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Forum Top: Items & Crafting

  1. Sticky Thread Sticky: Craft Skill Limitations

    Hello! In an effort to enhance future development, we would like to gather some feedback from all of the crafters in Vana’diel in regards to the...

    Started by Camate‎, 04-06-2011 09:09 AM
    29 Pages
    1 2 3 ... 29
    1 Deleted Post(s)
    • Replies: 285
    • Views: 326,277
    03-06-2014, 10:18 AM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: Items & Crafting!

    The purpose of this forum is for players to discuss various topics on items & crafting in FINAL FANTASY XI with other players. Please carefully...

    Started by Foxclon‎, 03-04-2011 12:11 PM
    • Replies: 0
    • Views: 12,766
    03-04-2011, 12:11 PM Go to last post
  1. May we have an NPC to store Rem's tales' with?

    Dear SE development, Would it be possible to create an NPC that we can store the various Rem's Chapters' on, similar to how we are able to store...

    Started by crptaculous‎, 08-31-2014 02:35 AM
    rem's tale storage
    • Replies: 4
    • Views: 156
    Today, 03:55 AM Go to last post
  2. Double Synthesis Skill Campaign

    Campaign Period Friday, September 5, 2014 at 11:00 p.m. (PDT) to Saturday, September 6 at the same hour. As the name implies, the rate of...

    Started by Kathee‎, 08-29-2014 08:28 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 350
    Yesterday, 09:42 PM Go to last post
  3. Double Synthesis does it apply to fishing?

    Title says it all, if the 1 day double skillup applies to fishing as well, I ask SE to remove the fishing fatigue cap for that day. If it does apply...

    Started by VoiceMemo‎, Yesterday 08:18 PM
    • Replies: 0
    • Views: 68
    Yesterday, 08:18 PM Go to last post
  4. Octave Club

    With everything else being nerfed / fixed. Why not make the octave club a true r/e to the kraken like every other r/e item that was implemented?

    Started by ffximaniac‎, 08-27-2014 04:44 AM
    • Replies: 1
    • Views: 130
    08-27-2014, 05:24 AM Go to last post
  5. Extend storage options for (crafted) armor sets & HQ and augmented armor pieces

    1. I really would like more options for armor set storage, either via the armor set storer NPC's or the porter moogle. I'm thinking specifically...

    Started by Aerial3‎, 08-27-2014 12:28 AM
    armor set storage, armor sets, augmented armor, hq armor, storage
    • Replies: 0
    • Views: 93
    08-27-2014, 12:28 AM Go to last post
  6. Crafting Torques

    When are you going to add the remaining crafting Torques. Cooking, Gold, Wood and Cloth torques. It is not fair that they are still not in the game.

    Started by Cahlum‎, 04-09-2013 12:02 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 3,000
    08-22-2014, 08:32 AM Go to last post
  7. More Crits Please

    It would be nice to have some rings, earrings, and belts that increased critical hit rate and damage, so weaponskills like evisceration would be more...

    Started by Ulth‎, 08-20-2014 03:15 AM
    • Replies: 0
    • Views: 150
    08-20-2014, 03:15 AM Go to last post
  8. Relic Weapon Aftermaths

    Hello SE, Any thought to revamping the aftermath of relic weapons? Some of the aftermath are ok, such as crit hit rate for Mandau and attack for...

    Started by Malthar‎, 08-11-2014 11:13 AM
    • Replies: 3
    • Views: 307
    08-19-2014, 07:53 AM Go to last post
  9. Make Skirmish and WKR augments removable

    Not being able to send these to a mule because they are augmented, and not being able to remove the augments is incredibly frustrating. We use our...

    Started by Guyford‎, 08-16-2014 10:36 AM
    augment removal, augmented items, skirmish, wildskeeper reive
    • Replies: 0
    • Views: 188
    08-16-2014, 10:36 AM Go to last post
  10. Ease of obtaining Heavy Metal Plates

    As Voidwatch has gradually lost popularity, heavy metal plates have become increasingly difficult to acquire. There aren't any inherent issues with...

    Started by Ascadia‎, 07-30-2014 08:21 AM
    • Replies: 7
    • Views: 460
    08-14-2014, 09:00 AM Go to last post
  11. New Fishing Adjustments Planned

    Greetings fishers, Previously we implemented some counter measures on the client side to ease fishing difficulty, but we received a lot of...

    Started by Okipuit‎, 10-24-2012 06:31 AM
    9 Pages
    1 2 3 ... 9
    2 Deleted Post(s)
    • Replies: 88
    • Views: 9,288
    08-12-2014, 06:05 PM Go to last post
  12. The little errors that bug you.

    Gendewitha Bliaut becomes Gendewitha Bilaut +1 when upgraded. RDM AF becomes Vitivation armor, which should probably be Vitiation because it means...

    Started by Return1‎, 08-08-2014 09:38 AM
    • Replies: 7
    • Views: 301
    08-11-2014, 10:12 AM Go to last post
  13. let us sell our cruor

    pretty pretty please let us sell our cruor again im tired of the 2 current ways to earn gil and it would be nice to have a reason to enter abyssea...

    Started by pretre‎, 08-10-2014 03:05 AM
    • Replies: 4
    • Views: 265
    08-10-2014, 03:18 PM Go to last post
  14. Why are some Guild Shops Still closed at certain times?

    I thought a past update was supposed to remove shops being closed for large chunks of IRL time? Just went to buy some Ash Lumber so I can make...

    Started by Aysha‎, 08-06-2014 07:51 AM
    • Replies: 2
    • Views: 175
    08-09-2014, 05:05 AM Go to last post
  15. Next R/M/E Update

    With new weapons being tossed in to the mix on the 12th, I was wondering what the Dev teams plan was on ensuring that the R/M/E weapons do not become...

    Started by Rubicant82‎, 08-06-2014 02:08 AM
    2 Pages
    1 2
    empyrean weapon upgrades, mythic weapons, relic weapon
    • Replies: 15
    • Views: 1,439
    08-08-2014, 11:28 PM Go to last post
  16. Combination of Items

    Sense we are in the age of inventory crisis & saving space, plus the combination of items (elemental staffs) I would like to propose that we can...

    Started by Rubicant82‎, 06-02-2014 02:37 PM
    2 Pages
    1 2
    dev, inventory, item
    • Replies: 16
    • Views: 1,118
    08-03-2014, 05:14 AM Go to last post
  17. So My Ore Stacks Now

    May I have a Guild KI for either Blacksmith or Goldsmith to make multiple ingots at once? 12 Ore = 3 Ingots. Thank you. Compliment my...

    Started by Pug‎, 08-01-2014 11:38 AM
    • Replies: 0
    • Views: 163
    08-01-2014, 11:38 AM Go to last post
  18. Make post 100 synthesis skillup viable.

    I reached Alchemy 100 back in 2006. In 2010 I leveled other crafts to 60. Last month I raised all those to 70. So I try to keep all my crafts...

    Started by Zarchery‎, 04-06-2014 10:20 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 972
    07-28-2014, 12:51 PM Go to last post
  19. Kit Recipes

    I'm sure information is forthcoming about Kit recipes since it was posted on the blurb for June update, but I have to ask how will it work in regards...

    Started by Mnejing‎, 05-30-2014 01:11 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,344
    07-24-2014, 02:06 PM Go to last post
  20. Fish Usefulness

    All the fish added during or prior to Chains of Promathia had a use. You could cook them, make them into ingredients for alchemy, fish up coral...

    Started by Louispv‎, 07-11-2014 04:23 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,046
    07-18-2014, 01:11 PM Go to last post

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