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Forum Top: Damage Dealing

  1. Sticky Thread Sticky: Welcome to Forum: Damage Dealing

    The purpose of this forum is for players to hold discussions about players who constantly damage enemies by using Weapon Skills and elemental magic,...

    Started by Gildrein‎, 12-02-2011 05:04 PM
    • Replies: 0
    • Views: 20,891
    12-02-2011, 05:04 PM Go to last post
  1. [dev1102] Job Adjustments: Black Mage

    I am not asking blm's for their opinion about blm. I am talking about the implementation of the spell metor. Therefor this is not an issue for the...

    Started by Tsukino_Kaji‎, 03-08-2012 10:21 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 12,505
    03-13-2012, 02:32 PM Go to last post
  2. [DEV1049] New Weapon Skills: Potency Bonuses

    Here's a brainstorm I came up with concerning upgrading Weapon Skills, involving upgrading them beyond the 5-upgrade cap: Out of three choices you...

    Started by Quetzacoatl‎, 12-11-2011 02:45 PM
    dev1049, merits, weapon skills
    • Replies: 8
    • Views: 13,255
    02-23-2012, 05:47 PM Go to last post
  3. XXX is too far away!

    Has there been any update on fixing the "XXX is too far away." and causing us to loose TP? This was addressed and responded too a while back and not...

    Started by Unleashhell‎, 02-05-2012 09:43 AM
    5 Pages
    1 2 3 ... 5
    1 Deleted Post(s)
    • Replies: 44
    • Views: 35,133
    11-19-2012, 03:52 PM Go to last post
  4. Will Requiescat see some improvements?

    This weapon skill is awful. I saw that there were going to be major updates coming in the way of balance, and I hope this is included. FTP is...

    Started by Mtag‎, 01-24-2022 10:22 AM
    • Replies: 1
    • Views: 1,416
    01-31-2022, 08:41 AM Go to last post
  5. Weapon skill acc

    when a weapon or armor with the stat "Weapon skill accuracy+", Does it increase physical acc only or does it affect magic acc and does it affect...

    Started by Songen‎, 06-04-2017 03:27 PM
    vegemite, weapon skill accuracy, weapon skills enfeebles
    • Replies: 8
    • Views: 14,090
    01-13-2021, 08:39 AM Go to last post
  6. We respectfully request a response to relic weapon adjustments

    Hello SE, Several topics have been started asking what is to be done about the weaker relic weapons and weaponskills. We, respectfully, would...

    Started by Malthar‎, 03-14-2013 07:01 AM
    relic weapons, respect, weaponskills
    • Replies: 6
    • Views: 10,557
    03-24-2013, 08:38 PM Go to last post
  7. Unlimited T4 skillchains

    Hello SE, As you have noticed, a lot of people have been acquiring relic and empyrean weapons. I humbly request lifting the 2 chain limit for...

    Started by Malthar‎, 09-08-2012 11:07 AM
    empyrean, relic, skillchains
    • Replies: 1
    • Views: 4,057
    10-02-2012, 01:17 PM Go to last post
  8. Two-Handed Jobs over reliance on /SAM

    This is something that has annoyed me ever since THF, BLU and DNC were granted Dual Wield natively over the last few years. When Hasso/Seigen were...

    Started by Ophannus‎, 01-17-2013 02:01 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 11,308
    01-28-2013, 07:53 PM Go to last post
  9. The DD Balancing Game

    First of all, these new categories were a great idea. I'd like to open up discussion about what each DD job 'means' in terms of of strengths and...

    Started by Selzak‎, 12-03-2011 04:01 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 28,945
    01-15-2012, 12:07 PM Go to last post
  10. Tachi:Ageha defence down

    Could we get any information on the on the percentage rate of "accuracy of landing the defence down" that depends on the TP? and if we need magic acc...

    Started by Songen‎, 04-16-2017 05:04 PM
    2 Pages
    1 2
    tachi:ageha, vegemite
    • Replies: 12
    • Views: 28,978
    08-03-2017, 01:46 PM Go to last post
  11. Suggestion: Ultima

    Ultima BLM gift, 500 Job Points MP Cost= 999 Deals massive single-target non-elemental damage. (ie: 1/3 of 6-person meteor) Requires: Elemental...

    Started by Jubehnka‎, 04-20-2015 11:35 AM
    • Replies: 2
    • Views: 16,266
    04-27-2015, 03:08 AM Go to last post
  12. Skillchain Adjustments [dev 1216]

    I'd like to see some more transparency on the changes they made to Skillchain potency. I frequently use skillchains and my damage is now wildly...

    Started by Tetsujin‎, 07-01-2014 08:24 AM
    june update, skillchain, [dev1216] 1 Deleted Post(s)
    • Replies: 1
    • Views: 16,283
    07-05-2014, 12:19 AM Go to last post
  13. Skill Chaining with Occult Acumen

    Hello, I have a request with occult acumen TP gain and attempting to skill chain doing so. For example, I have achieved enough STP and Occult...

    Started by Slib‎, 02-07-2019 02:35 AM
    • Replies: 7
    • Views: 7,837
    02-07-2019, 11:38 PM Go to last post
  14. Skill Chain damage

    With S.E. reeling in thf dmg, (which is being done due to the "skillchain dmg" thf can do, yet they will continue to allow sam to deal same dmg) will...

    Started by Celoria‎, 03-25-2015 05:16 PM
    • Replies: 0
    • Views: 15,436
    03-25-2015, 05:16 PM Go to last post
  15. Save TP Adjustments. Dsicuss?

    http://forum.square-enix.com/ffxi/threads/21158-dev1092-Save-TP-Adjustment Well, It looks like they're still implementing it in the most horrible...

    Started by Karbuncle‎, 02-22-2012 08:13 PM
    • Replies: 6
    • Views: 10,113
    02-25-2012, 02:02 AM Go to last post
  16. Resting and TP

    Mages have the option to rest and gain HP and MP at the expense of TP, yet this does little good for physical jobs. Would it be possible to let...

    Started by JeanPaul‎, 12-21-2015 01:40 PM
    /heal, mp, regain, resting, tp
    • Replies: 0
    • Views: 16,310
    12-21-2015, 01:40 PM Go to last post
  17. requiescat elements: Help ( it has WS elements)

    Question1: Can anyone Confirm the elements of requiescat? the WS is capable of creating Liquefaction (Quadrastrike), and darkness(for rudras). this...

    Started by hideka‎, 12-20-2011 01:21 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 19,658
    12-23-2011, 11:41 PM Go to last post
  18. Re: [dev1064] Job Adjustments: Weapon Skills

    The only thing I have to say about this to SE is thanks for !@#$ing up the hard work that so many player around the world put in to these weapons....

    Started by Rubicant82‎, 12-22-2011 03:48 AM
    3 Pages
    1 2 3
    [dev1064]
    • Replies: 25
    • Views: 17,436
    01-09-2012, 09:31 PM Go to last post
  19. Ranged WS

    I understand the whole balance objective of the game. But i am a 99 seasoned ranger and i don't Gain TP by hitting the mob with axes / daggers or...

    Started by Ashido‎, 03-05-2012 11:32 AM
    • Replies: 4
    • Views: 7,905
    03-06-2012, 11:49 PM Go to last post
  20. R.E.M.

    We were asked to go out and test our weapons at 119 before creating a fuss over their upgraded versions... So, this post will mostly be about...

    Started by Mikkel‎, 03-20-2014 01:37 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 31,101
    04-05-2014, 07:10 AM Go to last post

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