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Forum Top: Test Server Feedback

  1. Sticky Thread Sticky: Welcome to the "Test Server Feedback" Forum!

    Welcome to the “Test Server Feedback” forum! The purpose of this forum is to provide a centralized location for all users (not just Test Server...

    Started by Camate‎, 10-08-2011 06:14 AM
    • Replies: 0
    • Views: 21,582
    10-08-2011, 06:14 AM Go to last post
  1. Error Code: FFXI-3305 on test server :(

    Looked this up for any related events before and it seems this might be a server issue? I unable to access the test server atm and I get this...

    Started by Metalgod‎, 12-01-2011 01:30 PM
    • Replies: 2
    • Views: 3,433
    12-01-2011, 02:08 PM Go to last post
  2. More "."s and more rage....

    So, there are no english descriptions for the new WSs so only JPs can use them. Thanks for yet another FU.

    Started by Insaniac‎, 11-30-2011 07:22 PM
    4 Pages
    1 2 3 ... 4
    6 Deleted Post(s)
    • Replies: 31
    • Views: 15,128
    12-01-2011, 04:59 AM Go to last post
  3. Al'Taieu mobs

    First time posting but had a thought. I know not many ppl pty or do events in Al'Taieu(I could be mistaken) but aren't there any mob adjustments in...

    Started by Osmond‎, 12-01-2011 03:09 AM
    • Replies: 0
    • Views: 2,505
    12-01-2011, 03:09 AM Go to last post
  4. [dev1058] new Two Hour Abilites

    my general idea is that some jobs have surivability 2hrs while some have offensive 2hrs, why not flip flop them for some jobs? like give thf an...

    Started by hideka‎, 11-22-2011 01:51 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 8,430
    11-30-2011, 10:58 PM Go to last post
  5. [dev1059] Log Window Expansion

    Thank you! This feature is awesome and works really well. I really like how if you set the chat log window width to minimum, and number of lines...

    Started by Mog‎, 11-26-2011 01:07 AM
    • Replies: 9
    • Views: 5,078
    11-30-2011, 08:14 PM Go to last post
  6. [dev1042] Paladin spells

    It would be nice for Paladins to get 'Shell V' somewhere on the way to 99. It's not really game braking or anything its nice to be able to do your...

    Started by Zumi‎, 11-18-2011 06:48 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 20,290
    11-30-2011, 04:47 AM Go to last post
  7. Limit Break

    sorry to post this, but for some reason, i cannot get the new limit break to increase the cap to lvl 99 to activate. i have 2 level 95s and on both i...

    Started by Turningeye‎, 11-26-2011 09:23 AM
    limit break
    • Replies: 3
    • Views: 3,536
    11-28-2011, 03:04 PM Go to last post
  8. Gravity II

    The recast time on Gravity II is ridiculous, there is no other spell in the game that has a higher tier spell with a lower timer. Please make it...

    Started by Urteil‎, 11-17-2011 09:38 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 14,712
    11-28-2011, 06:07 AM Go to last post
  9. [dev1049] New Weapon skills

    we used to get a new weapon skill every 20-25 points of skill in this game I.E every 5 levels post 50 for an A+ user. but after our 290-300...

    Started by hideka‎, 11-22-2011 12:35 AM
    [dev1049]
    • Replies: 5
    • Views: 5,133
    11-24-2011, 10:15 PM Go to last post
  10. Guard / Parry Skill ups?

    When can we expect the increased skill up rates for these?

    Started by Dfoley‎, 10-08-2011 07:04 PM
    • Replies: 1
    • Views: 2,982
    11-22-2011, 05:49 AM Go to last post
  11. Relic observation....

    Anyone else notice that +att stats work in offhand on test server? Could this be a fluke or did SE finally decide that having +att/acc stats in...

    Started by Kitkat‎, 11-20-2011 05:18 AM
    • Replies: 6
    • Views: 5,147
    11-21-2011, 04:35 PM Go to last post
  12. New BST pets

    So last update Gooey Gerald got an added effect (slow) added to his normal attacks, could this be expanded to the new line of jugpets? It'd help...

    Started by Sparthos‎, 11-20-2011 01:54 AM
    • Replies: 2
    • Views: 3,008
    11-20-2011, 04:12 PM Go to last post
  13. Pyric Bulwark

    I was hoping to figure out how this is different/better from existing spells. I realize that officially this stuff isn't supposed to be ready til...

    Started by Alhanelem‎, 11-19-2011 10:52 AM
    • Replies: 1
    • Views: 2,999
    11-20-2011, 09:38 AM Go to last post
  14. Test server rejection

    I tried to apply for the test server when the announcement came up, but I keep getting the error "You do not have any characters which meet the...

    Started by MishaRamuh‎, 10-29-2011 10:27 PM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 13
    • Views: 6,953
    11-19-2011, 09:20 AM Go to last post
  15. [dev1029] SCH Feedback

    Here's my feedback concerning Scholar additions: Light Arts / Regen This is a very welcomed change. I have always valued the Regen line of spells...

    Started by Fredjan‎, 10-11-2011 05:58 AM
    9 Pages
    1 2 3 ... 9
    1 Deleted Post(s)
    • Replies: 86
    • Views: 37,414
    11-19-2011, 08:34 AM Go to last post
  16. Pyrric Bulwark is not working

    or at least it have a serious accuracy issue but every blu i talked about it said they couldnt cast it im trying for more than one hour to cast the...

    Started by Smokenttp‎, 11-19-2011 05:59 AM
    • Replies: 0
    • Views: 2,031
    11-19-2011, 05:59 AM Go to last post
  17. [dev1042] Heavenward Howl and Pavor Nocturnus

    These bloodpacts are currently unusable. Their names under the Blood Pact: Ward list are simply ".". Attempting to use them results in a command...

    Started by Rakshaka‎, 11-18-2011 09:47 PM
    • Replies: 0
    • Views: 1,973
    11-18-2011, 09:47 PM Go to last post
  18. [dev1039] where is the Voidwatch GM NPC located?

    topic title- can't find it and the dev post did not give a location.

    Started by Alhanelem‎, 11-16-2011 03:02 PM
    dev1039
    • Replies: 4
    • Views: 4,524
    11-18-2011, 03:21 AM Go to last post
  19. [dev1040] Merit Point Adjustments

    HP/MP: Increased from 12 to 15 Honestly this feels a bit low. Our characters have not gained much HP or MP from level 75 to level 95 as they are...

    Started by Zumi‎, 11-12-2011 06:10 AM
    • Replies: 6
    • Views: 4,356
    11-17-2011, 08:47 AM Go to last post
  20. [dev1029] Warrior

    Job Adjustments Warrior The maximum weapon skill power bonus granted by the ability Restraint will be reduced. Restraint...

    Started by Krashport‎, 10-08-2011 03:55 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 73
    • Views: 39,370
    11-12-2011, 04:57 AM Go to last post

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