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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 41,457
    03-04-2011, 12:12 PM Go to last post
  1. why no mention of r/e/m

    come on se most of your player base is waiting to hear about r/e/m weapons, most of us are not bothered about new content till r/e/m issue is fixed...

    Started by pretre‎, 06-26-2013 08:24 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 85
    • Views: 17,656
    07-21-2013, 08:07 AM Go to last post
  2. Moved: Trust, is extremely annoying

    Started by Karah‎, 12-27-2013 05:38 AM
    • Replies: -
    • Views: -
    01-31-2014, 09:54 AM Go to last post
  3. Voidwatch: Crystal Petrifact

    Some of you might be finding Crystal Petrifacts on your adventures. As stated in the version update notes, this item will be required for the final...

    Started by Camate‎, 03-31-2012 03:55 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 83
    • Views: 42,398
    11-13-2012, 02:52 AM Go to last post
  4. Request: More Information in the Equipment Window

    With the Removal of the 999 Visual Cap, Its good to know SE is taking it in the right direction. Is it possible to add Ranged Attack to the...

    Started by Karbuncle‎, 03-04-2012 09:05 AM
    9 Pages
    1 2 3 ... 9
    1 Deleted Post(s)
    • Replies: 82
    • Views: 39,409
    09-24-2012, 06:09 PM Go to last post
  5. Removal of Mercenaries

    I would like to propose an idea to rid the servers of so called "Mercenaries". Essentially someone/a group of people charging huge amounts of gil to...

    Started by orionis‎, 08-28-2018 08:36 PM
    8 Pages
    1 2 3 ... 8
    2 Deleted Post(s)
    • Replies: 76
    • Views: 21,591
    10-05-2018, 04:06 AM Go to last post
  6. Weapon Skills - Do we get new ones?

    The thinking behind the question: Ok! So the last "set" of weaponskills we got across all jobs was at 300 skill level yes? I was assuming Job...

    Started by Kavik‎, 08-17-2011 02:30 AM
    8 Pages
    1 2 3 ... 8
    questions, [dev1000] [suggestions], [dev1004] 1 Deleted Post(s)
    • Replies: 76
    • Views: 32,591
    09-17-2014, 09:02 AM Go to last post
  7. Delve Deeper into Seekers of Adoulin!

    Greetings, Below is a message from Producer Akihiko Matsui about "Delve," the new content that will be implemented during the version update set...

    Started by Camate‎, 04-20-2013 04:12 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 74
    • Views: 31,333
    04-30-2013, 12:55 PM Go to last post
  8. Elemental Magic Adjustments Continued

    Hello! In regards to the elemental magic adjustments that were implemented on the Test Server last week, we will be continuing our adjustments on...

    Started by Camate‎, 06-06-2013 03:14 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 21,019
    06-30-2013, 07:03 AM Go to last post
  9. Why do so many people complain about Voidwatch being a bad idea?

    I'm asking this question being in denial. I've always heard people say Voidwatch was bad content, and I would simply like to ask why. In Voidwatch's...

    Started by Sephiran‎, 09-18-2012 07:03 AM
    7 Pages
    1 2 3 ... 7
    complaints, devs, fair, hate, voidwatch
    • Replies: 68
    • Views: 23,853
    09-25-2012, 01:43 AM Go to last post
  10. AA Fight instances

    Three total fights is absolutely horrible right now. I'm inside the zone and there are 72 people wanting to fight various NM's with only a few...

    Started by saevel‎, 01-11-2014 11:45 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 19,098
    05-13-2014, 01:03 PM Go to last post
  11. Legion, current playerbase and endgame content

    It seems that a lot of ppl been talking about Campaign/VW/Nyzul issue, but not a lot talk about Legion issue. So I decided to brought it up. Below...

    Started by Afania‎, 10-02-2012 10:59 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 66
    • Views: 27,148
    10-13-2012, 02:30 PM Go to last post
  12. Suggestions for Improving Reives. Post yours here.

    Hello, I've noticed a lot of beef and upset rants regarding how 'difficult' Reives are, or how unfair the balance between support/DD Bayid/etc...

    Started by Karbuncle‎, 04-01-2013 09:37 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 66
    • Views: 16,500
    05-29-2013, 07:05 AM Go to last post
  13. Meeble Burrows... why 20 hours?

    So the title of this post basically sums it up, but I'll throw in some more detail. Meeble Burrows is a very fun event. I played it almost ad...

    Started by Slycer‎, 09-27-2012 11:12 AM
    7 Pages
    1 2 3 ... 7
    meeble burrows
    • Replies: 65
    • Views: 20,944
    11-03-2012, 04:08 AM Go to last post
  14. [Dev 1054] voidstones

    Void stones are becoming an extreme limiter to enjoying void watch. My void watch group does 12-24 fights a day. I personally do 8-12 fights. The...

    Started by abbazabba‎, 01-02-2012 09:04 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 35,315
    01-12-2012, 03:07 PM Go to last post
  15. [dev1053] dungeon crawl system

    any new news about this? im not sure if anything was said bout this at vanafest or not ..

    Started by Kluaf‎, 07-01-2012 09:56 AM
    7 Pages
    1 2 3 ... 7
    dev1053
    • Replies: 61
    • Views: 26,454
    08-25-2012, 02:53 AM Go to last post
  16. Vagary Woes - Increasingly More Difficult To Run. Lack Of Incentive.

    This is a story of a Vagary Linkshell which is on the verge of collapse. Back in June 2015, I was tired of seeing no Vagary events, and others...

    Started by Kylos‎, 04-13-2016 11:57 AM
    7 Pages
    1 2 3 ... 7
    empyrean, tartarus platemail, vagary 1 Deleted Post(s)
    • Replies: 61
    • Views: 34,816
    07-21-2016, 04:17 PM Go to last post
  17. regardinf TH - unbalanced pet jobs

    Since one of the last updates BST got take away TH3 for 2 of it's pets. But considering that those pets still got TH1 and are the one of the better...

    Started by Ihnako‎, 03-16-2012 06:11 AM
    7 Pages
    1 2 3 ... 7
    wahhhhhhhhhhhhhh
    • Replies: 60
    • Views: 20,089
    04-17-2012, 04:53 PM Go to last post
  18. hate cap raise.

    i know there are some threads about it, but sadly i can't find them atm. the actual hate cap is really annoying and makes it almost impossible to...

    Started by Alukat‎, 05-24-2011 05:02 AM
    7 Pages
    1 2 3 ... 7
    1 Deleted Post(s)
    • Replies: 60
    • Views: 21,343
    07-05-2011, 12:57 AM Go to last post
  19. Increase the base run speed of characters please!!!

    I know that SE already gives us Sprinters shoes and lil buffs like that on an occasion but wouldn't it be nice to have an increase to over all run...

    Started by chrism‎, 03-20-2011 11:27 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 60
    • Views: 22,794
    03-24-2011, 08:23 AM Go to last post
  20. Will the recent Delve changes also apply to the new Delve II?

    With the recent shifts in the game from the 18-man parties of old to 6-man, it would be expected that the newest version of Delve would follow this...

    Started by Vasch‎, 03-07-2014 11:56 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 58
    • Views: 13,228
    03-25-2014, 02:27 PM Go to last post

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