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Forum Top: Items & Crafting

  1. Sticky Thread Sticky: Craft Skill Limitations

    Hello! In an effort to enhance future development, we would like to gather some feedback from all of the crafters in Vana’diel in regards to the...

    Started by Camate‎, 04-06-2011 09:09 AM
    29 Pages
    1 2 3 ... 29
    1 Deleted Post(s)
    • Replies: 286
    • Views: 326,845
    09-07-2014, 12:21 AM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: Items & Crafting!

    The purpose of this forum is for players to discuss various topics on items & crafting in FINAL FANTASY XI with other players. Please carefully...

    Started by Foxclon‎, 03-04-2011 12:11 PM
    • Replies: 0
    • Views: 12,796
    03-04-2011, 12:11 PM Go to last post
  1. Double Synthesis Skill Campaign

    Campaign Period Friday, September 5, 2014 at 11:00 p.m. (PDT) to Saturday, September 6 at the same hour. As the name implies, the rate of...

    Started by Kathee‎, 08-29-2014 08:28 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 1,288
    09-28-2014, 02:19 PM Go to last post
  2. The Grand Crafting Adjustment Thread

    Long have we heard complaints from various crafters that their craft isn't as useful as it once was, or heard complaints about how gardening and HELM...

    Started by Economizer‎, 12-25-2012 11:06 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 44
    • Views: 3,264
    09-23-2014, 11:18 PM Go to last post
  3. Allouvian Skirmish Stones (post findings here)

    leaforb; pet regen +1, avatar perp -2, pet physical damage taken -1, pet regen _1, pet regen +1, avatar perp -1, pet haste +1, pet physical damage...

    Started by evanwimbish‎, 09-13-2014 07:57 AM
    • Replies: 4
    • Views: 184
    09-18-2014, 01:23 AM Go to last post
  4. Retrace Staffs

    The Retrace Staffs have a 24 hour recast. Considering the amount of time to get one for its relevant nation, and the ease of getting both the Warp...

    Started by Economizer‎, 09-15-2014 05:14 PM
    • Replies: 8
    • Views: 219
    09-17-2014, 08:35 PM Go to last post
  5. Minor issue: Rajas/Sattva/Tamas Rings

    These rings still reflect the level 75 cap. I was wondering if you guys could potentially make them 2~6 and let them continue to +6 at 90. This...

    Started by Byrth‎, 04-06-2011 11:33 PM
    8 Pages
    1 2 3 ... 8
    2 Deleted Post(s)
    • Replies: 73
    • Views: 20,068
    09-17-2014, 08:35 AM Go to last post
  6. Red Mog Pell: What is going on?

    Family member is (reasonably) upset: All of her alternate characters received a Red Mog Pell in their inbox, but their main character has not. Her...

    Started by Aysha‎, 09-12-2014 12:33 PM
    • Replies: 3
    • Views: 220
    09-13-2014, 11:19 AM Go to last post
  7. Fishing skill up please se please

    hello i just returned playing this game from a very long time quit and i decided to lvl up fishing but there seems to be a limit on how fish u can...

    Started by Rayosama‎, 09-08-2014 09:24 PM
    • Replies: 1
    • Views: 165
    09-13-2014, 11:18 AM Go to last post
  8. Did you guys forget to activate Double Synthesis Skillups....?

    So after doing a long 4 hour crafting session, I'd have to say that the Double Synthesis Skill Chance does not appear to be working whatsoever. ...

    Started by Aysha‎, 09-06-2014 08:26 AM
    1 Deleted Post(s)
    • Replies: 2
    • Views: 250
    09-06-2014, 04:53 PM Go to last post
  9. May we have an NPC to store Rem's tales' with?

    Dear SE development, Would it be possible to create an NPC that we can store the various Rem's Chapters' on, similar to how we are able to store...

    Started by crptaculous‎, 08-31-2014 02:35 AM
    rem's tale storage
    • Replies: 4
    • Views: 207
    09-02-2014, 03:55 AM Go to last post
  10. Double Synthesis does it apply to fishing?

    Title says it all, if the 1 day double skillup applies to fishing as well, I ask SE to remove the fishing fatigue cap for that day. If it does apply...

    Started by VoiceMemo‎, 09-01-2014 08:18 PM
    • Replies: 0
    • Views: 123
    09-01-2014, 08:18 PM Go to last post
  11. Octave Club

    With everything else being nerfed / fixed. Why not make the octave club a true r/e to the kraken like every other r/e item that was implemented?

    Started by ffximaniac‎, 08-27-2014 04:44 AM
    • Replies: 1
    • Views: 165
    08-27-2014, 05:24 AM Go to last post
  12. Extend storage options for (crafted) armor sets & HQ and augmented armor pieces

    1. I really would like more options for armor set storage, either via the armor set storer NPC's or the porter moogle. I'm thinking specifically...

    Started by Aerial3‎, 08-27-2014 12:28 AM
    armor set storage, armor sets, augmented armor, hq armor, storage
    • Replies: 0
    • Views: 122
    08-27-2014, 12:28 AM Go to last post
  13. Crafting Torques

    When are you going to add the remaining crafting Torques. Cooking, Gold, Wood and Cloth torques. It is not fair that they are still not in the game.

    Started by Cahlum‎, 04-09-2013 12:02 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 3,107
    08-22-2014, 08:32 AM Go to last post
  14. More Crits Please

    It would be nice to have some rings, earrings, and belts that increased critical hit rate and damage, so weaponskills like evisceration would be more...

    Started by Ulth‎, 08-20-2014 03:15 AM
    • Replies: 0
    • Views: 172
    08-20-2014, 03:15 AM Go to last post
  15. Relic Weapon Aftermaths

    Hello SE, Any thought to revamping the aftermath of relic weapons? Some of the aftermath are ok, such as crit hit rate for Mandau and attack for...

    Started by Malthar‎, 08-11-2014 11:13 AM
    • Replies: 3
    • Views: 331
    08-19-2014, 07:53 AM Go to last post
  16. Make Skirmish and WKR augments removable

    Not being able to send these to a mule because they are augmented, and not being able to remove the augments is incredibly frustrating. We use our...

    Started by Guyford‎, 08-16-2014 10:36 AM
    augment removal, augmented items, skirmish, wildskeeper reive
    • Replies: 0
    • Views: 218
    08-16-2014, 10:36 AM Go to last post
  17. Ease of obtaining Heavy Metal Plates

    As Voidwatch has gradually lost popularity, heavy metal plates have become increasingly difficult to acquire. There aren't any inherent issues with...

    Started by Ascadia‎, 07-30-2014 08:21 AM
    • Replies: 7
    • Views: 495
    08-14-2014, 09:00 AM Go to last post
  18. New Fishing Adjustments Planned

    Greetings fishers, Previously we implemented some counter measures on the client side to ease fishing difficulty, but we received a lot of...

    Started by Okipuit‎, 10-24-2012 06:31 AM
    9 Pages
    1 2 3 ... 9
    2 Deleted Post(s)
    • Replies: 88
    • Views: 9,595
    08-12-2014, 06:05 PM Go to last post
  19. The little errors that bug you.

    Gendewitha Bliaut becomes Gendewitha Bilaut +1 when upgraded. RDM AF becomes Vitivation armor, which should probably be Vitiation because it means...

    Started by Return1‎, 08-08-2014 09:38 AM
    • Replies: 7
    • Views: 329
    08-11-2014, 10:12 AM Go to last post
  20. let us sell our cruor

    pretty pretty please let us sell our cruor again im tired of the 2 current ways to earn gil and it would be nice to have a reason to enter abyssea...

    Started by pretre‎, 08-10-2014 03:05 AM
    • Replies: 4
    • Views: 291
    08-10-2014, 03:18 PM Go to last post

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