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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 41,376
    03-04-2011, 12:12 PM Go to last post
  1. Seeking abyssea event LS! help me out!

    Hey guys, I am seeking for an abyssean event linkshell. NM drops, Seal farming, stone farming, empy weapons, and atma are the few things I am...

    Started by Sydebeheln‎, 04-18-2011 01:06 PM
    • Replies: 0
    • Views: 2,332
    04-18-2011, 01:06 PM Go to last post
  2. Campaign rank progress

    I think there should be a progress bar to show our progress towards getting the next campaign rank. That would be a good feature in a later update.

    Started by thinktank909‎, 03-27-2011 02:45 PM
    campaign, rank evaluation
    • Replies: 0
    • Views: 5,642
    03-27-2011, 02:45 PM Go to last post
  3. Bhaflau Remn. Change, {Can I have it?}

    Personally I love Salvage, one of the most fun things to do in game for me. I have to give my kudos to you SE for upping the drop rate, it has made...

    Started by KigenAngelios‎, 05-04-2011 10:20 PM
    bhaflau remnants, salvage
    • Replies: 0
    • Views: 3,401
    05-04-2011, 10:20 PM Go to last post
  4. Walk of Echoes Adjustments

    It was a nice idea in theory. Everyone banding together to defeat the various confluxes. But in practice it has turned into the worst kind of...

    Started by Alkimi‎, 03-17-2011 01:48 AM
    • Replies: 0
    • Views: 2,835
    03-17-2011, 01:48 AM Go to last post
  5. [B]Key-Items Ayssites & Atma[/B]

    Key-Items Ayssites & Atma Just from an orginizational stand point It'd Be Nice to not have to "Dig" in the list to see whats what . this way...

    Started by Necrose99‎, 04-26-2011 12:07 AM
    (add key-items category), key-items ayssites & atma
    • Replies: 0
    • Views: 2,271
    04-26-2011, 12:07 AM Go to last post
  6. Mythic Weapons, Alexandrite, Einherjar and Nyzul Points

    I apologize if there my be a thread like this, but I don't think I saw it. But could the Dev team please consider some changes to some of the...

    Started by Warukyure‎, 04-29-2011 01:47 AM
    • Replies: 0
    • Views: 1,998
    04-29-2011, 01:47 AM Go to last post
  7. [dev1000] Dynamis

    am very worried about this. the big thing I loved about Dynamis is the fact that you don't need alot of pop items and you can keep it down to just...

    Started by SSJTyler‎, 03-09-2011 08:55 AM
    dev1000
    • Replies: 0
    • Views: 3,223
    03-09-2011, 08:55 AM Go to last post
  8. Alternate 2HR Abilities...and useless JSE earrings.

    I have the lvl 90 JSE earrings for a few jobs and I'm struggling for a reason not to /dump. They're utter crap. So, I thought of an idea that might...

    Started by Auredant‎, 03-28-2011 09:25 PM
    • Replies: 0
    • Views: 3,211
    03-28-2011, 09:25 PM Go to last post
  9. [dev1003] Abyssea Adjustments

    Could we perhaps get some details on what new methods the devs are mulling over for obtaining Empyrean Armor items? I realize such details are...

    Started by scaevola‎, 03-28-2011 10:19 PM
    • Replies: 0
    • Views: 3,455
    03-28-2011, 10:19 PM Go to last post
  10. [dev1012] NM Trigger conditions

    The force-pop system sounds fantastic for the HNM's like Nidhogg, Behemoth etc. Glad there will be no more camping for 24hrs just to get a ToD.. ...

    Started by Alderin‎, 05-02-2011 10:26 PM
    • Replies: 0
    • Views: 2,516
    05-02-2011, 10:26 PM Go to last post
  11. More command menu sub menus

    Add more sub menus under the command menu, I would especially like to see magic menus with more sub menus. Example: (main menu) magic- (sub menu)...

    Started by longbow71‎, 03-09-2011 01:25 AM
    • Replies: 0
    • Views: 3,797
    03-09-2011, 01:25 AM Go to last post
  12. Abyssea: Status Enhancements and Status-Enhancing Spells

    I've looked up information about this issue in anywhere I could find it, such as the in-game bugs section and several other places...but when...

    Started by Quetzacoatl‎, 04-20-2011 05:16 PM
    cruor enhancements status
    • Replies: 0
    • Views: 2,553
    04-20-2011, 05:16 PM Go to last post
  13. Suggestion: Dominion Adjustments

    Dominion is very rewarding in terms of experience points. However, there are ways in which it can be improved. One major drawback is that the the...

    Started by Panthera‎, 03-13-2011 06:00 PM
    • Replies: 0
    • Views: 2,793
    03-13-2011, 06:00 PM Go to last post
  14. Empyrean/Relic/Mythic Weaponskill Lights

    with my recent exping i been getting alot of people complaining at me for the amount of ruby i do with Kannagi and Blade Hi in a typical exp PT i...

    Started by darkvision‎, 04-16-2011 08:09 PM
    • Replies: 0
    • Views: 1,944
    04-16-2011, 08:09 PM Go to last post
  15. [dev1009] New Trigger Conditions for Notorious Monsters

    Hey Devs, I for one hail this update to the spawning of HNMs... I have also read many pros' and cons' to the idea... One general constant has...

    Started by xiozen‎, 04-21-2011 12:34 AM
    dev1009
    • Replies: 0
    • Views: 2,469
    04-21-2011, 12:34 AM Go to last post
  16. Job Ability Delay

    Suggestion: Reduce the Job Ability Delay Reason: It would make gameplay substantially faster and smoother. FFXI will never play with the...

    Started by Byrth‎, 04-07-2011 12:56 AM
    dancer, dev suggestions, gameplay, job ability delay, overkill
    • Replies: 0
    • Views: 3,270
    04-07-2011, 12:56 AM Go to last post
  17. Campaign

    I think there should be an adjustment to bring campaign back into players option on leveling, drop the level to 50-70 so that there is something solo...

    Started by skirmishinghowl‎, 03-16-2011 05:12 PM
    campaign battle
    • Replies: 0
    • Views: 2,743
    03-16-2011, 05:12 PM Go to last post
  18. Suggestion's for the continued use of Abyssea arena's

    I've done some thinking about how best to address a growing concern I have and that is: "what happens when I don't need to enter abyssea anymore for...

    Started by Watts101‎, 04-21-2011 03:39 PM
    • Replies: 0
    • Views: 2,472
    04-21-2011, 03:39 PM Go to last post
  19. VNMs

    I have noticed while doing the empyrean weapon trials that the amount of kills required for a T1 to upgrade versus a T2 to upgrade, is highly...

    Started by Juilan‎, 04-04-2011 05:51 AM
    • Replies: 0
    • Views: 2,216
    04-04-2011, 05:51 AM Go to last post
  20. [dev1000] Duration of Stay

    Can this be explained a little further? Does this mean: 1) You can only extend your stay in Dynamis by 60 minutes? 2) You can keep getting time...

    Started by Valkrist‎, 03-31-2011 11:32 AM
    • Replies: 0
    • Views: 2,342
    03-31-2011, 11:32 AM Go to last post

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