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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 41,417
    03-04-2011, 12:12 PM Go to last post
  1. Making Ballista uncapped 75-cap

    Ballista uncapped was fun back in the 75-era, but nowadays its unplayable due to balancing issues. Please concider putting a 75 cap on the uncapped...

    Started by 0paque‎, 01-26-2022 05:51 PM
    • Replies: 6
    • Views: 1,460
    02-20-2022, 01:52 PM Go to last post
  2. Odyssey - Show Izzat Count on Display Bar

    Can you add the number of Izzat your group has in Odyssey to the display bar in the upper left corner? The current display is literally worthless, it...

    Started by GoltanaBuukki‎, 05-27-2021 03:24 PM
    izzat, odyssey
    • Replies: 1
    • Views: 1,430
    09-23-2021, 06:49 PM Go to last post
  3. Suggestion for New Voidwatch or Cruor use.

    Hello Dev Team I have a suggestion Since the release of SoA Voidwatch has almost died on all servers from what I read and seen on my own server. I...

    Started by Arkista‎, 05-17-2013 07:36 AM
    • Replies: 2
    • Views: 1,419
    05-22-2013, 06:45 AM Go to last post
  4. Adjusting Sheol A and B

    I know that you couldn't care less, I'm going to say it anyway, so that you don't assume everything is fine as is. You should already know this,...

    Started by Leny‎, 07-18-2021 01:24 AM
    1 Deleted Post(s)
    • Replies: 4
    • Views: 1,399
    08-07-2021, 12:38 AM Go to last post
  5. Ambuscade V3 and Ambuscade Armors +3

    We're getting everytime stronger with master level, more vegeances, it make me feel like we need a new upgrade on Ambuscade this time designed for...

    Started by Savano‎, 11-30-2022 11:49 AM
    • Replies: 8
    • Views: 1,398
    03-26-2023, 05:46 PM Go to last post
  6. Increasing "Resist" job traits

    Heyo, I've been thinking again... :rolleyes: You know how it seems like when you cast a debuff on a mob a bunch of times, it starts resisting it...

    Started by radicaldreamer‎, 01-02-2013 09:22 AM
    dev, job trait
    • Replies: 0
    • Views: 1,397
    01-02-2013, 09:22 AM Go to last post
  7. Pankration

    With some adjustments, I believe it has potential to be brought back from the dead somewhat. I'll propose a few ideas. First, is to allow players...

    Started by Jeville‎, 09-22-2012 02:36 AM
    • Replies: 0
    • Views: 1,396
    09-22-2012, 02:36 AM Go to last post
  8. Please consider removing alliance/party-wide enmity in Walk of Echoes.

    Hi, I think this event is fun, and I occasionally find myself doing it with some of my friends. However, there is one major annoyance with doing it...

    Started by Mirage‎, 04-20-2013 04:28 AM
    • Replies: 1
    • Views: 1,395
    04-23-2013, 01:51 AM Go to last post
  9. Salvage cells suggestion

    Pleased that Salvage has been made soloable because it makes Mythics obtainable to all, but can you please make the cells rare/ex so they don't spam...

    Started by PrettyShambolic‎, 01-09-2014 09:01 PM
    • Replies: 0
    • Views: 1,389
    01-09-2014, 09:01 PM Go to last post
  10. [Skirmish] Ghastly Stones exchange NQ > +1 > +2

    I suggest the following adjustments for Skirmish: Adjust the level of Obsidian fragments necessary to buy ghastly stones, the current values...

    Started by Zhronne‎, 06-18-2013 08:54 AM
    • Replies: 0
    • Views: 1,384
    06-18-2013, 08:54 AM Go to last post
  11. Rala/Cirdas/Yorcia Skirmish suggestion

    we should be able to get the weapons from Rala Waterways and Cirdas Cavern skirmishes with lebondopt wings, why can we not do this?

    Started by Rifaran‎, 03-09-2014 04:38 AM
    • Replies: 0
    • Views: 1,379
    03-09-2014, 04:38 AM Go to last post
  12. Do something to help the front lines

    Front lines are getting more and more empty. As of now the trend for dealing damage in content is done with pet jobs like bst and smn, and back line...

    Started by Ulth‎, 08-08-2015 03:45 AM
    • Replies: 0
    • Views: 1,374
    08-08-2015, 03:45 AM Go to last post
  13. Trust Alter Egos Disappearing Upon Entering a Battlefield resolved or...?

    no mention about this in the notes at all despite being reported by se earlier http://www.playonline.com/ff11us/polnews/news23412.shtml, i tried...

    Started by madmartin‎, 07-09-2014 06:56 AM
    • Replies: 0
    • Views: 1,363
    07-09-2014, 06:56 AM Go to last post
  14. bcnm,ksnm, etc

    Not sure if this was addressed at all but I'd like to suggest that burning circles somehow not be limited to one entry at a time. With them trying to...

    Started by Blah‎, 02-04-2014 02:40 PM
    • Replies: 1
    • Views: 1,357
    02-12-2014, 03:45 AM Go to last post
  15. Instancing, server populations and other stuff...

    Okay so where to start, first and foremost I think the biggest issue with the game atm is the fact server populations are so unbalanced, while on the...

    Started by Caradog‎, 05-14-2014 09:08 PM
    • Replies: 2
    • Views: 1,349
    05-16-2014, 06:32 AM Go to last post
  16. Wildskeeper Revie Campaign

    Can we keep this and the bonus wkr bayld campaign for another month? As an ergon builder, it was extremely helpful with supplying us builders. ...

    Started by Mnejing‎, 07-14-2015 04:57 AM
    • Replies: 0
    • Views: 1,336
    07-14-2015, 04:57 AM Go to last post
  17. R/E/M solution. My humble message to the Devs.

    Because I'm not sure how it's looking right now with the current (and I say this word loosely) "adjustments" on your guys' end involving the R/E/M...

    Started by Severence‎, 05-07-2013 03:13 AM
    • Replies: 1
    • Views: 1,329
    05-07-2013, 03:47 PM Go to last post
  18. Solo Friendly Content

    Hey Devs, I wanted to state my opinion on how I see the current view of the game. I'm sure there will be people who may or may not agree but that is...

    Started by Daemon‎, 07-06-2013 07:02 PM
    • Replies: 0
    • Views: 1,328
    07-06-2013, 07:02 PM Go to last post
  19. Hvergelmir, Mage Tp, and MP oriented weapon skills

    Purpose: Hvergelmir's Myrkr more accessible. Elimination/or reduction of magetp loss upon weapon switch. More/Adjust current MP Oriented Weapon...

    Started by Miiyo‎, 03-28-2013 12:18 AM
    • Replies: 0
    • Views: 1,325
    03-28-2013, 12:18 AM Go to last post
  20. Job Manifesto 2012-2013

    Could we get another job manifesto for all the current jobs and how the devs are planning to balance them further? One of the reasons the level cap...

    Started by Ophannus‎, 09-20-2012 12:48 AM
    • Replies: 1
    • Views: 1,317
    09-20-2012, 03:49 AM Go to last post

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