Page 49 of 54 FirstFirst ... 39 47 48 49 50 51 ... LastLast
Threads 961 to 980 of 1068

Forum Top: Items & Crafting

  1. Sticky Thread Sticky: Craft Skill Limitations

    Hello! In an effort to enhance future development, we would like to gather some feedback from all of the crafters in Vana’diel in regards to the...

    Started by Camate‎, 04-06-2011 09:09 AM
    30 Pages
    1 2 3 ... 30
    3 Deleted Post(s)
    • Replies: 297
    • Views: 483,098
    10-06-2021, 09:36 AM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: Items & Crafting!

    The purpose of this forum is for players to discuss various topics on items & crafting in FINAL FANTASY XI with other players. Please carefully...

    Started by Foxclon‎, 03-04-2011 12:11 PM
    • Replies: 0
    • Views: 35,407
    03-04-2011, 12:11 PM Go to last post
  1. [dev1008] Fishing

    I hope this also means that just like other crafts where you cannot make for example a lvl 100 recipe with a lvl 50 skill, you cannot catch a lvl 100...

    Started by Damantha‎, 05-10-2011 03:32 AM
    • Replies: 2
    • Views: 2,310
    05-11-2011, 12:42 AM Go to last post
  2. Any Smithing 100+ people out there? Feel my pain.

  3. New Player - confused about crafting and so much fighting.

    I have been playing this game for about a month and I am worried about all the money (loaned to me by another player) I seemingly wasted on leveling...

    Started by Lamer‎, 04-14-2011 11:33 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 7,298
    05-10-2011, 03:02 AM Go to last post
  4. Worthlessness of the Hydra Jupon set

    The new level cap increase for adventuring fellows shows that SE has not forsaken this area of the game. In light of this, I'd like to take time to...

    Started by Won-Ton‎, 05-10-2011 01:39 AM
    • Replies: 0
    • Views: 1,955
    05-10-2011, 01:39 AM Go to last post
  5. Increase crystal supply

    I appologise to SE for opening another thread on the subject. But the other one is getting to many posts to the point of ppl jsut reading the first...

    Started by Godofgods‎, 03-18-2011 08:09 AM
    3 Pages
    1 2 3
    craft, crafters, crafting, crystal, crystals
    • Replies: 24
    • Views: 11,460
    05-09-2011, 11:17 PM Go to last post
  6. A question of Mega Moglification lengths...

    Can anyone explain to me how much more beneficial a crafting-based Mega Moglification is to the regular Moglification? I understand the...

    Started by Retsujo‎, 05-09-2011 03:01 AM
    • Replies: 0
    • Views: 2,875
    05-09-2011, 03:01 AM Go to last post
  7. Guild Points (GP) need a rework / update

    I'd like to see Guild Points requirements get an update. The main problem with some crafts is that it takes a very long time to save up enough points...

    Started by Aequis‎, 05-08-2011 04:53 PM
    crafting, guild, points
    • Replies: 2
    • Views: 3,088
    05-09-2011, 12:10 AM Go to last post
  8. New Food idea

    We got food that give us a boost in different ways like accuracy attack stat boost. We also got food that when eaten effects the group. So here...

    Started by Crawlerbasher‎, 05-05-2011 10:45 AM
    bonus, food, pet, stats
    • Replies: 8
    • Views: 4,723
    05-08-2011, 11:24 PM Go to last post
  9. [dev1013] Introduction of Synergy Augments

    So after reading and rereading the thread, are you indicating that the Augments will replace the current stats. 1) Either the augments had...

    Started by Unctgtg‎, 04-28-2011 09:40 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 6,599
    05-07-2011, 12:02 AM Go to last post
  10. An adition to the AH

    I have an idea for the AH. Lets say your browsing the AH, but an item you want is out of stock. When you click on bid an option would come up that...

    Started by Dimitrius‎, 05-03-2011 12:42 AM
    • Replies: 2
    • Views: 2,734
    05-06-2011, 08:18 PM Go to last post
  11. Destrier Beret

    I personally find this completely unfair to your players that you already have. First you do this with the Lvl 1 Reraise earring only available to...

    Started by Militis‎, 04-29-2011 09:44 AM
    • Replies: 5
    • Views: 5,670
    05-04-2011, 09:36 AM Go to last post
  12. Animator +1

    Please put a white border on it... it's +1 after all! (and i keep skipping over it b/c i'm looking for that white border in my inventory)

    Started by Rosalie‎, 05-02-2011 01:36 PM
    +1 item, white border
    • Replies: 2
    • Views: 2,359
    05-02-2011, 08:37 PM Go to last post
  13. The Trading Post: A player driven Vendor solution.

    There are some items which are very rarely on the AH. They don't sell well, because they are rarely available, so no one looks for them on the AH, so...

    Started by Daremo‎, 04-28-2011 01:58 PM
    guild vendor, items, low level gear
    • Replies: 5
    • Views: 3,659
    05-01-2011, 07:14 AM Go to last post
  14. Introduction of Synergy Augments Questions

    1.) Since it states "no required crafting skills," dose this mean synergy as well?(i.e. You can augment any of these with synergy skill of 0.) 2.)...

    Started by Tsukino_Kaji‎, 04-29-2011 05:48 AM
    [dev1013]
    • Replies: 4
    • Views: 3,290
    04-30-2011, 11:16 AM Go to last post
  15. Mystery Boxes [Update Idea]

    I think its safe to say that for the majority of players seeing the mystery boxes kupowers come up after the tablets are found offers a resounding...

    Started by thefinalrune‎, 04-27-2011 12:56 PM
    • Replies: 4
    • Views: 2,900
    04-30-2011, 04:43 AM Go to last post
  16. Perfumes/Cologne and Monster Repellent items.

    Perfumes (Cologne) Fragrance items designed to intimidates monsters or negates status anomalies. *Other then food and equipment to effect a target....

    Started by Shadobi‎, 04-30-2011 12:42 AM
    • Replies: 0
    • Views: 2,451
    04-30-2011, 12:42 AM Go to last post
  17. HELM Skill ups

    My thoughts on subject were to introduce a skill up process much like Fishing has. Most of my ideas were based off Mining because that's what I...

    Started by Vandalhart‎, 04-22-2011 10:24 AM
    • Replies: 5
    • Views: 3,757
    04-29-2011, 11:32 PM Go to last post
  18. Guild Item: Guild Transport Item

    How about a guild point item that allows you to transport to the city of your Guild? And Please not just once a day. I have items that get me there...

    Started by annewandering‎, 04-25-2011 05:20 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 6,062
    04-29-2011, 08:32 AM Go to last post
  19. Please fix fishing

    1. Getting skill on fishing is at least 10x more difficult than ANY other trade. 2. 90% of my catch it items/monsters. I know you're going to say...

    Started by vonn‎, 03-10-2011 07:36 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 15,873
    04-29-2011, 05:13 AM Go to last post
  20. Portafurnace

    Do they work anymore? If not are there plans to put them in use anymore? I just did the quest today, assuming since it was still a valid quest that...

    Started by annewandering‎, 04-22-2011 11:40 AM
    • Replies: 6
    • Views: 3,526
    04-27-2011, 07:00 AM Go to last post

Page 49 of 54 FirstFirst ... 39 47 48 49 50 51 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread