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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 17,480
    03-04-2011, 12:12 PM Go to last post
  1. Einherjar II

    Dear Dev Team; You have given us Neo Nyzul Isle, Salvage II, and even an Odin II, yet we are still limited to Einherjar to collect ichor which is...

    Started by Rubicant82‎, Today 02:26 AM
    einherjar, increased rewards, new battlefields, quality of life, solo
    • Replies: 0
    • Views: 114
    Today, 02:26 AM Go to last post
  2. Alluvion Skirmishes

    Hello, everyone! If you haven’t seen the latest announcement about alluvion skirmishes, you’re definitely going to want to check it out! If...

    Started by Camate‎, 07-26-2014 07:22 AM
    6 Pages
    1 2 3 ... 6
    1 Deleted Post(s)
    • Replies: 58
    • Views: 3,915
    Today, 01:27 AM Go to last post
  3. Weapon Skill Gear Swap Mechanics: Calrity <Can I have it?> Community Reps, Devs

    My Questions are about the mechanics of the gear swapping for before, after and during weapon skilling. Quite a while ago I did some gear...

    Started by Raging_Oracle‎, 08-13-2014 06:55 AM
    • Replies: 5
    • Views: 258
    Yesterday, 07:51 PM Go to last post
  4. Allow Reives to grant Capacity Points

    Reives grant EXP and Bayld periodically with performance evaluations. It would be very intuitive if Capacity Points were awarded in addition to EXP...

    Started by Ophannus‎, 08-14-2014 02:49 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 798
    08-19-2014, 08:14 PM Go to last post
  5. New Notorious Monsters

    A large part of FFXI was NM camping, I know some people loved it, some people hated it and im not talking about new HNM's but it would be nice to...

    Started by Sandmaste‎, 08-13-2014 03:56 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 694
    08-19-2014, 07:24 PM Go to last post
  6. Any Monstrosity additions/changes coming in the next few months?

    So we are nearing a year since Monstrosity being introduced and it seems to have not found a place in most players 'I want to do that' list. ...

    Started by Ackeron‎, 06-17-2014 05:34 AM
    3 Pages
    1 2 3
    monstrosity 1 Deleted Post(s)
    • Replies: 23
    • Views: 889
    08-15-2014, 11:59 AM Go to last post
  7. equipset is awesome

    /clap SE finaly after 6 years of playing this game I can keep up with pc gamers. within the first 20 min after the update iv ended up with 6...

    Started by pretre‎, 08-13-2014 04:43 AM
    • Replies: 2
    • Views: 171
    08-14-2014, 01:08 PM Go to last post
  8. Adjust ToAU Mob levels

    Since it is almost impossible to get ISP from normal exping at level 99 now, and besieged only happens once a day, could you adjust the levels of the...

    Started by Yopanopa‎, 08-13-2014 11:36 AM
    • Replies: 2
    • Views: 177
    08-13-2014, 08:20 PM Go to last post
  9. make the 7 deadly sins in eldieme necropolis spawnable by 1 person!

    I was in eldieme necropolis home of the 7 deadly sins skeleton notorious monster doing my lvl 50 limit break quest and quite fancied spawning them to...

    Started by madmartin‎, 08-11-2014 07:45 PM
    • Replies: 5
    • Views: 266
    08-12-2014, 04:38 PM Go to last post
  10. Monstrosity: What did we get and are we getting more soon? (question to the Dev team)

    Dear Square-Enix, Last year you introduced new content called Monstrosity. Being able to roam the zones of Vana'diel and slaying countless...

    Started by Gameesh‎, 08-07-2014 04:19 PM
    ff11 monstrosity
    • Replies: 7
    • Views: 306
    08-11-2014, 06:07 AM Go to last post
  11. Unused areas could use some incentive to visit.

    I returned to the game not long ago, and I decided to check out the "Treasures of Aht Urhgan" areas among some others and realized there was no...

    Started by Leviticus‎, 08-09-2014 03:50 AM
    • Replies: 2
    • Views: 222
    08-10-2014, 02:26 AM Go to last post
  12. How much I hate Job points and the weekend event.

    With the amount of experience points/merits required to cap out jobs/merits, don't we already have enough to grind? I mean .. come on, seriously. ...

    Started by Kylos‎, 08-05-2014 12:36 AM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 795
    08-08-2014, 11:44 AM Go to last post
  13. Alliance based content

    So it was announced that the new Delve will be 6-18 man and an adjustment of HP accordingly, as noted here: ...

    Started by Draylo‎, 03-12-2014 09:52 AM
    13 Pages
    1 2 3 ... 13
    • Replies: 123
    • Views: 6,480
    08-06-2014, 08:53 PM Go to last post
  14. lamp's in Nyzul Isle

    are you guys going to remove the lamp's in the Nyzul Isle content. because thats realy hard for just one person to pass and to get to floor 100 from...

    Started by dragonfate‎, 07-26-2014 03:30 AM
    nyzul isle
    • Replies: 4
    • Views: 382
    08-06-2014, 02:18 PM Go to last post
  15. Monstrosity Feedback

    Greetings monipulators. :D How does Vana’diel look through the eyes of a monster? Just when Ronfaure rabbits thought they were safe from...

    Started by Camate‎, 08-09-2013 03:18 AM
    39 Pages
    1 2 3 ... 39
    2 Deleted Post(s)
    • Replies: 384
    • Views: 29,942
    08-06-2014, 12:43 PM Go to last post
  16. Un-soloable assaults.

    On Shiva. The number of people varries from 500~1200. Most of the people are busy with the new content. This is why i sent a suggestion for...

    Started by Fenrirs_Takumi‎, 07-31-2014 05:30 PM
    • Replies: 2
    • Views: 277
    08-05-2014, 12:19 AM Go to last post
  17. Unsoloable Mobs?

    Hey guys, I've already posted this up on FFXIAH and Reddit but I'm looking to get some more information here, I'm assembling a list of all unsoloable...

    Started by airsparrowhawk‎, 07-31-2014 12:51 AM
    • Replies: 5
    • Views: 394
    08-04-2014, 09:25 PM Go to last post
  18. Please lower Call wyverns timer Dev1225

    This is a simple request for the call wyvern timer to be reduced. Now before you all get on your back in the day high horse remeber that day has...

    Started by Riki‎, 07-31-2014 03:17 AM
    2 Pages
    1 2
    call wyvern, dev 1225, dragoon, drg
    • Replies: 10
    • Views: 898
    08-03-2014, 02:39 AM Go to last post
  19. Colonization Reive respawn time

    With how easily a lot of people can solo Colonization Reives now, it's getting pretty ridiculous trying to find one that's up. Unlike Lair Reives,...

    Started by Kyrial‎, 08-02-2014 02:12 PM
    • Replies: 1
    • Views: 207
    08-02-2014, 07:07 PM Go to last post
  20. Assaults Mission Quality of Life Changes

    I hope that this gets some Dev attention. Assaults are ToAU content that is now for the most part a speed bump in the road for those of us who are...

    Started by Rubicant82‎, 08-02-2014 02:26 AM
    assault, assault mission, assault tag limit
    • Replies: 1
    • Views: 182
    08-02-2014, 12:46 PM Go to last post

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