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Forum Top: XI Years of FINAL FANTASY XI (NA)

  1. Sticky Thread Sticky: XI Years of FINAL FANTASY XI (NA)

    Celebrating 11 years of FINAL FANTASY XI means that we have an immense history filled with both players' individual memories as well as thousands of...

    Started by Gildrein‎, 05-24-2013 08:21 PM
    • Replies: 1
    • Views: 37,881
    05-24-2013, 08:22 PM Go to last post
  1. XI Years of FINAL FANTASY XI Discussion Thread

    Please post in this thread to hold discussions and ask questions related to the XI Years of FINAL FANTASY XI (NA) Contest. Also, please see the...

    Started by Okipuit‎, 05-25-2013 06:25 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 55,721
    06-22-2013, 02:26 AM Go to last post
  2. XI YEARS of FINAL FANTASY XI (NA) - Winners!

    Thank you all for celebrating XI Years of FINAL FANTASY XI! We are pleased to announce the winners for each objective: Objective #1 Fusionx -...

    Started by Okipuit‎, 06-08-2013 11:34 AM
    • Replies: 0
    • Views: 16,947
    06-08-2013, 11:34 AM Go to last post
  3. Day Eleven - Objective #11

    Seekers of Adoulin, the fifth expansion, introduced new areas, new jobs, a new story-line, and of course brand-new monsters! Though somewhat elusive,...

    Started by Camate‎, 06-07-2013 03:04 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 47,147
    06-08-2013, 03:01 AM Go to last post
  4. Day Ten - Objective #10

    In 2011, the Voidwatch system was implemented giving rise to large end-game battles. The journey of becoming a tried and true Voidwatch officer...

    Started by Camate‎, 06-06-2013 11:00 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 64,753
    06-07-2013, 11:08 AM Go to last post
  5. Day Nine – Objective #9

    In the summer of 2010 the first installment of the Abyssea battle area add-ons, Visions of Abyssea, was released. Take a picture next to a Gold...

    Started by Camate‎, 06-05-2013 03:00 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 42,048
    06-06-2013, 03:00 AM Go to last post
  6. Day Eight – Objective #8

    In March of 2010, the Trial of the Magians system debuted and adventurers of Vana’diel gained the ability to upgrade various types of weapons and...

    Started by Camate‎, 06-04-2013 11:00 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 79,113
    06-05-2013, 11:00 AM Go to last post
  7. Day Seven – Objective #7

    In 2008, the Zeni Notorious Monster system was implemented and brought with it a mega-boss unlike anything that was seen before – Pandemonium Warden....

    Started by Bayohne‎, 06-03-2013 07:00 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 64,310
    06-04-2013, 07:00 AM Go to last post
  8. Day Six - Objective #6

    Wings of the Goddess made its glorious descent into Vana'diel in 2007. Head to the front lines of the Crystal War and take a picture with any...

    Started by Bayohne‎, 06-02-2013 03:00 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 44,362
    06-03-2013, 03:00 AM Go to last post
  9. Day Five – Objective #5

    In 2006, adventurers headed to a brand-new continent with the introduction of Treasures of Aht Urghan. Along with it three new jobs were added to the...

    Started by Camate‎, 06-01-2013 11:00 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 92,444
    06-02-2013, 11:00 AM Go to last post
  10. Day Four – Objective #4

    In July of 2005 the Chains of Promathia storyline reached its epic conclusion. Enter the Empyreal Paradox and take a screenshot of your character...

    Started by Camate‎, 05-31-2013 03:01 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 65,391
    06-01-2013, 03:00 AM Go to last post
  11. Day Three – Objective #3

    In the first version update of 2004, Dynamis San d’Oria, Bastok, Windurst, and Jeuno were added to the game. Take a picture using the /panic emote in...

    Started by Camate‎, 05-30-2013 11:00 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 67,214
    05-31-2013, 11:00 AM Go to last post
  12. Day Two – Objective #2

    In December of 2003 the level cap was raised to 75. To reach the cap all adventurers had to go through their rite of passage and battle the fiercest...

    Started by Camate‎, 05-29-2013 07:00 AM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 156,813
    05-30-2013, 07:00 AM Go to last post
  13. Day One - Objective #1

    During the very first version update after the launch of the Windows version of FFXI, we implemented a feature that would allow adventurers to...

    Started by Bayohne‎, 05-28-2013 01:49 AM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 67,589
    05-29-2013, 03:00 AM Go to last post

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