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Forum Top: Support

  1. Sticky Thread Sticky: Welcome to Forum: Support

    The purpose of this forum is for players to hold discussions about players who support other players by using healing and enhancing magic. Please...

    Started by Gildrein‎, 12-02-2011 05:04 PM
    • Replies: 0
    • Views: 10,370
    12-02-2011, 05:04 PM Go to last post
  1. Autumn Double the Fun Campaign <voidwatch time>

    Just wondering why voidwatch lights are not at max even though the event says it has started. Campaign Period: Friday, November 8, at 12:00 a.m....

    Started by Vinogue‎, 11-10-2019 02:30 AM
    voidwatch campain
    • Replies: 0
    • Views: 214
    11-10-2019, 02:30 AM Go to last post
  2. Suggestion - Adjust Enhancing Magic Spells effects

    Spells that could use adjustments to base potency and have more influence depending on Enhancing Magic Skill and/or uncap the upper limit 500 skill -...

    Started by Zuidar‎, 11-01-2019 02:13 AM
    • Replies: 6
    • Views: 518
    11-16-2019, 04:54 AM Go to last post
  3. Support role Idea

    I think it would pretty interesting if we where able to make use of the sub job 2hr ablity and instead of makeing the recast timer 2hrs make it 1hr...

    Started by Ritsuka‎, 12-04-2011 07:01 PM
    • Replies: 2
    • Views: 2,626
    12-07-2011, 01:19 AM Go to last post
  4. SMN Support(when we do it)

    I feel that the support abilities of SMN need updates. Maybe make them a little stronger(maybe have our greatly overcapped Summoning magic affect...

    Started by Saiken253‎, 12-05-2011 04:28 AM
    • Replies: 1
    • Views: 2,945
    12-06-2011, 02:33 AM Go to last post
  5. Barrier Effect

    Wouldn't it be useful to have a spell or job ability that prevents buffs from wearing off? We already have a bootlegged way of doing this by touching...

    Started by InsideOut‎, 06-21-2012 10:36 PM
    • Replies: 2
    • Views: 3,017
    06-22-2012, 12:18 AM Go to last post
  6. Enfeeble magic skill

    Does enfeeble magic skill offer anything at all to enfeeble magic other than magic acc?

    Started by Songen‎, 06-05-2017 02:33 PM
    enfeeble magic, vegemite
    • Replies: 1
    • Views: 3,052
    06-05-2017, 02:51 PM Go to last post
  7. Cor as support

    Cor needs to be more support alliance base cause with smn and brd in play again we dont have a role in abyssea when you got rng that can use the same...

    Started by Shinzonx‎, 12-06-2011 02:35 AM
    • Replies: 3
    • Views: 3,415
    12-07-2011, 09:14 AM Go to last post
  8. [Feature suggestion] Buff effect duration stacking

    Going through a list of buffs available in upcoming Guild Wars 2 has made me realize they handle how buffs work much better than Final Fantasy. ...

    Started by Milva‎, 06-14-2012 07:00 AM
    • Replies: 3
    • Views: 3,591
    06-15-2012, 04:41 AM Go to last post
  9. Red mage's request for Immunobreak to have a additional effect while as rdm main

    This trait was introduced at the lvl 99 content in order to increase the rate of landing enfeeble magic, As a rdm whose job is to enfeeble magic...

    Started by Songen‎, 06-11-2017 03:27 PM
    immunobreak, magic immunity/resist, red mage, vegemite
    • Replies: 5
    • Views: 3,872
    06-22-2017, 04:56 PM Go to last post
  10. Linkshell

    Im new here... how do i search linkshells...:confused:

    Started by lemojfarron‎, 12-23-2011 02:37 PM
    • Replies: 6
    • Views: 4,155
    12-29-2011, 12:33 AM Go to last post
  11. Please add Refresh and "Boost-all-Stats" to Embrava.

    Hello, I'd like to see all the stats boosted by 10 and give a +3 Refresh effect. :cool::cool::cool::cool::cool:

    Started by Oscar71‎, 05-08-2012 08:47 AM
    • Replies: 5
    • Views: 5,432
    10-26-2012, 01:47 AM Go to last post
  12. Scaling up the effects of Enhancing Magic spells

    As there are more new content arriving and such, and battles being adjusted and over-balanced balancing of certain unique abilities, is there going...

    Started by Zuidar‎, 11-07-2012 09:24 AM
    • Replies: 0
    • Views: 6,116
    11-07-2012, 09:24 AM Go to last post
  13. Please give /SCH access to ALL weather spells.

    Hi! I play SCH religiously as much as BLM, but it would be great if the weather spells were lowered to be used subbing SCH. I mean, the Helix series...

    Started by Oscar71‎, 04-05-2012 10:59 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 7,161
    04-26-2012, 03:36 PM Go to last post
  14. Pets and healing/buffing.

    Hello, everyone. :) While recent adjustments have made pet jobs (bar Puppetmaster) more useful for damage in general, I was wondering if there...

    Started by MakkotoParinne‎, 02-15-2014 06:43 AM
    automatons, avatars, pets, support, wyverns
    • Replies: 0
    • Views: 7,623
    02-15-2014, 06:43 AM Go to last post
  15. Recycling

    I've mentioned to my linkshell an idea of "recycling" gear, just like the system you just implemented with the latest version update. I love the idea...

    Started by Zeldar‎, 05-17-2014 02:08 PM
    • Replies: 0
    • Views: 7,669
    05-17-2014, 02:08 PM Go to last post
  16. Adjusting certain songs and rolls to boost pet job performance in difficult content

    Hunter's Roll should, in addition to boosting Accuracy and Ranged Accuracy, should also boost Pet Accuracy and Pet Ranged Accuracy. Chaos Roll...

    Started by Xsilver‎, 09-06-2014 06:57 AM
    • Replies: 0
    • Views: 8,514
    09-06-2014, 06:57 AM Go to last post
  17. Show players' enfeebles.

    With SoA coming out soon, this idea deserves serious consideration. They'll be lots of new mobs, and I'm sure many of them will have the ability to...

    Started by Fermion‎, 02-28-2013 12:28 AM
    • Replies: 1
    • Views: 8,674
    06-30-2013, 07:25 PM Go to last post
  18. Geomancy Potency

    Could we get a list of how having 900 combined skill (Geomancy + Handbell) effects harder to test geomancy spells such as indi-poison, indi-slow,...

    Started by Mnejing‎, 08-31-2015 09:27 PM
    • Replies: 0
    • Views: 9,048
    08-31-2015, 09:27 PM Go to last post
  19. DC'ing and finding re-raise gone when you return

    You hate it, right? SE, can we do something about this? This just happened in dynamis. My video card crashed and recovered, but it caused FFXI...

    Started by Malthar‎, 11-22-2012 07:53 AM
    dc, reraise
    • Replies: 0
    • Views: 9,186
    11-22-2012, 07:53 AM Go to last post
  20. Adjusting Mechanics for Enhancing Magic and Enfeebling Magic Scaling.

    There is a fairly serious flaw within the mechanics of the game, that hinder one job in particular, and do have an impact on other jobs that share...

    Started by Mageoholic‎, 11-18-2012 03:10 AM
    • Replies: 0
    • Views: 9,423
    11-18-2012, 03:10 AM Go to last post

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