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Forum Top: Support

  1. Sticky Thread Sticky: Welcome to Forum: Support

    The purpose of this forum is for players to hold discussions about players who support other players by using healing and enhancing magic. Please...

    Started by Gildrein‎, 12-02-2011 05:04 PM
    • Replies: 0
    • Views: 9,857
    12-02-2011, 05:04 PM Go to last post
  1. Buff Other Support jobs

    Buff other support jobs to be able to compete with embrava, and perfect defense. nerf it a little not a complete make it useless nerf. Think this...

    Started by AceTaru‎, 10-30-2012 03:16 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 37,811
    11-16-2012, 02:07 AM Go to last post
  2. Accession ( Unlock for all enhancements )

    As it stands, there is a list of spells that can be accessioned. Cure I-IV Protect I-V Shell I-V Erase "-na Spells" ...

    Started by Aristippus‎, 03-09-2014 09:37 PM
    2 Pages
    1 2
    rdm, sch, se, update, yaio
    • Replies: 11
    • Views: 20,986
    12-01-2014, 11:48 PM Go to last post
  3. Battle Balance Adjustment: Resistance to Enfeebling Magic

    Since increasing the level cap to 99, we have been making systematic adjustments to jobs, battles and various other parameters. The reason being...

    Started by Bayohne‎, 02-04-2012 07:56 AM
    13 Pages
    1 2 3 ... 13
    • Replies: 125
    • Views: 93,517
    12-11-2012, 02:11 AM Go to last post
  4. Battle Balance Adjustment: Cure Potency

    Since increasing the level cap to 99, we have been making systematic adjustments to jobs, battles and various other parameters. The reason being...

    Started by Bayohne‎, 02-04-2012 07:56 AM
    8 Pages
    1 2 3 ... 8
    1 Deleted Post(s)
    • Replies: 78
    • Views: 43,159
    02-14-2012, 05:05 PM Go to last post
  5. Combo Job Abilities

    Since developers are thinking about adding new abilities I'd like to put this one out there: Combo abilities for each job combination. A little more...

    Started by Blah‎, 01-31-2014 03:49 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 27,292
    02-15-2014, 06:51 AM Go to last post
  6. Adjustments to Embrava and Perfect Defense

    Greetings everyone! As was previously mentioned, with the addition of the new special abilities as well as the shortening on the cool down timers...

    Started by Camate‎, 10-24-2012 04:03 AM
    47 Pages
    1 2 3 ... 47
    dev1139, hating on the players, my body is ready, nerfday cake, to the ground, we hate the players, why nerf? 5 Deleted Post(s)
    • Replies: 467
    • Views: 142,653
    01-07-2013, 03:09 AM Go to last post
  7. Treasure Hunter Effect Amongst Jobs

    As an adjustment to the balance of Treasure Hunter at level 99, the below pets will have their Treasure Hunter effect changed to Treasure Hunter I. ...

    Started by Camate‎, 02-03-2012 07:25 AM
    32 Pages
    1 2 3 ... 32
    1 Deleted Post(s)
    • Replies: 319
    • Views: 114,777
    02-02-2019, 09:18 AM Go to last post
  8. Enfeebling Potency - How MND and INT Differences Play a Role

    Greetings, everyone! As many of you already know, MND and INT play a major role when enfeebling enemies, but depending on the difference between...

    Started by Camate‎, 08-27-2015 03:00 AM
    • Replies: 9
    • Views: 20,990
    09-01-2015, 09:07 AM Go to last post
  9. DNC support

    Clearly there are some dnc out there who feel the lackluster support abilities of dnc Post in here, give suggestions Maybe make another...

    Started by Dawnn‎, 12-04-2011 06:12 AM
    2 Pages
    1 2
    dnc support
    • Replies: 15
    • Views: 12,406
    12-14-2011, 06:36 AM Go to last post
  10. A "Grip"-type item for H2H users?

    I don't know if this has been addressed lately, but I can assume it HAS been asked. If/When (or if ever) is there going to be made a grip-like item...

    Started by Dzspdref‎, 12-29-2014 04:54 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 36,990
    01-20-2015, 02:42 AM Go to last post
  11. Alliance targeting as WHM

    I've had a lot of people ask me in-game about how I target and cure people so fast while in an alliance. There's an easy solution for PC gamers. I...

    Started by Earwig‎, 12-13-2011 12:39 PM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 28
    • Views: 38,313
    02-14-2013, 09:59 AM Go to last post
  12. Implementing new haste spells.

    I was thinking about what if Embrava was toned down from a 1 hour spell and made to be a regular spell with the usual 3 min duration. Then I started...

    Started by Fermion‎, 03-12-2013 03:31 AM
    • Replies: 5
    • Views: 11,152
    05-14-2013, 11:27 AM Go to last post
  13. Show players' enfeebles.

    With SoA coming out soon, this idea deserves serious consideration. They'll be lots of new mobs, and I'm sure many of them will have the ability to...

    Started by Fermion‎, 02-28-2013 12:28 AM
    • Replies: 1
    • Views: 8,135
    06-30-2013, 07:25 PM Go to last post
  14. BRD subjobs

    I guess I'll christen this forum with some conversation on BRD subs. I currently use 4 subs; WHM, SCH, RDM and NIN /WHM for any situation where...

    Started by Flionheart‎, 12-02-2011 10:51 PM
    3 Pages
    1 2 3
    abyssea, bard, subjob, voidwatch
    • Replies: 28
    • Views: 21,825
    12-15-2011, 03:44 AM Go to last post
  15. Barrier Effect

    Wouldn't it be useful to have a spell or job ability that prevents buffs from wearing off? We already have a bootlegged way of doing this by touching...

    Started by InsideOut‎, 06-21-2012 10:36 PM
    • Replies: 2
    • Views: 2,887
    06-22-2012, 12:18 AM Go to last post
  16. [dev1134] -Na spell colors!

    I like the new spell icons but the colored -na spells always made it easier to me to select them in my magic list. They need their colors back. ...

    Started by Kitheren‎, 07-24-2012 03:41 AM
    4 Pages
    1 2 3 ... 4
    [dev1134]
    • Replies: 38
    • Views: 14,592
    10-02-2012, 09:58 PM Go to last post
  17. Linkshell

    Im new here... how do i search linkshells...:confused:

    Started by lemojfarron‎, 12-23-2011 02:37 PM
    • Replies: 6
    • Views: 3,959
    12-29-2011, 12:33 AM Go to last post
  18. Adjusting Mechanics for Enhancing Magic and Enfeebling Magic Scaling.

    There is a fairly serious flaw within the mechanics of the game, that hinder one job in particular, and do have an impact on other jobs that share...

    Started by Mageoholic‎, 11-18-2012 03:10 AM
    • Replies: 0
    • Views: 9,249
    11-18-2012, 03:10 AM Go to last post
  19. Pets and healing/buffing.

    Hello, everyone. :) While recent adjustments have made pet jobs (bar Puppetmaster) more useful for damage in general, I was wondering if there...

    Started by MakkotoParinne‎, 02-15-2014 06:43 AM
    automatons, avatars, pets, support, wyverns
    • Replies: 0
    • Views: 7,104
    02-15-2014, 06:43 AM Go to last post
  20. DC'ing and finding re-raise gone when you return

    You hate it, right? SE, can we do something about this? This just happened in dynamis. My video card crashed and recovered, but it caused FFXI...

    Started by Malthar‎, 11-22-2012 07:53 AM
    dc, reraise
    • Replies: 0
    • Views: 8,757
    11-22-2012, 07:53 AM Go to last post

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