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Forum Top: Damage Dealing

  1. Sticky Thread Sticky: Welcome to Forum: Damage Dealing

    The purpose of this forum is for players to hold discussions about players who constantly damage enemies by using Weapon Skills and elemental magic,...

    Started by Gildrein‎, 12-02-2011 05:04 PM
    • Replies: 0
    • Views: 20,678
    12-02-2011, 05:04 PM Go to last post
  1. Ranged WS

    I understand the whole balance objective of the game. But i am a 99 seasoned ranger and i don't Gain TP by hitting the mob with axes / daggers or...

    Started by Ashido‎, 03-05-2012 11:32 AM
    • Replies: 4
    • Views: 7,883
    03-06-2012, 11:49 PM Go to last post
  2. Save TP Adjustments. Dsicuss?

    http://forum.square-enix.com/ffxi/threads/21158-dev1092-Save-TP-Adjustment Well, It looks like they're still implementing it in the most horrible...

    Started by Karbuncle‎, 02-22-2012 08:13 PM
    • Replies: 6
    • Views: 10,081
    02-25-2012, 02:02 AM Go to last post
  3. [DEV1049] New Weapon Skills: Potency Bonuses

    Here's a brainstorm I came up with concerning upgrading Weapon Skills, involving upgrading them beyond the 5-upgrade cap: Out of three choices you...

    Started by Quetzacoatl‎, 12-11-2011 02:45 PM
    dev1049, merits, weapon skills
    • Replies: 8
    • Views: 13,229
    02-23-2012, 05:47 PM Go to last post
  4. DRK and MP and Damage Dealing.

    Give Dark Knight quick casting Dark magic nukes analogous to holy. .5 Second casting time, 100, and 150 mp respectively. Darkness I Darkness...

    Started by Urteil‎, 12-05-2011 09:53 PM
    10 Pages
    1 2 3 ... 10
    • Replies: 95
    • Views: 47,586
    02-13-2012, 04:01 AM Go to last post
  5. The DD Balancing Game

    First of all, these new categories were a great idea. I'd like to open up discussion about what each DD job 'means' in terms of of strengths and...

    Started by Selzak‎, 12-03-2011 04:01 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 28,828
    01-15-2012, 12:07 PM Go to last post
  6. For the new merit weapon skills........

    Would it be better to go say the TP bonus weapons or say the trial weapons that boost the attribute of the weapon skill like VIT or STR? I understand...

    Started by Akutenshi‎, 12-24-2011 03:39 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 11,052
    01-13-2012, 05:57 PM Go to last post
  7. Re: [dev1064] Job Adjustments: Weapon Skills

    The only thing I have to say about this to SE is thanks for !@#$ing up the hard work that so many player around the world put in to these weapons....

    Started by Rubicant82‎, 12-22-2011 03:48 AM
    3 Pages
    1 2 3
    [dev1064]
    • Replies: 25
    • Views: 17,367
    01-09-2012, 09:31 PM Go to last post
  8. Gungnir's Aftermath

    It gives Aftermath: Shock Spikes. The Shock Spikes deal 14-18 damage, even on the level 95 version. The Shock Spikes almost never proc stun on...

    Started by Ophannus‎, 12-24-2011 01:59 PM
    • Replies: 4
    • Views: 9,298
    01-09-2012, 08:10 PM Go to last post
  9. requiescat elements: Help ( it has WS elements)

    Question1: Can anyone Confirm the elements of requiescat? the WS is capable of creating Liquefaction (Quadrastrike), and darkness(for rudras). this...

    Started by hideka‎, 12-20-2011 01:21 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 17,875
    12-23-2011, 11:41 PM Go to last post
  10. 290/300 series Weapon Skills and their properties

    As the final tier of weapon skills obtained via skill level, it's a shame they all have Tier I skillchain properties. Not a single 290/300...

    Started by Tetsujin‎, 12-20-2011 04:02 PM
    skillchain, weapon skills
    • Replies: 4
    • Views: 9,812
    12-21-2011, 08:28 AM Go to last post
  11. Ninja Chainmail

    Easy to get. Same dual wield reduction whether NQ or HQ. Use it.

    Started by DarkBass‎, 12-03-2011 11:03 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 12,464
    12-15-2011, 05:54 AM Go to last post
  12. Need a DD Knock back TP moves!!

    One of the best animations in this game are the ones with a knock back animation away from the monster.. why cant a DD job like DRK or DRG have such...

    Started by Raa‎, 12-04-2011 03:33 AM
    • Replies: 9
    • Views: 14,012
    12-09-2011, 06:17 AM Go to last post
  13. Dear People Talking about Damage in Abyssea

    I have recently brushed the mothballs off SAM now that I've gotten bored with blowing up the (alternate) universe with VSmite and decided I don't...

    Started by scaevola‎, 12-07-2011 06:39 AM
    • Replies: 7
    • Views: 10,702
    12-09-2011, 12:38 AM Go to last post
  14. Abyssea....

    Abyssea is not where you compare a job vs job. Some jobs have CLEAR advantages and others have clear disadvantages. Same goes for VW or "Perfect"...

    Started by Gokku‎, 12-03-2011 06:14 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 11,866
    12-06-2011, 04:40 AM Go to last post

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