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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 41,315
    03-04-2011, 12:12 PM Go to last post
  1. New Einherjar Content and Adjustments

    Hey everyone, We wanted to let you know that there are two major updates planned for Einherjar! Higher Tier Odin's Chamber Introduction of a...

    Started by Okipuit‎, 06-05-2012 05:08 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 19,596
    06-11-2012, 09:51 AM Go to last post
  2. Salvage Requirements

    Yes, I know there's a Salvage update on the way, but it's still something that bothers me. With how the content is now, the requirement of 3 people...

    Started by Dathus‎, 05-22-2012 10:55 PM
    alexandrite, lower, players, requirements, salvage
    • Replies: 3
    • Views: 3,677
    06-02-2012, 06:07 AM Go to last post
  3. Emp level 85-90 fairness.

    I would like to know if SE plans on putting more Key Items in boxes like they did awhile back? I think it is unfair how some weapon upgrades can get...

    Started by Foxx‎, 05-26-2012 12:49 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,114
    06-01-2012, 09:34 PM Go to last post
  4. Bastion Adjustments

    I know a while back SE said they weren't going to change the set up of bastion, and encouraged ppl to do it as is. But after all this time, i think...

    Started by Godofgods‎, 12-22-2011 09:49 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,524
    06-01-2012, 07:31 AM Go to last post
  5. Limbus suggestion.

    The way Dynamis is currently is an awesome idea. Suggestions where to implement the Limbus zones idea is where you have to kill certain mobs for a...

    Started by Exzir‎, 12-23-2011 02:37 AM
    11 Pages
    1 2 3 ... 11
    • Replies: 107
    • Views: 50,556
    05-27-2012, 09:29 PM Go to last post
  6. Dynamis Weakness Trigger Testing

    I'm sure others have done more extensive testing, but while I'm farming I figure why not log down my success (or lack thereof) in triggering...

    Started by Rocinante‎, 04-16-2012 07:03 AM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 29
    • Views: 11,890
    05-27-2012, 08:21 AM Go to last post
  7. Dear SE

    Can you please add something to make Claustrum not so pathetic? BLM really has no ultimate weapon. The mythic is good for Meteor and... nothing else....

    Started by Hevans‎, 05-26-2012 07:03 PM
    • Replies: 1
    • Views: 2,512
    05-26-2012, 08:38 PM Go to last post
  8. Is there a need for job rolls anymore?

    When the game first started out each job had a specific role (tank/healer/magic dd/physical dd/debuff/etc). The game has come a long way from...

    Started by GIJO‎, 05-22-2012 01:37 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 8,357
    05-25-2012, 01:09 PM Go to last post
  9. Weapon skill revamp

    In the "Scythes" forum pertaining to BSTs, Camate mentions about the revamping of weapon skills in the future, may someone shed some more light on...

    Started by TLGrunt‎, 05-19-2012 12:50 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 8,059
    05-24-2012, 09:36 AM Go to last post
  10. Arch Dynamis lords difficultly.

    I would just like to ask the community team to pass on that we feel that Arch dyna lord is too strong if the Dev team want us to fight it repeatedly...

    Started by Rezeak‎, 02-01-2012 05:56 AM
    43 Pages
    1 2 3 ... 43
    2accountswhoneedsthem, lolpchan, pchanisanoob
    • Replies: 421
    • Views: 130,224
    05-22-2012, 01:02 PM Go to last post
  11. Abyssea - Tahrongi Notorious Monster Pop Condition suggestion

    Just want to put out here that I'm sure there's frustration in a majority of people regarding on how it's more time-consuming to pop NMs in Aby...

    Started by Zuidar‎, 05-12-2012 12:01 PM
    abyssea-tahrongi, conditions, notorious monsters, pop
    • Replies: 3
    • Views: 3,638
    05-22-2012, 06:40 AM Go to last post
  12. "Killer" effects in Dynamis

    Wasn't sure if this should go here for Dynamis Battle Content or Beastmaster but as it affects Dynamis I went here. I've been playing Beastmaster...

    Started by Drakhon‎, 05-15-2012 02:01 PM
    beastmaster, dynamis, killer effect, killer instinct
    • Replies: 4
    • Views: 4,317
    05-20-2012, 03:50 AM Go to last post
  13. Soloing Suggestions.

    I was trying to think of a way for Square to improve soloing without changing the game itself to much. Lets face it. The majority of the player...

    Started by Jblauh‎, 05-16-2012 05:09 AM
    • Replies: 1
    • Views: 2,453
    05-19-2012, 08:06 AM Go to last post
  14. Treasure Chests in Nyzul Island Uncharted Region

    Replace the contents of these chests from Temporary Items to Time Extensions. I propose 3 mutually exclusive solutions: 1) Keep the frequency...

    Started by Ophannus‎, 05-18-2012 10:52 AM
    • Replies: 0
    • Views: 2,085
    05-18-2012, 10:52 AM Go to last post
  15. Emp Scythe

    Any plans to make this on par with emp great sword? Stats aside, sythes simply look better then greatswords. Pains me to never see them anymore :(

    Started by Godofgods‎, 05-15-2012 10:58 PM
    • Replies: 1
    • Views: 2,292
    05-18-2012, 10:33 AM Go to last post
  16. Where to Level Now?

    This is a noob question I know, but... So I want to level a new job, but I also don't really want to keyburn it - It has ben quite some time...

    Started by Shibayama‎, 01-31-2012 08:19 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 5,700
    05-15-2012, 11:22 AM Go to last post
  17. End-Game Monster Resistences, Immunities, and a "Fix" on Weaponskills....

    It would come as no suprise that as a RDM, I've prided myself in being able to enfeeble many a monster, making it that much easier for my party or...

    Started by Llana_Virren‎, 05-14-2012 01:42 PM
    • Replies: 0
    • Views: 2,164
    05-14-2012, 01:42 PM Go to last post
  18. PaaM (Play as a Monster) Thoughts and Speculation (PaaMTaS)

    So... PaaM... what do you think? :eek: While cautiously curious, I am personally not sure what to think! What would you want it to be like, and...

    Started by Dragoy‎, 04-25-2012 09:42 PM
    4 Pages
    1 2 3 ... 4
    paam, play as a monster, sotek is a tard
    • Replies: 36
    • Views: 15,262
    05-12-2012, 12:34 AM Go to last post
  19. Sea (Lumoria) ???

    Please make the ???s repop time comparable to Sky, ZNM, and Abyssea ???'s. 15 minute repop is no longer acceptable. This applies to all outdoor...

    Started by detlef‎, 05-07-2012 02:55 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 9,590
    05-10-2012, 08:29 PM Go to last post
  20. Mythic Weapons and Skillchain Properties

    So it's really cool and all that there's three kinds of weapons for most jobs to choose from (Relic, Mythic, and Empy), and I'm quite certain that...

    Started by Huevriel‎, 05-05-2012 11:54 AM
    • Replies: 3
    • Views: 2,878
    05-10-2012, 09:29 AM Go to last post

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