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Forum Top: Red Mage

  1. Sticky Thread Sticky: Welcome to Forum: Red Mage

    The purpose of this forum is for players to hold discussions about the Red Mage job with other players. Please carefully read and adhere to the...

    Started by Foxclon‎, 03-04-2011 12:27 PM
    • Replies: 0
    • Views: 13,845
    03-04-2011, 12:27 PM Go to last post
  1. [dev1024] Job adjustments - RDM

    The forthcoming version update will feature the following job-related adjustments and refinements: Additional Spells  Temper (RDM Lv. 95)...

    Started by CapriciousOne‎, 08-20-2011 12:12 AM
    42 Pages
    1 2 3 ... 42
    3 Deleted Post(s)
    • Replies: 417
    • Views: 106,740
    10-08-2011, 10:30 PM Go to last post
  2. What would you want out of rdm melee gear?

    Lot's of discussion on what ppl would like to see out of rdm melee. JT, JA, spell's but nothing on gear. So I thought I'd throw this thread up and...

    Started by tyrantsyn‎, 09-14-2011 06:30 AM
    8 Pages
    1 2 3 ... 8
    2 Deleted Post(s)
    • Replies: 78
    • Views: 21,679
    10-06-2011, 11:27 PM Go to last post
  3. A "gear" based Berserk

    Following a discussion in another thread, I thought about how SE has been fearful of giving RDM's higher tier Cures or Area of Effect buff...

    Started by Swords‎, 10-01-2011 03:06 AM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 8,266
    10-05-2011, 02:31 AM Go to last post
  4. The debate-free Poll.

    This is to be debate and argument free, period, we are going to get a tally going, as red mages, we should be able to atleast agree to show our...

    Started by Crimson_Slasher‎, 09-24-2011 09:23 PM
    14 Pages
    1 2 3 ... 14
    poll. 1 Deleted Post(s)
    • Replies: 134
    • Views: 30,270
    10-04-2011, 11:10 PM Go to last post
  5. Temper info

    Forgot to write a lot of the exact info down but: MP cost - 36 Duration - 3 minutes DA rate - +5% (lol)

    Started by Insaniac‎, 08-29-2011 10:42 PM
    22 Pages
    1 2 3 ... 22
    3 Deleted Post(s)
    • Replies: 212
    • Views: 48,114
    10-04-2011, 09:40 AM Go to last post
  6. RDM tanking(post your comments and thoughts on it here)

    I personally want to be able to tank as a RDM whenever the situation might call for it, for example the tank has too many mobs on them at once and...

    Started by wildsprite‎, 03-09-2011 05:09 AM
    7 Pages
    1 2 3 ... 7
    dead, dev1010, not possible anymore
    • Replies: 67
    • Views: 27,908
    09-27-2011, 08:26 PM Go to last post
  7. [Job Adjustments Manifesto] RDM

    I like what they had to say about enfbling magic. Like a lot of other jobs, even with capped skill it's useless without expensive / time consuming...

    Started by Inafking‎, 07-16-2011 12:41 AM
    33 Pages
    1 2 3 ... 33
    can't win? troll tag!, disagreeing is trolling, how to be cool on bg 101, spankwustler 3 Deleted Post(s)
    • Replies: 328
    • Views: 110,697
    09-27-2011, 04:21 AM Go to last post
  8. RDM healing/support idea.

    i posted this a while back but it sorta got lost in the flames.. i thought it was a good idea anyway, or at least worthy of discussion so here goes,...

    Started by Doombringer‎, 09-25-2011 04:44 AM
    • Replies: 5
    • Views: 5,471
    09-26-2011, 01:59 AM Go to last post
  9. Red Mage meriting

    Would love some suggestions for how to properly merit a Red Mage. Any help/builds would be appreciated.

    Started by s_white62‎, 09-22-2011 10:41 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 41
    • Views: 12,133
    09-25-2011, 03:39 AM Go to last post
  10. Enhancing Magic Assistance!!

    Just wanted to break away from the mountain of problems and neglect issues RDM is experiencing on a broad scale and just ask SE's Development Team...

    Started by Yandaime‎, 09-22-2011 07:46 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 7,839
    09-24-2011, 11:34 PM Go to last post
  11. Things neglected from Job Adjustments Manifesto….

    Hello Camate, Devs, Community, I just saw you providing some updates for PUP pertaining to the rise to lvl 99. Although I welcome some of the devs...

    Started by tablez‎, 09-16-2011 02:45 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 7,196
    09-22-2011, 02:36 AM Go to last post
  12. Temper Fail and...Enhancing Magic? What's that?

    The moment it was announced that it was going to be self-targetable only, we have this present. 1.) Refresh isn't needed for Abyssea thanks to...

    Started by Quetzacoatl‎, 08-24-2011 04:52 AM
    5 Pages
    1 2 3 ... 5
    dropped the bomb, se is trolling us
    • Replies: 43
    • Views: 12,488
    09-22-2011, 02:36 AM Go to last post
  13. Rdm fix coming?

    dear devs and/or community reps, I've been playing rdm since the game came out on ps2 in north america, i played rdm every single...

    Started by Heabea‎, 09-22-2011 01:04 AM
    wall of text
    • Replies: 1
    • Views: 2,392
    09-22-2011, 01:24 AM Go to last post
  14. RDM Balance ...

    Yup another one of those threads, as someone with every mage job 90 now its obvious RDM is falling behind quickly. First what is a RDM, according...

    Started by ShadowViper‎, 09-15-2011 08:19 AM
    8 Pages
    1 2 3 ... 8
    adjustments, balance, frontline, new magic, red mage
    • Replies: 78
    • Views: 20,562
    09-20-2011, 12:30 AM Go to last post
  15. Gain spells.

    Okay decided after hearing things about enhancing magic's affect on gain spells, and the projected enhancing skill gain for levels 91-99, as well as...

    Started by Crimson_Slasher‎, 09-14-2011 06:25 AM
    • Replies: 6
    • Views: 3,344
    09-17-2011, 10:46 AM Go to last post
  16. A real solution to Enspells? (tl;dr: Not about RDM melee.)

    With the latest info from the devs concerning the inability to continue on the elemental staff trials, I got to thinking: "Man, I don't care that I...

    Started by Jeryhn‎, 09-16-2011 05:15 PM
    • Replies: 0
    • Views: 2,510
    09-16-2011, 05:15 PM Go to last post
  17. On the Topic of RDM Magics

    Well, We all know the RDM melee thread. Its ripe with discussion for the RDM melee community and ideas (inbetween the bickering)! So why not a...

    Started by Karbuncle‎, 07-30-2011 09:34 AM
    11 Pages
    1 2 3 ... 11
    • Replies: 102
    • Views: 27,428
    09-15-2011, 04:24 PM Go to last post
  18. •Unbridled Knowledge (Lv. 99) RDM

    •Unbridled Knowledge (Lv. 99) Allows access to additional rdm magic spells. ~the same, but with other name. For spell maybe...

    Started by Lilia‎, 08-30-2011 07:49 AM
    5 Pages
    1 2 3 ... 5
    1 Deleted Post(s)
    • Replies: 49
    • Views: 35,940
    09-12-2011, 10:25 PM Go to last post
  19. SE, The effects of Chimeric Fleuret and Enhancing Sword

    SE, Originally the Chimeric Fleuret's additional effect Enspell+7 effected both hands. We realize this wasn't how you originally intended the...

    Started by saevel‎, 09-09-2011 07:31 PM
    • Replies: 0
    • Views: 2,372
    09-09-2011, 07:31 PM Go to last post
  20. SE, Temper Activation Rate

    SE, Good idea on Temper but it's current activation rate of 5% is too low. In needs to be stronger and possibly scale with enhancing magic used...

    Started by saevel‎, 08-30-2011 05:13 AM
    31 Pages
    1 2 3 ... 31
    2 Deleted Post(s)
    • Replies: 306
    • Views: 61,174
    09-09-2011, 07:19 PM Go to last post

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