Page 1 of 3 1 2 3 LastLast
Threads 1 to 20 of 41

Forum Top: Support

  1. Sticky Thread Sticky: Welcome to Forum: Support

    The purpose of this forum is for players to hold discussions about players who support other players by using healing and enhancing magic. Please...

    Started by Gildrein‎, 12-02-2011 05:04 PM
    • Replies: 0
    • Views: 16,248
    12-02-2011, 05:04 PM Go to last post
  1. Recycling

    I've mentioned to my linkshell an idea of "recycling" gear, just like the system you just implemented with the latest version update. I love the idea...

    Started by Zeldar‎, 05-17-2014 02:08 PM
    • Replies: 0
    • Views: 13,115
    05-17-2014, 02:08 PM Go to last post
  2. Geomancy Potency

    Could we get a list of how having 900 combined skill (Geomancy + Handbell) effects harder to test geomancy spells such as indi-poison, indi-slow,...

    Started by Mnejing‎, 08-31-2015 09:27 PM
    • Replies: 0
    • Views: 14,602
    08-31-2015, 09:27 PM Go to last post
  3. Autumn Double the Fun Campaign <voidwatch time>

    Just wondering why voidwatch lights are not at max even though the event says it has started. Campaign Period: Friday, November 8, at 12:00 a.m....

    Started by Vinogue‎, 11-10-2019 02:30 AM
    voidwatch campain
    • Replies: 0
    • Views: 3,924
    11-10-2019, 02:30 AM Go to last post
  4. Adjusting certain songs and rolls to boost pet job performance in difficult content

    Hunter's Roll should, in addition to boosting Accuracy and Ranged Accuracy, should also boost Pet Accuracy and Pet Ranged Accuracy. Chaos Roll...

    Started by Xsilver‎, 09-06-2014 06:57 AM
    • Replies: 0
    • Views: 14,064
    09-06-2014, 06:57 AM Go to last post
  5. Adjusting Mechanics for Enhancing Magic and Enfeebling Magic Scaling.

    There is a fairly serious flaw within the mechanics of the game, that hinder one job in particular, and do have an impact on other jobs that share...

    Started by Mageoholic‎, 11-18-2012 03:10 AM
    • Replies: 0
    • Views: 12,411
    11-18-2012, 03:10 AM Go to last post
  6. Scaling up the effects of Enhancing Magic spells

    As there are more new content arriving and such, and battles being adjusted and over-balanced balancing of certain unique abilities, is there going...

    Started by Zuidar‎, 11-07-2012 09:24 AM
    • Replies: 0
    • Views: 8,264
    11-07-2012, 09:24 AM Go to last post
  7. Pets and healing/buffing.

    Hello, everyone. :) While recent adjustments have made pet jobs (bar Puppetmaster) more useful for damage in general, I was wondering if there...

    Started by MakkotoParinne‎, 02-15-2014 06:43 AM
    automatons, avatars, pets, support, wyverns
    • Replies: 0
    • Views: 13,694
    02-15-2014, 06:43 AM Go to last post
  8. DC'ing and finding re-raise gone when you return

    You hate it, right? SE, can we do something about this? This just happened in dynamis. My video card crashed and recovered, but it caused FFXI...

    Started by Malthar‎, 11-22-2012 07:53 AM
    dc, reraise
    • Replies: 0
    • Views: 13,246
    11-22-2012, 07:53 AM Go to last post
  9. Auspice and Enspell - Conflicting matters

    It's really annoying how T1 Enspells and Auspice overwrite each other and the additional effect from Auspice only works on the White Mage itself with...

    Started by Zuidar‎, 01-08-2022 04:25 PM
    • Replies: 0
    • Views: 1,528
    01-08-2022, 04:25 PM Go to last post
  10. Enfeeble magic skill

    Does enfeeble magic skill offer anything at all to enfeeble magic other than magic acc?

    Started by Songen‎, 06-05-2017 02:33 PM
    enfeeble magic, vegemite
    • Replies: 1
    • Views: 9,418
    06-05-2017, 02:51 PM Go to last post
  11. Show players' enfeebles.

    With SoA coming out soon, this idea deserves serious consideration. They'll be lots of new mobs, and I'm sure many of them will have the ability to...

    Started by Fermion‎, 02-28-2013 12:28 AM
    • Replies: 1
    • Views: 14,207
    06-30-2013, 07:25 PM Go to last post
  12. SMN Support(when we do it)

    I feel that the support abilities of SMN need updates. Maybe make them a little stronger(maybe have our greatly overcapped Summoning magic affect...

    Started by Saiken253‎, 12-05-2011 04:28 AM
    • Replies: 1
    • Views: 5,465
    12-06-2011, 02:33 AM Go to last post
  13. Support role Idea

    I think it would pretty interesting if we where able to make use of the sub job 2hr ablity and instead of makeing the recast timer 2hrs make it 1hr...

    Started by Ritsuka‎, 12-04-2011 07:01 PM
    • Replies: 2
    • Views: 5,042
    12-07-2011, 01:19 AM Go to last post
  14. Barrier Effect

    Wouldn't it be useful to have a spell or job ability that prevents buffs from wearing off? We already have a bootlegged way of doing this by touching...

    Started by InsideOut‎, 06-21-2012 10:36 PM
    • Replies: 2
    • Views: 5,470
    06-22-2012, 12:18 AM Go to last post
  15. [Feature suggestion] Buff effect duration stacking

    Going through a list of buffs available in upcoming Guild Wars 2 has made me realize they handle how buffs work much better than Final Fantasy. ...

    Started by Milva‎, 06-14-2012 07:00 AM
    • Replies: 3
    • Views: 7,447
    06-15-2012, 04:41 AM Go to last post
  16. Cor as support

    Cor needs to be more support alliance base cause with smn and brd in play again we dont have a role in abyssea when you got rng that can use the same...

    Started by Shinzonx‎, 12-06-2011 02:35 AM
    • Replies: 3
    • Views: 6,492
    12-07-2011, 09:14 AM Go to last post
  17. Price Wiping on AH Items

    SE severely needs to investigate price wiping on the AH which involves players wiping the price history on crafting items Leaving legit players with...

    Started by Leaft‎, 01-04-2022 11:24 PM
    nothing being done., price fixing
    • Replies: 4
    • Views: 1,344
    01-05-2022, 09:58 AM Go to last post
  18. Implementing new haste spells.

    I was thinking about what if Embrava was toned down from a 1 hour spell and made to be a regular spell with the usual 3 min duration. Then I started...

    Started by Fermion‎, 03-12-2013 03:31 AM
    • Replies: 5
    • Views: 18,417
    05-14-2013, 11:27 AM Go to last post
  19. Red mage's request for Immunobreak to have a additional effect while as rdm main

    This trait was introduced at the lvl 99 content in order to increase the rate of landing enfeeble magic, As a rdm whose job is to enfeeble magic...

    Started by Songen‎, 06-11-2017 03:27 PM
    immunobreak, magic immunity/resist, red mage, vegemite
    • Replies: 5
    • Views: 10,696
    06-22-2017, 04:56 PM Go to last post
  20. Please add Refresh and "Boost-all-Stats" to Embrava.

    Hello, I'd like to see all the stats boosted by 10 and give a +3 Refresh effect. :cool::cool::cool::cool::cool:

    Started by Oscar71‎, 05-08-2012 08:47 AM
    • Replies: 5
    • Views: 8,163
    10-26-2012, 01:47 AM Go to last post

Page 1 of 3 1 2 3 LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread