Originally Posted by
Babekeke
SE have already said that they don't want the game to be played by mindless DDs that run in and do as much damage as they can until they die because the tanks can't hold hate. They are trying to include some sort of strategy in this game. As such, a fix where hate at least only bounces when the tank takes damage, is better than it is now where the tank only has hate immediately after hitting the mob or doing some sort of action to get hate.
As it is now, you have 3 options:
1) use a tank and create a strategy that allows your tank to hold hate, by having the DDs turn or drop back occasionally, use SCH SP and/or THFs to control hate from other DDs.
2) use a tank but have it there only to keep the mob occupied when all the DDs die and wait for unweaken due to them getting too much hate.
3) don't bother with a tank at all because your DDs are going to have hate most of the time anyway.