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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 31,826
    03-04-2011, 12:12 PM Go to last post
  1. Rename job trait Fencer

    Could the job trait "Fencer" please be renamed to somelike like "Power Attack" or another less invasive name? "Fencer" is one of the ingame terms...

    Started by Kristal‎, 06-04-2011 03:59 PM
    fencer, rdm
    • Replies: 8
    • Views: 2,975
    06-16-2011, 09:01 AM Go to last post
  2. <thpp>?

    Any chance of there being a command to tell us the target's HP%? Unless there's plans to give SCH a Scan spell/job ability that gives info on the...

    Started by Mizuharu‎, 06-14-2011 11:02 AM
    • Replies: 0
    • Views: 1,785
    06-14-2011, 11:02 AM Go to last post
  3. Bonus to Cruor from EXP/Limit Points?

    Would it be game-breaking at all in Abyssea to convert some of that extra EXP gained from Abyssea into Cruor? With 90% of Abyssea players being fully...

    Started by Quetzacoatl‎, 06-11-2011 05:31 AM
    • Replies: 3
    • Views: 2,099
    06-14-2011, 04:43 AM Go to last post
  4. Voidwatch: Obtaining Spoils

  5. Balance: revise Dagan (more like Myrkr)

    Short Version: - Remove the MP restoration property from Dagan. - Add the Status Ailment Removal property in its place. *See below for possible...

    Started by Rya‎, 06-13-2011 12:21 PM
    canne de combat, dagan, gambanteinn, white mage, [dev1017]
    • Replies: 0
    • Views: 2,023
    06-13-2011, 12:21 PM Go to last post
  6. Abyssea-Konschtat and Fitsule

    Ever since the server merge of Caitsith and Ragnarok, there has been a large monopolization of the NMs' associated with Fistule. For hours on end,...

    Started by Ninurta2217‎, 06-01-2011 12:45 AM
    2 Pages
    1 2
    abyssea, bloodguzzler, fistule
    • Replies: 11
    • Views: 9,308
    06-12-2011, 08:23 PM Go to last post
  7. Abyssea Lights granted by Empyrean/Relic/Mythic Weaponskills

    can the DEVs PLEASE change the type of lights granted when killing a mob with an Empyrean/Relic/Mythic weaponskill with an Empyrean/Relic/Mythic...

    Started by darkvision‎, 06-12-2011 02:41 AM
    • Replies: 7
    • Views: 4,037
    06-12-2011, 08:04 PM Go to last post
  8. [dev1000] End game Chains of Promithia

    Dear Developers , First thank you for all the new content and changes . Many of them are great additions and make the game more fun than it...

    Started by Mikumaru‎, 06-09-2011 03:27 AM
    absolute virtue, cop, sea, [dev1000]
    • Replies: 1
    • Views: 2,024
    06-12-2011, 12:21 PM Go to last post
  9. Adventuring Fellow Battlefields

    This is an idea I had awhile back, and posted on ffxiclopedia's forums, now that we have these official forums I wanted to post it to see what...

    Started by Zaeon‎, 06-10-2011 03:44 PM
    adventuring fellow, bcnm, npcs
    • Replies: 3
    • Views: 2,431
    06-11-2011, 02:44 AM Go to last post
  10. Please prioritize Empyrean upgrade item drops

    Sorry in advance if this had already been brought up. This is a rare occurrence and really only a minor bother but I thought it would be something...

    Started by Lasareth‎, 06-10-2011 03:13 PM
    • Replies: 0
    • Views: 2,020
    06-10-2011, 03:13 PM Go to last post
  11. Bastion- Why the design fails

    People enjoyed campaign battle pre-abyssea for a good reason. It let the individual do his/her own thing in a battle where they were never through a...

    Started by Felren‎, 06-09-2011 02:47 AM
    • Replies: 2
    • Views: 2,009
    06-09-2011, 06:47 AM Go to last post
  12. Brown Casket Peeking?

    Hello, Not sure if people will hate or like this idea. Maybe it will make things too easy ... Brown Caskets in regular zones, what if a peek...

    Started by Treasurehider‎, 06-02-2011 06:05 AM
    2 Pages
    1 2
    brown casket, thief, treasure casket
    • Replies: 15
    • Views: 8,540
    06-09-2011, 04:56 AM Go to last post
  13. Puppetmaster's Asuran Fists <Where?>

  14. [dev1017] Make Cover a Job Trait?

    I previously posted this idea in a thread in the Paladin job forum, but in light of the impending job refinements I feel this perhaps deserves its...

    Started by Rorrick‎, 06-04-2011 05:52 PM
    2 Pages
    1 2
    cover, paladin, [dev1017]
    • Replies: 17
    • Views: 12,070
    06-08-2011, 05:07 PM Go to last post
  15. Dynamis Proc pattern!

    UPDATE MAY 17TH : Updated proc list Ok I made another thread with theory but now with more information and research done by my LS members I...

    Started by Xikeroth‎, 05-15-2011 06:09 PM
    4 Pages
    1 2 3 ... 4
    dynamis, triggers
    • Replies: 35
    • Views: 41,402
    06-07-2011, 04:19 PM Go to last post
  16. Annoyed at New Fields of Valor Timing

    After taking too long a break from it, I decided to try out Fields of Valor and the new feature where one can undertake as many regimes as they want,...

    Started by Tamarsamar‎, 06-04-2011 07:51 AM
    • Replies: 6
    • Views: 4,075
    06-06-2011, 10:58 PM Go to last post
  17. Walk of Echoes

    I understand there is a revamp coming for Walk of Echoes. I am eager to learn of what changes are in store. Here's a short list of what I hope is...

    Started by Jeffil‎, 06-06-2011 03:12 AM
    • Replies: 1
    • Views: 1,987
    06-06-2011, 03:37 PM Go to last post
  18. Grounds of Valor suggestion [dev1016]

    I love the Grounds of Valor! My only gripe is that for many of the Regimes you must run 5 minutes with sneak / invis to / from camp. I would like...

    Started by Fretion‎, 06-04-2011 10:27 PM
    • Replies: 1
    • Views: 2,324
    06-05-2011, 11:05 PM Go to last post
  19. Reduce the total number of monsters in Dynamis-Windurst

    This also affects other new cities to a lesser extent, but the compression of the Windurst Walls zone, coupled with the fact that there are several...

    Started by Catwho‎, 06-05-2011 06:31 AM
    • Replies: 1
    • Views: 3,052
    06-05-2011, 11:01 PM Go to last post
  20. [dev1017] Abyssea Exp Distance

    One of the most common complaints from pullers in Abyssea exp parties I've seen is they are outside of the range for experience from the kills. Since...

    Started by Jeez‎, 06-05-2011 07:39 PM
    • Replies: 3
    • Views: 2,045
    06-05-2011, 10:23 PM Go to last post

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