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Forum Top: Test Server Feedback

  1. Sticky Thread Sticky: Welcome to the "Test Server Feedback" Forum!

    Welcome to the “Test Server Feedback” forum! The purpose of this forum is to provide a centralized location for all users (not just Test Server...

    Started by Camate‎, 10-08-2011 06:14 AM
    • Replies: 0
    • Views: 4,679
    10-08-2011, 06:14 AM Go to last post
  1. New Phase?

    when will there be a new Phase for the test server and will it be updated BEFORE the public server? Cause i do miss jumping on test server when I'm...

    Started by solodragon1984‎, 09-10-2014 07:45 AM
    • Replies: 1
    • Views: 147
    09-19-2014, 02:56 PM Go to last post
  2. help!

    I recently tried to access the test server after an update (never had a problem before) and now on the blue screen after I click play test...

    Started by Scarr‎, 04-23-2014 05:51 AM
    erorr
    • Replies: 1
    • Views: 428
    04-27-2014, 01:30 AM Go to last post
  3. Test Server Use(s) Suggestion

    I just read the recent survey results post (which was very insightful), and saw the comment about the test server. I think since it has so few people...

    Started by Vivivivi‎, 04-09-2014 02:32 AM
    • Replies: 0
    • Views: 255
    04-09-2014, 02:32 AM Go to last post
  4. Updated Test Server?

    When is there going be an update for test server for the new stuff? Cause for the past few updates was straight to Public Server and haven't even...

    Started by solodragon1984‎, 01-29-2014 05:46 AM
    • Replies: 5
    • Views: 644
    03-21-2014, 09:57 AM Go to last post
  5. [dev1179] Various Restrictions Will Be Eased in the Coming Version Update

    As part of this update, please remove the salvage restriction in Zhayolm Remnants that requires you to fully unlock 3 people in order to spawn the...

    Started by Rakshaka‎, 02-07-2014 11:16 PM
    dev1179
    • Replies: 6
    • Views: 691
    02-15-2014, 11:05 PM Go to last post
  6. Unable to move UI around on test server

    As mentioned, despite many attempts, I have never been able to successfully move any of the UI windows around during testing on the test server.

    Started by Wesper‎, 01-14-2014 01:06 PM
    • Replies: 4
    • Views: 531
    01-16-2014, 07:52 AM Go to last post
  7. dev1156 New UI feedback

    I'm wondering if the following things are intentional: -Macro bar is always present and unmovable -Any typed commands what would open a window...

    Started by Catmato‎, 08-29-2013 12:38 PM
    • Replies: 6
    • Views: 865
    01-04-2014, 03:11 PM Go to last post
  8. Test Server Application Question

    Hi! I've been away from the game for just a few months, and it is wonderful to be back. :) When I cancelled my account, I made the mistake of...

    Started by MakkotoParinne‎, 11-10-2013 12:27 PM
    application, oops, test server
    • Replies: 3
    • Views: 458
    11-11-2013, 06:16 AM Go to last post
  9. Gnole Feedback

    Tested Alpha Mode on Gnole. Alpha mode (name will be changed supposedly) is a TP move that costs 30 TP. Using it will switch between four-leg and...

    Started by Kysaiana‎, 09-21-2013 10:11 AM
    • Replies: 2
    • Views: 527
    09-29-2013, 10:00 PM Go to last post
  10. Monstro.

    when you update the client and resend char. i have to ask is there an NPC to get ALL MON. for it? So we can play as Behemoth or Cerberus or any of...

    Started by solodragon1984‎, 08-26-2013 01:37 PM
    • Replies: 0
    • Views: 485
    08-26-2013, 01:37 PM Go to last post
  11. [dev1156] General Feedback

    I had the chance to checkout the new user interface today, and here are my general thoughts on it overall. TREMENDOUS START! Instantly, the game...

    Started by Vivivivi‎, 08-24-2013 10:43 PM
    dev1156
    • Replies: 0
    • Views: 405
    08-24-2013, 10:43 PM Go to last post
  12. [dev1156] 2 main issues w/ it

    I spent some time playing on the new user interface and I had some good and some bad and it may still need some improvements before releasing it. ...

    Started by Osmond‎, 08-23-2013 09:04 PM
    • Replies: 0
    • Views: 526
    08-23-2013, 09:04 PM Go to last post
  13. List of thoughts on new UI

    The following are some thoughts that I had while looking at the new UI, in no particular order. This does not include the obvious things such as...

    Started by Potyhoty‎, 08-23-2013 12:28 PM
    • Replies: 0
    • Views: 493
    08-23-2013, 12:28 PM Go to last post
  14. [dev1156] Take the opportunity

    While I haven't delved into the new UI extensively yet, I'd like to suggest that the developers take this opportunity to give us windows showing all...

    Started by Oalka‎, 08-23-2013 01:28 AM
    • Replies: 0
    • Views: 528
    08-23-2013, 01:28 AM Go to last post
  15. Final Fantasy XI Test server can't initialize Direct3D

    After I update test server today, I found that it's can't start up FFXI (Test server), while normal FFXI still work fine. after click play test...

    Started by Sharnak‎, 07-20-2013 12:58 AM
    direct3d, test server crash
    • Replies: 1
    • Views: 379
    07-29-2013, 08:55 AM Go to last post
  16. [dev1141] Japanese Text on EU client.

    Hey just a heads up again, (through the means of using this dev. Tag system) The acquisition of monstrosity is very simple and straight forwards,...

    Started by Yokoh‎, 07-24-2013 06:25 PM
    eu client, japanese text, monstrosity, [dev1141]
    • Replies: 0
    • Views: 394
    07-24-2013, 06:25 PM Go to last post
  17. [dev1141] Monstrosity / Play as a Monster System Feedback

    So far I'm having a lot of fun with this system even though there's "nothing to do" with it yet. I get the impression there was a lot of work to get...

    Started by Yurai‎, 06-01-2013 01:41 AM
    • Replies: 5
    • Views: 788
    07-22-2013, 03:47 PM Go to last post
  18. Delve Weapons/Armor on Test server?

    How do u get Delve Weapons/Armor on the Test server? Is it the same way with RME?

    Started by Detoxy‎, 07-22-2013 04:16 AM
    • Replies: 0
    • Views: 459
    07-22-2013, 04:16 AM Go to last post
  19. Monstrosity Feedback

    So far its decent aside from the fact I can't read JP. Some of the choices though are coming off as largely underpowered. Beetle, Mandy, and...

    Started by Ackeron‎, 07-20-2013 11:35 PM
    monstrosity
    • Replies: 1
    • Views: 408
    07-21-2013, 06:13 PM Go to last post
  20. [dev1146] Window Visual Effects

    The performance of the new in-game menu windows are so nice. Thank you for this change and looking forward to this on the production servers. Is...

    Started by Elaric‎, 06-06-2013 12:32 PM
    [dev1146]
    • Replies: 1
    • Views: 518
    06-23-2013, 01:10 AM Go to last post

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