Originally Posted by
Aysha
I wish they would get rid of the behavior entirely for healers. It REALLY doesn't help whatsoever. I don't think anybody uses trusts for hardly anything that is actually that dangerous that they simply cannot be in AoE range of the mob, and a lot of times, these types of healers STILL get hit with AoEs anyways (Dream Flower.... sigh).
The runaway behavior hurts the player far more often than it helps; most mobs don't do anything AoE that players routinely use Trusts for in the first place, and a lot of times, even if so, it's a cone AoE or the AoE is big enough to STILL hit said Trust (again, Dream Flower... the range on that stupid thing is simply ridiculous).
I routinely use Kupipi and Apururu and I've never seen Kupipi get killed by an AoE. The only time she gets killed is when everybody is out of MP and her and Apururu die almost back-to-back once MP is gone, OR they get despawned when the player dies.
So the "Runaway" behavior does NOT increase their survivability... I wonder why it's even a thing considering how annoying and dangerous it is.