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Forum Top: Red Mage

  1. Sticky Thread Sticky: Welcome to Forum: Red Mage

    The purpose of this forum is for players to hold discussions about the Red Mage job with other players. Please carefully read and adhere to the...

    Started by Foxclon‎, 03-04-2011 12:27 PM
    • Replies: 0
    • Views: 13,826
    03-04-2011, 12:27 PM Go to last post
  1. Turning the jack-of-all-trades from liability to virtue: How to revive the Red Mage.

    I'm an old-time player- came in during the last bits of CoP going into ToAU, and I left due to outside reasons right before the level cap- in the...

    Started by Rustic‎, 12-09-2012 06:47 AM
    • Replies: 5
    • Views: 1,509
    12-13-2012, 03:40 PM Go to last post
  2. "Package" spells: Speedy delivery at a bargain price.

    Yeah, I know. Posting ideas in a Red Mage forum, the doom of anyone noticing. But, what the heck. Let's see how you like these. Weaken: RDM L30,...

    Started by Rustic‎, 01-03-2013 03:28 AM
    • Replies: 7
    • Views: 2,715
    01-05-2013, 12:43 AM Go to last post
  3. Melee to magic JA idea.

    Pierce: RDM L30, duration 1 minute, recast 5 minutes (300 seconds). Your next spell, if it is a damaging or enfeebling magic is converted into a...

    Started by Rustic‎, 01-04-2013 05:43 AM
    • Replies: 0
    • Views: 1,207
    01-04-2013, 05:43 AM Go to last post
  4. Getting the Most Out of Red Mage (as a new 99)

    Hey folks, I am a returning player, who is currently trying to work out which of his now level 99 jobs he wants to focus his attention on. I have...

    Started by Saefinn‎, 09-13-2016 05:12 AM
    • Replies: 5
    • Views: 12,252
    09-30-2016, 07:56 AM Go to last post
  5. To Developers: Accession

    This is for the developers. Can they alter accession to work with many of the staple enhancing buffs that RDM's use. Haste Enspell II...

    Started by saevel‎, 11-26-2011 09:45 PM
    20 Pages
    1 2 3 ... 20
    1 Deleted Post(s)
    • Replies: 192
    • Views: 42,242
    12-20-2011, 08:34 PM Go to last post
  6. To Developers: Regen spells

    This is for the Developers. Can they look into giving RDM access to the enhancing magic spells Regen III / Regen IV. If SE doesn't desire to...

    Started by saevel‎, 11-26-2011 09:48 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 8,398
    11-30-2011, 05:19 AM Go to last post
  7. Thanks for Temper SE

    I know a bunch of non-RDM's are jumping into the forum to express their discontent at not being buffed by RDM again. Just wanted to express thanks...

    Started by saevel‎, 08-24-2011 07:17 PM
    13 Pages
    1 2 3 ... 13
    2 Deleted Post(s)
    • Replies: 125
    • Views: 28,762
    08-30-2011, 09:10 AM Go to last post
  8. SE, Temper Activation Rate

    SE, Good idea on Temper but it's current activation rate of 5% is too low. In needs to be stronger and possibly scale with enhancing magic used...

    Started by saevel‎, 08-30-2011 05:13 AM
    31 Pages
    1 2 3 ... 31
    2 Deleted Post(s)
    • Replies: 306
    • Views: 61,171
    09-09-2011, 07:19 PM Go to last post
  9. SE, The effects of Chimeric Fleuret and Enhancing Sword

    SE, Originally the Chimeric Fleuret's additional effect Enspell+7 effected both hands. We realize this wasn't how you originally intended the...

    Started by saevel‎, 09-09-2011 07:31 PM
    • Replies: 0
    • Views: 2,372
    09-09-2011, 07:31 PM Go to last post
  10. SE's stance on Cure V

    Camate posted about the Dev's current stance on Cure V and other jobs. http://forum.square-enix.com/ffxi/threads/15942-dev1029-SCH-Feedback ...

    Started by saevel‎, 11-03-2011 08:45 PM
    14 Pages
    1 2 3 ... 14
    it's still 2005, qq rdm is the new drk 1 Deleted Post(s)
    • Replies: 133
    • Views: 34,681
    11-26-2011, 09:33 PM Go to last post
  11. To Developers: Dia III and Saboteur

    This is for the FFXI developers. It's been shown that Dia III does not receive a potency boost from the Red mage Saboteur ability. I've even...

    Started by saevel‎, 12-20-2011 04:58 AM
    • Replies: 0
    • Views: 1,706
    12-20-2011, 04:58 AM Go to last post
  12. RDM Relic +2 Armor

    Some interesting stats, don't know how hard they'll be to obtain the base +2 version, there is some trial you can do to add boosts to our god aweful...

    Started by saevel‎, 12-16-2011 01:32 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 12,977
    01-11-2012, 12:32 AM Go to last post
  13. Why did SE lie

    I'm posting this because as of this update two things SE previously posted here have been proved to be lies. Firstly we've been asking for unique...

    Started by saevel‎, 04-01-2013 08:26 PM
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 16,795
    05-02-2013, 02:26 AM Go to last post
  14. [dev1115] Job Adjustments: Red Mage

    I couldn't resist posting this. But in all seriousness, where are the RDM updates? RDM has been destroyed post 75 and frankly has been neglected...

    Started by Savlyn‎, 04-19-2012 01:09 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 19,189
    04-29-2012, 02:11 AM Go to last post
  15. Precision (RDM) Armour.

    Long night after work. Thought I would give the people of XI a little idea of mine since... well I had nothing better to do. But here is my idea for...

    Started by Severence‎, 10-06-2011 06:41 PM
    • Replies: 7
    • Views: 5,377
    10-19-2011, 06:25 AM Go to last post
  16. RDM Balance ...

    Yup another one of those threads, as someone with every mage job 90 now its obvious RDM is falling behind quickly. First what is a RDM, according...

    Started by ShadowViper‎, 09-15-2011 08:19 AM
    8 Pages
    1 2 3 ... 8
    adjustments, balance, frontline, new magic, red mage
    • Replies: 78
    • Views: 20,560
    09-20-2011, 12:30 AM Go to last post
  17. RED MAGE (has no vital role as SE promised to all jobs at the announce of end of xbox

    I remember reading that they would work to make sure all jobs played a vital role in ff11 after they announced ROV and the plan for no further...

    Started by shantaru‎, 06-22-2017 01:44 PM
    • Replies: 1
    • Views: 2,125
    06-28-2017, 09:11 AM Go to last post
  18. SE<- RDM needs new ideas??? im list simple spells needed and 2 new JA's

    JA: DUELaga [giving an attack boost based on the enhancing magic equiped to the party members in range of AOE (ATTACK BOOST ja needed) JA: ENDOW...

    Started by shantaru‎, 02-26-2014 07:28 AM
    • Replies: 0
    • Views: 1,363
    02-26-2014, 07:28 AM Go to last post
  19. AQUAVIEL should be 100% at lv.99 when UP. the effect duration only is skill based

    not sure if SE has it wear it can interupt under level 99 but ive been on RDM and BLM/rdm nuking for 10 years and i never been interupted i can...

    Started by shantaru‎, 02-26-2014 08:20 AM
    • Replies: 6
    • Views: 3,426
    02-27-2014, 07:36 PM Go to last post
  20. shantaru LAKSMI beats lv113 Supernatural Chapuli before DEPOP solo!

    was mainly the point that it can be done not that IS has not. a week reply for sure since nothing i posted on possible rdm changes for future is in...

    Started by shantaru‎, 03-13-2014 12:57 AM
    • Replies: 3
    • Views: 2,619
    03-13-2014, 11:58 PM Go to last post

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