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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 17,449
    03-04-2011, 12:12 PM Go to last post
  1. Alliance based content

    So it was announced that the new Delve will be 6-18 man and an adjustment of HP accordingly, as noted here: ...

    Started by Draylo‎, 03-12-2014 09:52 AM
    11 Pages
    1 2 3 ... 11
    • Replies: 105
    • Views: 4,900
    Today, 04:11 AM Go to last post
  2. Pankration

    DEar SE is there any chance or plan Pankration could get updated?? i still like doing it and would be cool to have a update for it.

    Started by Krysten‎, Yesterday 01:56 PM
    • Replies: 1
    • Views: 149
    Today, 04:06 AM Go to last post
  3. Any Monstrosity additions/changes coming in the next few months?

    So we are nearing a year since Monstrosity being introduced and it seems to have not found a place in most players 'I want to do that' list. ...

    Started by Ackeron‎, 06-17-2014 05:34 AM
    2 Pages
    1 2
    monstrosity
    • Replies: 18
    • Views: 655
    Today, 02:56 AM Go to last post
  4. Monstrosity Feedback

    Greetings monipulators. :D How does Vana’diel look through the eyes of a monster? Just when Ronfaure rabbits thought they were safe from...

    Started by Camate‎, 08-09-2013 03:18 AM
    37 Pages
    1 2 3 ... 37
    2 Deleted Post(s)
    • Replies: 369
    • Views: 28,560
    Yesterday, 01:55 PM Go to last post
  5. Campaign Battle Adjustment in Fort Karugo-Narugo [S]

    Idk if this should be put here or moved to bugs.... but can we have an adjustment to mobs appearing in campaign battles in Fort Karugo-Narugo . IDK...

    Started by Ladynamine‎, 07-15-2014 10:50 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 1,314
    Yesterday, 01:40 PM Go to last post
  6. [dev1187] Campaign Adjustments - Discussion

    -.- seriously? Ok i would like to point out this content was really ruined this from the moment this was brought out back in 2007. We use to be...

    Started by Ladynamine‎, 03-07-2014 12:09 AM
    3 Pages
    1 2 3
    dev1187 1 Deleted Post(s)
    • Replies: 22
    • Views: 1,265
    07-23-2014, 08:50 AM Go to last post
  7. Salvage v1 NMs.

    Seeing as salvage has been made soloable would it be possible to adjust some of the NM spawn conditions as well? One that springs to mind is a...

    Started by Kouryuu‎, 01-08-2014 04:34 PM
    • Replies: 3
    • Views: 575
    07-20-2014, 01:24 AM Go to last post
  8. Weapon Skills - Do we get new ones?

    The thinking behind the question: Ok! So the last "set" of weaponskills we got across all jobs was at 300 skill level yes? I was assuming Job...

    Started by Kavik‎, 08-17-2011 02:30 AM
    8 Pages
    1 2 3 ... 8
    questions, [dev1000] [suggestions], [dev1004] 1 Deleted Post(s)
    • Replies: 73
    • Views: 14,150
    07-14-2014, 01:07 PM Go to last post
  9. No change in afterglow from 99 to 119?

    Can we consider augmenting afterglow? Relic = Acccuracy/Ranged Acc+15 Empy = Critical hit rate + 5% (?) Mythic Attack/Ranged Attack +15. ...

    Started by ZoMBie343‎, 07-14-2014 05:04 AM
    • Replies: 3
    • Views: 249
    07-14-2014, 09:11 AM Go to last post
  10. Double Salvage Plan Drop Campaign!

    Why even bother doing this anymore? There are many campaigns players enjoy and/or have missed out on such as the Double XP/Capacity Points, Double XP...

    Started by Demonjustin‎, 07-13-2014 11:06 AM
    • Replies: 2
    • Views: 271
    07-13-2014, 05:12 PM Go to last post
  11. Job Point Suggestion

    Very simple one, can job points obtained be used across all jobs rather than each job having to gain their own points? It's clearly shown in the...

    Started by Tidis‎, 07-01-2014 07:33 PM
    5 Pages
    1 2 3 ... 5
    job points
    • Replies: 43
    • Views: 1,841
    07-09-2014, 05:51 PM Go to last post
  12. Trust Alter Egos Disappearing Upon Entering a Battlefield resolved or...?

    no mention about this in the notes at all despite being reported by se earlier http://www.playonline.com/ff11us/polnews/news23412.shtml, i tried...

    Started by madmartin‎, 07-09-2014 06:56 AM
    • Replies: 0
    • Views: 198
    07-09-2014, 06:56 AM Go to last post
  13. Assault tags

    Can we allow a stacking of tags based on rank now? the current 3 tag holding limit is near debilitating for people intrested in current content. the...

    Started by Emrod‎, 03-17-2014 07:01 AM
    assault tags
    • Replies: 5
    • Views: 629
    07-08-2014, 10:57 AM Go to last post
  14. TP and Relic WS

    There seems to be an inconsistency with Relic WS's when compared to all others. Take for example, axe WS's. Primal Rend does more damage the more TP...

    Started by Louispv‎, 07-01-2014 06:57 PM
    • Replies: 1
    • Views: 262
    07-04-2014, 10:06 AM Go to last post
  15. Voidstones?

    As anyone who regularly does VW knows, void stones are gone very quickly. (Natural regeneration of void stones isn't very much at all.) Currently,...

    Started by Dragomair‎, 06-26-2014 07:14 AM
    • Replies: 9
    • Views: 1,175
    07-03-2014, 12:18 PM Go to last post
  16. Monomi: Ni

    Ok Ninja's been out for like 9 or 10 years now.... I think its high time its brought up....but I think Nin needs a scroll of Monomi: Ni. i mean come...

    Started by Ladynamine‎, 06-28-2014 12:32 PM
    • Replies: 1
    • Views: 262
    06-29-2014, 01:58 AM Go to last post
  17. Solo Accomplishments, Party Barriers, and Enhancing the Community

    Hello, We've been receiving a lot of feedback lately with the influx of new content in regards to difficulties joining parties, the ability to...

    Started by Camate‎, 04-16-2014 07:27 AM
    15 Pages
    1 2 3 ... 15
    • Replies: 140
    • Views: 11,409
    06-28-2014, 07:19 PM Go to last post
  18. Adventuring Fellows - New Classes?

    Well, it's been a long while now and with the addition of Trust Alter Egos... Is it possible to add new class types for Adventuring Fellows now? ...

    Started by Raka‎, 05-26-2014 06:13 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 1,052
    06-27-2014, 05:17 AM Go to last post
  19. Ballista Discussion

    Right, so there are probably a few of these threads alive out there somewhere, but I hardly feel like trying to find them. I'd like to start off...

    Started by Raka‎, 04-21-2014 12:05 AM
    3 Pages
    1 2 3
    ballista, diorama, pvp
    • Replies: 24
    • Views: 1,775
    06-26-2014, 05:02 PM Go to last post
  20. Idea for Monstrosity: Equipment

    I posted this on the FFXIAH forum already: http://www.ffxiah.com/forum/topic/43636/idea-for-monstrosity-equipment/#2650263 But basically I had an...

    Started by Gameesh‎, 06-25-2014 08:41 PM
    monstrosity equipment
    • Replies: 0
    • Views: 223
    06-25-2014, 08:41 PM Go to last post

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