Originally Posted by
Kincard
Actually, he doesn't. Utsusemi: San is just one of those spells that's in the game files but never got used, much like Libra (Before it was re-purposed in a JA), Frog, Confuse, and a bunch of BLU spells.
Really, Ninja should get Ni spells and San spells for pretty much every single spell, because not only are enfeebles barely used in endgame play anymore outside of proccing anyway, Ninja's existing Ni spells actually get outdone by tier one white magic equivalents (Slow 1 caps higher than Hojo: Ni etc). The only spell that should not get higher levels without some balance considerations is Migawari, since it's one of the only Ninjutsu spells worth using outside of Utsusemi.
If the pattern continued and Hojo: San ended up being 25% slow (compared to Ichi's ~15% and Ni's ~20%), it'd still be outdone by slow 1 which caps at ~30%, even though it requires an absurd amount of MND (which any good WHM or RDM would have a build for anyway). It certainly would be nothing compared to a 5/5 slow II which caps at 39%. The same can be said for Jubaku VS Paralyze, Kurayami VS Blind.
Extra tiers of Yurin would not be unbalanced because Penance is 25%, whereas Yurin is 10%. Even a San level would assumedly be 20% which is still weaker than Penance.
Aisha sucks.
Also, if there's going to be adjustments to ninjutsu...extend Kakka and Myoshu to 15 minutes and maybe I'll bother casting them.