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Forum Top: Red Mage

  1. Sticky Thread Sticky: Welcome to Forum: Red Mage

    The purpose of this forum is for players to hold discussions about the Red Mage job with other players. Please carefully read and adhere to the...

    Started by Foxclon‎, 03-04-2011 12:27 PM
    • Replies: 0
    • Views: 6,401
    03-04-2011, 12:27 PM Go to last post
  1. Will SE ever shine light on RDM again, will SE even answer us?

    Looking through all the stuff and playing the crap out of rdm because I enjoy the job, but rdm is dead in endgame. Very few groups will see value in...

    Started by Thorva‎, 07-08-2016 03:50 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 980
    07-21-2016, 04:25 AM Go to last post
  2. take rdm out if ffxi

    Rdm so gimped it not even fun to play...if u don't 'heal''buff''debuff' you can't do anything why bother giving us swords when they are useless? I've...

    Started by elqplau‎, 12-15-2015 04:57 PM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 2,618
    07-14-2016, 12:43 PM Go to last post
  3. Sucellos's Cape

    Does anyone know yet if the Enfeebling Magic Effect +10 on the new Ambuscade cape stacks with the +14 from Lethargy Sayon? From what I...

    Started by Zekander‎, 04-08-2016 05:26 AM
    • Replies: 1
    • Views: 434
    04-10-2016, 07:02 AM Go to last post
  4. The RDM Update Thread.

    I'm just making this thread for my own personal assessment on each update for RDM, to kinda give a look at what's worthy of note for us each update...

    Started by Demonjustin‎, 04-12-2014 09:38 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 13,036
    04-05-2016, 02:22 PM Go to last post
  5. RDM Needs Updated

    I think it's time to stop pretending that RDM and the other mage jobs are on an equal playing field. It feels like RDM is stuck at 99 with GEO, SCH...

    Started by Silversean‎, 01-20-2016 12:00 PM
    balancing, rdm, redmage, update
    • Replies: 5
    • Views: 836
    02-10-2016, 04:27 PM Go to last post
  6. Inundation

    Is it just me, or did Inundation used to not be removed after a single skillchain? If so, is this an intentional change where SE wants us to keep...

    Started by Daisansha‎, 12-19-2015 07:23 PM
    • Replies: 1
    • Views: 442
    12-21-2015, 04:24 AM Go to last post
  7. [Devs] Enhancing skill over 500?

    I just want Dev confirmation about whether or not going beyond 500 Enhancing skill is useful. Player testing pretty much determined spells capped...

    Started by Raydeus‎, 09-14-2015 08:33 AM
    • Replies: 4
    • Views: 1,407
    09-22-2015, 05:54 AM Go to last post
  8. AF1/AF2/AF3 Gear Question

    Hello, I am beginning to work on my RDM gear again and wanted some advice. I love the look of RDM gear and want to only keep it to the new reformed...

    Started by Kuvo‎, 07-30-2015 04:44 AM
    • Replies: 1
    • Views: 748
    08-05-2015, 10:58 AM Go to last post
  9. We finally get more Weaponskills!

    Couldn't help but notice this gem hidden in the update notes: Red Mage - Adding sword weapon skills previously exclusive to other jobs. Now if only...

    Started by okugi‎, 03-26-2015 02:39 PM
    • Replies: 8
    • Views: 2,405
    04-14-2015, 05:03 AM Go to last post
  10. And the epic saga of RDM solo continues...

    Pandemonium Warden: http://youtu.be/QH1FI0gJSiI Arch Dyna Tav Boss (Umbra): http://youtu.be/4n7iBKpSyug Arch Dyna Tav Boss (Somnus):...

    Started by Protey‎, 06-30-2014 10:10 AM
    2 Pages
    1 2
    pandemonium warden, rdm, solo
    • Replies: 19
    • Views: 6,217
    03-01-2015, 03:42 AM Go to last post
  11. Saboteur and Dia

    There was a very interesting bit posted in the "Known Issues" section of the Jan. update notes concerning Dia and Enfeebling potency gear. ...

    Started by Creelo‎, 02-05-2015 06:58 PM
    • Replies: 0
    • Views: 840
    02-05-2015, 06:58 PM Go to last post
  12. How can SE make the Redmage frontline job?

    give the redmages refresh + haste passive job trait works like aura easy answer

    Started by hordecore‎, 04-24-2011 08:07 AM
    17 Pages
    1 2 3 ... 17
    dev1010
    • Replies: 162
    • Views: 30,807
    02-02-2015, 01:01 PM Go to last post
  13. Do you remember?

    When was the last time you used either one of RDM's 1 hour abilities? In all the time I've played RDM I've never had a reason to use chainspell...

    Started by Zekander‎, 01-15-2015 07:45 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,817
    01-20-2015, 03:00 PM Go to last post
  14. So now what?

    Now that SMN finally has Hastega II (along with a slew of other moderately useful buffs) is RDM still needed for anything? As far as I can tell,...

    Started by Zekander‎, 12-17-2014 01:49 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 3,924
    12-24-2014, 02:18 PM Go to last post
  15. Red Mage and Dispel...

    With the update that just went by RUN got a special trait to their Runes and Wards. When 3 Runes are active the Ward buffs can't be dispelled. This...

    Started by Demonjustin‎, 06-21-2014 01:42 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 3,140
    12-24-2014, 06:48 AM Go to last post
  16. RDM melee in november update

    new best TP head for RDM (i think best WS head too, but might vary by WS): Highwing Helm DEF:113 HP+38 MP+23 STR+26 DEX+22 VIT+24 AGI+19 INT+18...

    Started by Protey‎, 11-11-2014 01:06 AM
    • Replies: 8
    • Views: 1,712
    12-12-2014, 04:45 PM Go to last post
  17. General complaint thread

    Since my other thread got derailed into essentially this, feel free to post any grievances you may have about Red Mage here. Personally I would...

    Started by Zekander‎, 10-01-2014 01:26 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 77
    • Views: 8,405
    11-10-2014, 06:16 AM Go to last post
  18. Yet another spell request thread

    Dispel II - removes one special effect from the target (auras, spikes, 1 hour effects, and any other currently non-dispellable effects). This...

    Started by Zekander‎, 10-27-2014 12:35 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 2,634
    11-06-2014, 05:48 AM Go to last post
  19. incursion

    person in my LS got a ghostfyre cape with augment of enhancing skill +2 and enhancing duration +16. bye bye estoqueur's cape.

    Started by Protey‎, 09-11-2014 01:05 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 2,557
    11-02-2014, 02:02 AM Go to last post
  20. Useless spells

    There are many spells in a Red Mage's arsenal that never see the light of day, and I seem to recall reading a dev post that stated a hardcoded limit...

    Started by Zekander‎, 09-16-2014 12:49 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 57
    • Views: 6,941
    10-03-2014, 07:44 AM Go to last post

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