Moogle's Law: You'll always get thrown off that bridge in Bastok whenever you're crossing it, only to be thrown back at the beginning of it due to the airship.
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Moogle's Law: You'll always get thrown off that bridge in Bastok whenever you're crossing it, only to be thrown back at the beginning of it due to the airship.
Camping an NM for 2-4hrs only to lose claim to someone running through the zone.
The Bloody Robe you need for your subjob or Road to Aht Urhgan will take days to drop, but will drop easily after you no longer need one.
Finding out the proc before popping a Primevil Brew. After finding out proc, Popping the brew on MNK and you realize its WHM you need for Hexa Strike, which the WHM does not have, lack of skills. <.>! THF just /staggers, Blame THF for the item not dropping before procing "Blue !!" <.> Hahaha!
When forming a pickup XP party, the healer or tank will have to leave two minutes before filling the last spot.
Moogle's Law states that as soon as something you really want drops or right as you open the Voidwatch chest...your Xbox freezes! FFXI on Xbox 360 is it's own Moogle's Law. It will freeze at THE most important times inspiring much /rage.
You are the WHM in a party fighting a NM and the person tanking gets a hard hit and needs to be healed quickly, and as you are healing them they change gear, and knocks your cure from happening and they die
Rule #3 : No matter what equipment you have attained or how many people in your alliance there is a rabbit or mandy somewhere that can and will eat your face .
Spends months upon months Blue Procing that worm in Abyssea - Tahrongi to get that Ranger Neck piece that would complete your empy gear set...just to finally have it drop to you, and the next time you fight it, no proc, and it drops.
Moogle Law
Drop rate for any item off an NM is inversely proportional to the degree of which you want said item. The more you want it, the lower the drop rate.