Regarding High-Tier Battlefield Rewards
The rewards for last month’s Cait Sith battle in ★Champion of the Dawn were balanced against the Merlinic head equipment at max augment. From there we slightly lowered the numbers.
High-tier battlefield rewards as a whole are balanced in a similar way. The stats may seem lacking for players who have already obtained powerful equipment, but I believe it’d be quite useful for players who are still catching up.
We also received feedback that ranger and corsair don’t have any useful rewards from high-tier battlefields. Regarding that, we’ve received a reply from the development team to please hold on, as it’s not those jobs’ turn yet.
Regarding Red Mage Adjustments
We’re glad that the Merit Point adjustments seem to be popular. Regarding the augmented stats, we released them with their current effects for balance reasons.
However, we’re considering switching the stats between the hand and feet equipment, for the following reasons:
1) Many players are requesting the stats to be switched, and there doesn’t appear to be much opposition against that.
2) The augment effects are effect duration, as opposed to enhanced effect, so their impact against balance are limited.
Please send us feedback if you feel that certain benefits would be lost if the stats are switched, or if you are against switching the stats.