Page 1 of 57 1 2 3 11 51 ... LastLast
Threads 1 to 20 of 1123

Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 18,123
    03-04-2011, 12:12 PM Go to last post
  1. Vagary Woes - Increasingly More Difficult To Run. Lack Of Incentive.

    This is a story of a Vagary Linkshell which is on the verge of collapse. Back in June 2015, I was tired of seeing no Vagary events, and others...

    Started by Kylos‎, 04-13-2016 11:57 AM
    5 Pages
    1 2 3 ... 5
    empyrean, tartarus platemail, vagary 1 Deleted Post(s)
    • Replies: 47
    • Views: 3,173
    Today, 12:35 PM Go to last post
  2. Vagary alternative to unlock Empyrean +1 reforge?

    Wondering if there are any plans to add alternatives. And if there aren't if it would be possible to add another way to unlock the reforge +1 process...

    Started by Raydeus‎, 04-04-2016 05:01 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 1,430
    Today, 08:46 AM Go to last post
  3. Please reconsider allowing us to spend job points on other jobs.

    I know you've said in the past that you want Job Points to be earned per job, but there's a flaw in this line of thought: People that really commit...

    Started by OmnysValefor‎, 06-13-2016 06:51 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 1,577
    06-23-2016, 02:47 PM Go to last post
  4. Nyzul *explicit* Isle *explicit* Lamps

    Can we please get some sort of change to Nyzul Isle please. Lamp floors are ungodly hard still. Trying to do this content that is OLD and only use...

    Started by Rubicant82‎, 06-21-2016 01:39 AM
    • Replies: 6
    • Views: 320
    06-23-2016, 09:57 AM Go to last post
  5. any New plan for Voidwatch Campaign ?

    SE have new plan for add more event : Voidwatch Campaign All lights start at their maximum alignment values during the campaign. High-Tier...

    Started by Magicomarys‎, 06-17-2016 07:58 PM
    • Replies: 2
    • Views: 256
    06-23-2016, 05:42 AM Go to last post
  6. Ambuscade tweaking

    First off, thanks again for listening to us and refining the entry system . Great work! Now can you please refine the cape augment system? Having to...

    Started by Zeldar‎, 05-29-2016 04:49 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 1,952
    06-20-2016, 11:27 AM Go to last post
  7. Equipping non-weapon ranged and non-weapon ammo at the same time?

    One of the relatively recent changes that I'm sure many players appreciate is lockstyle so that you stop blinking gear, both for yourself and for...

    Started by OmnysValefor‎, 06-11-2016 07:28 PM
    • Replies: 0
    • Views: 229
    06-11-2016, 07:28 PM Go to last post
  8. Campaign Funding....

    Like seriously when will this be fixed? Its " supposedly" based of the number of areas controlled, High Prosperity, and Campaign Ops. Windurst has...

    Started by BBWallace‎, 05-31-2016 09:09 AM
    • Replies: 7
    • Views: 485
    06-07-2016, 09:45 PM Go to last post
  9. Can you allow Trust for Garrison and other older content.

    Keeping the level cap in tact but allowing trusts would at least give us the opportunity to try Garrison, BCNM, and Expedition Forces. Stuff like...

    Started by esar‎, 09-15-2015 03:22 AM
    bcnm, expedition forces, garrison, level cap, trust
    • Replies: 1
    • Views: 371
    06-03-2016, 10:08 PM Go to last post
  10. 135 content that drops aged hpb boxes?

    Can we have it?

    Started by Railer‎, 06-01-2016 08:34 PM
    • Replies: 3
    • Views: 314
    06-03-2016, 06:01 AM Go to last post
  11. Monstrosity Feedback

    Greetings monipulators. :D How does Vana’diel look through the eyes of a monster? Just when Ronfaure rabbits thought they were safe from...

    Started by Camate‎, 08-09-2013 03:18 AM
    49 Pages
    1 2 3 ... 49
    2 Deleted Post(s)
    • Replies: 489
    • Views: 61,319
    06-02-2016, 03:24 AM Go to last post
  12. A little help please been gone a while......

    Domain Invasion..just found this fight but dead before I get by the blue poles. Use to do WKR and assuming like those. But there must be a trick, I'm...

    Started by lllen‎, 05-31-2016 02:22 AM
    • Replies: 3
    • Views: 380
    06-02-2016, 01:50 AM Go to last post
  13. new regular ambuscade is not fun

    I shouldnt constantly have to hope my npcs dont blow up one of the two mobs in regular ambuscade when it gets low, nor should I have to constantly...

    Started by tiguar‎, 05-14-2016 07:22 AM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 1,378
    06-01-2016, 06:53 AM Go to last post
  14. FFXI has lost all concept of being FFXI!

    So yesterday I decided to go and CP SMN solo for a while at my own pace, killing a very small amount of monsters in a little corner. As I zoned in...

    Started by Sirmarki‎, 05-21-2016 02:40 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 900
    05-26-2016, 12:16 AM Go to last post
  15. Getting rid of zone requirement on freelances.

    Is there anyway to get rid of the zone requirement for the Campaign Freelances? It was fine back in 2008 where there where 100's of people doing...

    Started by BBWallace‎, 05-22-2016 07:53 PM
    • Replies: 7
    • Views: 303
    05-24-2016, 09:29 PM Go to last post
  16. Ambuscade

    Dear SE: thanks for the new content, Meeble Burrows v2....I mean Ambuscade. Didn't you learn ANYTHING from events like Meeble Burrows or Fiat Lux?...

    Started by Zeldar‎, 04-07-2016 12:46 AM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 12
    • Views: 1,020
    05-19-2016, 04:28 AM Go to last post
  17. Anyone else want scaling difficulty added to Escha and Reisenjima Domain Invasions

    Hello everyone I was wondering if anyone else who plays wants them to make difficulty adjustments to the dragons for Escha and Reisenjima Domain...

    Started by Primus‎, 05-16-2016 10:11 PM
    domain invasion, dragon fight, escha, reisenjima, server merge
    • Replies: 8
    • Views: 329
    05-19-2016, 04:26 AM Go to last post
  18. A command to shut off the skillchain properties of weaponskills.

    In the current design of endgame, the maximum number of melee players wanted in most fights is 2. Or one if the tank can reliably land...

    Started by OmnysValefor‎, 05-08-2016 08:03 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 630
    05-10-2016, 08:46 AM Go to last post
  19. Need 119 Weapon Pathway's Addressed - [devURGENT]

    Hello. I am hoping a dev or someone from SE can look at this post and understand it. I am having a really fustrating time obtaining 119 weapons...

    Started by Bahamut‎, 04-30-2016 10:51 PM
    • Replies: 9
    • Views: 492
    05-07-2016, 12:08 PM Go to last post
  20. [feedback] Colonization Reive Respawn Rate

    The colonization reive respawn rate is awfully long and makes it a challenge of patience rather than anything else (especially for new players who...

    Started by Isilrhofal‎, 05-03-2016 02:46 AM
    feedback, reive, [dev]
    • Replies: 1
    • Views: 344
    05-03-2016, 05:25 AM Go to last post

Page 1 of 57 1 2 3 11 51 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread