Beastmasters being undersold
I'll keep this easy and breezy
- before someone chimes in saying bst are overpowered due to pet. You only think that due to us always having a pet that was created to be EP to a level 75 BST. Now our pets are EM/DC to us so instead of getting an upgraded pet we just got pets that made more sense. -
#1.
BSTs pets cost money ( jugs ) and is the only pet related job whose pets do not stay out when we zone. Then we have a high recast on our Job Ability as well. While everyone has had their job abilities adjusted and their pets allowed to zone with them bst has been forgotten in that aspect.
#2.
Able to solo in Abyssea but unable to target any triggers even though our pets are elemental based ( jugs ) and use every form of attack blunt, piercing etc. Why can't a BST use blunt to trigger a Red trigger on a NM in Abyssea or why is it that a BLU who learns his skills from our Pet Families ( ie Sheep Song = Light based ) and is able to trigger in Abyssea but the root of his skills cannot.
#3.
Inability to control pets.
it's become old hat now that our pets now run off into the distance waving good bye to the master going after some stray mob that happened to hit it with an AoE. I've lost pets across zone when an AoE off a NM hit him and gained more hate then a NM that I was fighting at the time and when he turned and ran the NM went Yellow and some random person who was hoping for the flawed BST hate system to kick in grabbed the NM and took the kill.
This happens a lot for the BSTs would be nice if someone fixed that.
There's a lot of things broken on BST and this last one I'll be posting in the bug section as well as it's happening a lot recently and it's getting old quick
So here's a dollar people take it to the store and get some change... would love to see people share their 2 cents :)