pet job whose pet matters...

    That's nice. Drg is the pet job whose pet matters the least. What about the rest of us pet jobs who actually need our pet to function at all?

    (21)
  11. Well... um... that would be pretty difficult. You...

    Well... um... that would be pretty difficult. You might be able to test enmity with strobe, if you compare it to regular provoke, but I don't know how regular enmity testing works, so idk. Defense,...

    (0)
  12. Replies
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    I didn't say it wasn't flawed, or that I agree...

    I didn't say it wasn't flawed, or that I agree with it, but based on 8 years of play, and 8 years of dealing with SE, it's pretty clear, in my opinion, that that's how the devs think.



    I'm not...

    (0)
  13. Replies
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    You completely missed my point. By taking this...

    You completely missed my point. By taking this topic and discussing it here, in the general forum, it's clear that you are trying to bring rdm melee to the dev's immediate attention, whether you will...

    (0)
  14. Replies
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    That's not a great dream, that's a nightmare. If...

    That's not a great dream, that's a nightmare. If SE did that, FFXI would die. End of story. Gearswapping has become fundamental to FFXI, and remains one of its... interesting if a bit nonsensical...

    (3)
  15. That's part of the appeal for a lot of people....

    That's part of the appeal for a lot of people. Shit in FFXI is not nearly as easy to get as it is in other MMOs, and never has been, and the devs have always understood that making players work their...

    (9)
  16. Replies
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    Here's my core question: Why should your desire...

    Here's my core question: Why should your desire to have rdm's melee buffed take precedence over all the other problems with this game? Why should the devs give attention to rdm's ability to melee...

    (1)
  17. Replies
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    Mmmm. I'll need to hear from you that this is...

    Mmmm. I'll need to hear from you that this is also being applied to bst, pup, and smn, and then get a much more concrete explanation of just what it is you plan on doing, before I can really judge...

    (3)
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    Oh god... Isn't that what campaign is anyway?

    Oh god... Isn't that what campaign is anyway?

    (0)
  19. Mmm, no, you did what I meant. I just forgot that...

    Mmm, no, you did what I meant. I just forgot that apparently SE tweaked things while I was away from the game, thus why the numbers aren't adding up perfectly. There's a consistent 3 base damage...

    (0)
  20. Replies
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    I would honestly be interested in seeing a...

    I would honestly be interested in seeing a concept like that fleshed out, though I'd say it would definitely need to be a bit more well thought out than just one blanket buff per job, because drg...

    (7)
  21. 427 skill = 138 base damage for ranged attacks,...

    427 skill = 138 base damage for ranged attacks, fSTR and cRatio are capped in both situations, so the only sources of damage increase are the 70 extra dex, and the potential for a base damage boost....

    (1)
  22. Replies
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    There's a number of reasons why rdm shouldn't get...

    There's a number of reasons why rdm shouldn't get a melee buff any time soon. Let's start by acknowledging that no rdm will ever be allowed to melee in any event ever. RDM is not a melee job. It is a...

    (3)
  23. Replies
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    Ok, I think the best way to do this is to get...

    Ok, I think the best way to do this is to get people who truly understand the core mechanics of the pet jobs to explain to the devs slowly and clearly what is wrong with said job, and how best to fix...

    (21)
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    From what I recall, and after skimming that over,...

    From what I recall, and after skimming that over, that won't change anything at all in regards to magical damage not keeping up with new weapons, it just lets the earlier elemental nukes compete...

    (12)
  25. If there's a big boost to flat damage, it should...

    If there's a big boost to flat damage, it should be really easy to test against bunnies outside of sandy.

    Sub blm, cast choke to floor their vit, make sure sharpshot has >101 STR, and then give me...

    (2)
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