Test Server - Feedback on BLU spells
I know the FFXIAH forums have been actively discussing the BLU spells but I thought I should post some of my own feedback here and see what other BLU are thinking.
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Heavy Strike: What can I say.... an auto-crit hit spell with a high STR mod that has a mere 32mp cost? Brilliant! Goodbye delta thrust for low mp cost spell! lol
My only gripe about this spell is that it doesnt appear to skillchain with anything useful with BLU swords. Someone on FFXIAH suggested it has fragmentation but if thats true, then the test server is glitched and isnt showing the skill chain animation.
I was really hoping to have a better spell than benthic typhoon (which has a horrible reputation for being inaacurate and missing a lot) to skillchain with Chant du Cygne. Can we have the skillchain elements of this spell possibly changed to allow it to skillchain with either savage blade or (more importantly) Chant du Cygne. For me personally, I like to skillchain with Chain Affinity often to help capitalise on dps and I've found myself at a bit of a loss since I got my Almace due to the lack of spells that actually skill chain off Chant du Cygne.
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Water bomb: No real complaints other than the AoE range of this move is kinda small but otherwise I can see myself keeping this one set when dealing with spellcasting mobs.
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Sudden Lunge: What's not to love with another low delay (and low mp cost) stun move? lol. And the duration on the stun itself is amazing!
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White wind: So happy to finally have one of the most iconic Blue Mage spells in FF history. From what limited testing I have done with it, it seems to be decent. Oh and did I mention how cool the animation is? lol
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Barrier Tusk: -DT for BLU without /rdm! Love it!
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Dark orb: Initially I was hoping for an AoE version, but having played around with it, it does ok damage and I can't complain really.
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Mortal Ray: /confused. Low acc, high mp cost, takes 60 seconds to take effect and seems to wear off if you go even a short distance from the enemy?
Doom wearing off a mob
Other than for lolz I really wont be going out of my way to cast this one
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Unbridled knowledge spells:
Harden Shell: Absolutely amazing. While the duration is short, for the minimal mp it costs I certainly cant complain lol. Would it be possible to possible extend the duration but have an increased mp cost to offset the effect? (not saying to definitely go and change it but ask if it would be possible)
Thunderbolt: Somewhat disappointed with this one (as were a lot of BLU on FFXIAH). While I understand its an aoe stun (which in itself is situationally good or bad) the damage simply pales in comparison to Charged whisker.While I understand that charged whisker has higher mp cost as a balance measure for its damage-potential, I cant help but wish that Thunderbolt, a once much-feared and dreaded HNM move, would pack more of a punch. Also the cast time is a tad slow and will end up making it impracticle to use (for stun purposes), especially against enemy tp moves, especially when whirl of rage has a faster cast time and costs only 73 mp.