Greetings, everyone!

As many of you already know, MND and INT play a major role when enfeebling enemies, but depending on the difference between your stats and your foe’s stats the potency of your spells will differ.

Let’s take a quick look at some examples of this and how different the potency becomes when you are able to overpower your enemy’s stats!

Slow (Change in attack delay)

Lowest effect value when MND is 75 less than your enemy: around 7.3%

Highest effect value when MND is 75 more than your enemy: around 29.2%

Slow II (Change in attack delay)

Lowest effect value when MND is 75 less than your enemy: around 12.5%

Highest effect value when MND is 75 more than your enemy: around 35.1%

*With each merit point increase, the effect value grows by about 1%.

Paralyze (Change in the rate of Paralysis)

Lowest effect value when MND is 40 less than your enemy: around 5.0%

Highest effect value when MND is 40 more than your enemy: around 25.0%

Paralyze II (Change in the rate of Paralysis)

Lowest effect value when MND is 40 less than your enemy: around 10.0%

Highest effect value when MND is 40 more than your enemy: around 30.0%

*With each merit point increase, the effect value grows by about 1%.

Blind (Change in reduced physical accuracy effect)

Lowest value when your MND is 80 under an enemy’s INT: 5

Highest value when your MND is 120 over an enemy’s INT: 50

Blind II (Change in reduced physical accuracy effect)

Lowest value when your MND is 80 under an enemy’s INT: 15

Highest value when your MND is 120 over an enemy’s INT: 90

Distract (Change in reduced physical evasion effect)

Lowest value when your MND and an enemy’s MND are the same: 0

Highest value when your MND is 50 over an enemy’s MND: 10

*When your enfeebling magic skill is 125, the maximum value for this effect is 25. MND is then factored into this after.

Distract II (Change in reduced physical evasion effect)

Lowest value when your MND and an enemy’s MND are the same: 0

Highest value when your MND is 50 over an enemy’s MND: 10

*When your enfeebling magic skill is 350, the maximum value for this effect is 40. MND is then factored into this after.

Distract III (Change in reduced physical evasion effect)

Lowest value when your MND and an enemy’s MND are the same: 0

Highest value when your MND is 50 over an enemy’s MND: 10

*When your enfeebling magic skill is 610, the maximum value for this effect is 80. MND is then factored into this after.

Frazzle (Change in reduced magical evasion effect)

Lowest value when your MND and an enemy’s MND are the same: 0

Highest value when your MND is 100 over an enemy’s MND: 10

*When your enfeebling magic skill is 135, the maximum value for this effect is 25. MND is then factored into this after.

Frazzle II (Change in reduced magical evasion effect)

Lowest value when your MND and an enemy’s MND are the same: 0

Highest value when your MND is 100 over an enemy’s MND: 10

*When your enfeebling magic skill is 365, the maximum value for this effect is 40. MND is then factored into this after.

Frazzle III (Change in reduced magical evasion effect)

Lowest value when your MND and an enemy’s MND are the same: 0

Highest value when your MND is 100 over an enemy’s MND: 10

*When your enfeebling magic skill is 625, the maximum value for this effect is 80. MND is then factored into this after.

Addle (Change in reduced magical accuracy effect)

Lowest value when your MND and an enemy’s MND are the same: 0

Highest value when your MND is 100 over an enemy’s MND: 20

*Regardless of enfeebling magic skill, the amount of reduced magical accuracy is -20.

Addle II (Change in reduced magical accuracy effect)

Lowest value when your MND and an enemy’s MND are the same: 0

Highest value when your MND is 100 over an enemy’s MND: 50

※*Regardless of enfeebling magic skill, the amount of reduced magical accuracy is -50.