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Forum Top: Paladin

  1. Sticky Thread Sticky: Welcome to Forum: Paladin

    The purpose of this forum is for players to hold discussions about the Paladin job with other players. Please carefully read and adhere to the...

    Started by Foxclon‎, 03-04-2011 12:28 PM
    • Replies: 0
    • Views: 12,792
    03-04-2011, 12:28 PM Go to last post
  1. FINAL FANTASY XI Job Adjustments Manifesto: Paladin

    I'm beginning to wonder if the development team is even aware that the Paladin sub-forum exists. If they are, they must not care. Paladin, at this...

    Started by Rorrick‎, 07-26-2011 01:50 PM
    43 Pages
    1 2 3 ... 43
    enmity how does it work?, job adjustments manifesto, make harder monsters., more difficult monsters, paladin 2 Deleted Post(s)
    • Replies: 427
    • Views: 117,782
    10-11-2012, 11:31 AM Go to last post
  2. Pld Emnity/hate distribution chages?

    I am curious, Is there any plans for paladin's? With the release of Abyssea, Paladin has been shelved and it seems every job is getting a boost...

    Started by Snaplin‎, 03-08-2011 05:30 PM
    17 Pages
    1 2 3 ... 17
    2 Deleted Post(s)
    • Replies: 162
    • Views: 48,979
    05-14-2011, 10:44 PM Go to last post
  3. Enmity in general

    A while ago it was stated that the enmity adjustments that were implemented a while ago would be the 'first stage' of enmity adjustments. No further...

    Started by Kavik‎, 12-21-2013 01:10 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 42,254
    11-20-2014, 04:15 AM Go to last post
  4. Griffinclaw Uriel Blade and Plds

    The weaponskills from the campaign weapons need to be available to the jobs that can use the campaign weapons. Uriel Blade in particular would be a...

    Started by Kavik‎, 07-18-2014 01:27 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 56
    • Views: 41,320
    12-28-2014, 01:49 AM Go to last post
  5. The real problem with PLD

    It's quite simple. PLD is supposed to be the best defensive job in the game and it takes the best gear in the game to be better than a blink tank...

    Started by Inafking‎, 07-08-2011 01:45 AM
    10 Pages
    1 2 3 ... 10
    1 Deleted Post(s)
    • Replies: 98
    • Views: 36,468
    07-21-2011, 06:57 AM Go to last post
  6. decrease spell casting time for the new spell Crusade

    The cast time is to long on PLD and need to be cut in have. The new spells Crusade should have cast time like flash

    Started by DrWho‎, 06-21-2014 03:51 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 31,136
    09-26-2014, 01:57 AM Go to last post
  7. Enmity

    I have seen quite a few posts thus far pertaining to Enmity challenges, and some posters even going so far as to suggest the paladin should have his...

    Started by Dale‎, 03-15-2011 08:08 AM
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 29,791
    03-26-2011, 12:50 AM Go to last post
  8. Enlight decay removal or decrease

    So, with all the buffs etc. each job is getting. Would it be too much to ask for a decrease to the potency of Enlight's decay or complete removal of...

    Started by Raka‎, 12-28-2014 01:50 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 29,190
    10-05-2015, 12:15 AM Go to last post
  9. PLD tanks Vs. MNK tanks *Ding* FIGHT!

    With the introduction of Abyssea and HP atmas, PLD are by far one of the worst jobs for tanking now. Give me a MNK with a few HP atmas, put them...

    Started by Wolfe‎, 03-15-2011 04:48 PM
    8 Pages
    1 2 3 ... 8
    mnk, pld, tank, versus
    • Replies: 72
    • Views: 28,839
    03-30-2011, 08:54 PM Go to last post
  10. Banish 3 for PLD?

    This spell is a WHM 65. Can you add it to Paladin's arsenal? Can you give WHM an even stronger Light elemental spell? Thank you!

    Started by ZoMBie343‎, 06-26-2014 02:40 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 26,538
    03-04-2015, 05:56 AM Go to last post
  11. Paladin's improvements wishlist. Let's show SE our people power!

    I know everyone has his/her unique ideas on what he/she thinks can help fellow Paladins to retain their vanished glory, but when there are so many...

    Started by Silversky‎, 03-24-2011 11:42 AM
    8 Pages
    1 2 3 ... 8
    1 Deleted Post(s)
    • Replies: 76
    • Views: 24,672
    09-17-2011, 12:47 AM Go to last post
  12. Pld relic Excalibur knight of the round ws

    I would like to see screen-shot of excalibur knight of the round weapon skill with the new gear on level 109+.

    Started by Manux‎, 10-08-2014 02:08 AM
    2 Pages
    1 2
    dev1216
    • Replies: 18
    • Views: 24,272
    12-05-2014, 12:51 AM Go to last post
  13. The necessary Paladin overhaul (Here you go S-E - I've fixed the job for you)

    Paladin in it's current state is useless. The job deals too little damage, does not generate enmity fast enough to keep up with other jobs, and...

    Started by Gallus‎, 03-18-2011 12:19 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 63
    • Views: 23,593
    09-27-2011, 04:32 PM Go to last post
  14. Ideas for Paladin Modification

    A lot of people talk about changing Enmity and other such things, but I had a long discussion on another board about this and a few things I will be...

    Started by DamonWolfe‎, 03-12-2011 01:34 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 83
    • Views: 22,943
    07-03-2011, 06:24 PM Go to last post
  15. ilvl 119 Melee clubs

    So now that club ws aren't total garbage can we maybe finally get an ilvl 119 club that's good for meleeing. Right now the only ones that exist are...

    Started by dasva‎, 06-25-2014 02:24 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 22,036
    09-13-2014, 02:02 PM Go to last post
  16. Screwed again: New spells for everyone but...

    PALADIN. There is a new spell for every job that uses magic and/or a reused spell for jobs like RDM and SCH but no new spell for us? Even DRK got a...

    Started by AldielQuetz‎, 08-28-2011 05:07 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 56
    • Views: 21,569
    09-21-2011, 08:26 AM Go to last post
  17. Ochain trials... why?

    Hello folks. I reactivated my FFXI accout in august and so far I've been having fun in Abyssea and just like anybody with a favorite job, I...

    Started by Arkine‎, 09-24-2011 02:24 AM
    3 Pages
    1 2 3
    ochain, pld, shield, trial, unbalanced
    • Replies: 29
    • Views: 21,047
    04-12-2014, 01:22 AM Go to last post
  18. [dev1017] PLD proposed adjustments

    From the list: Paladin * The effect for the job ability Cover will be partially modified. * The job ability Shield Bash will...

    Started by Naix‎, 06-08-2011 09:45 AM
    7 Pages
    1 2 3 ... 7
    dev1017 1 Deleted Post(s)
    • Replies: 61
    • Views: 20,896
    07-24-2011, 11:49 PM Go to last post
  19. Sentinel VS Last Resort

    Hello, Looking at the last update, i thought of a way to really increase PLD's effectiveness at tanking without changing his role. Since Last...

    Started by Himrik‎, 05-13-2011 03:21 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 20,023
    06-06-2011, 03:42 PM Go to last post
  20. A single simple solution to Paladin

    Paladin simply needs a single trait that both: a.) rewards STR as attack damage (much more significantly than the existing 2str =1atk for all...

    Started by Oakrest‎, 06-21-2011 08:53 AM
    7 Pages
    1 2 3 ... 7
    enhancement, improvement, paladin
    • Replies: 61
    • Views: 19,506
    07-06-2011, 11:33 AM Go to last post

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