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Forum Top: Implemented

  1. Details on the Upcoming Version Update

    Good day, everyone! This is Yoji Fujito, Assistant Director for FINAL FANTASY XI. I’ve received a notice regarding the June version update from...

    Started by Yoji_Fujito‎, 06-13-2014 06:27 PM
    • Replies: 0
    • Views: 26,111
    06-13-2014, 06:27 PM Go to last post
  2. Announcing the August Version Update

    Hello, everyone! Matsui is away today, so I’m here to give you a rundown of the August version update. I’ve got the information he’d like us to...

    Started by Yoji_Fujito‎, 07-28-2017 05:30 PM
    • Replies: 0
    • Views: 14,495
    07-28-2017, 05:30 PM Go to last post
  3. [dev1037] Symbols in Macro Names

    An update will be implemented allowing players to use certain symbols (+-*=/!?<>, etc.) in macro names. *It is currently not possible to use the...

    Started by Triairy‎, 11-04-2011 06:35 PM
    • Replies: 0
    • Views: 18,068
    11-04-2011, 06:35 PM Go to last post
  4. [dev1038] New Walk of Echoes Battlefields

    *Specific system details, names, and so forth are still in development, and therefore subject to change. *This content is scheduled to undergo...

    Started by Triairy‎, 11-04-2011 06:40 PM
    • Replies: 0
    • Views: 18,248
    11-04-2011, 06:40 PM Go to last post
  5. [dev1290] Explore Reisenjima and Experience the Final Chapter of Rhapsodies of Vana'd

    The final chapter of Rhapsodies of Vana'diel will be added. The fate of millions hangs in the balance as Vana'diel and her heroes confront the...

    Started by Salalaruru‎, 10-19-2015 04:55 PM
    • Replies: 0
    • Views: 16,802
    10-19-2015, 04:55 PM Go to last post
  6. [dev1124] Synthesis Recipes

    Synthesis recipes will be added that utilize the following key items: <table width="480" border="0" cellpadding="4" cellspacing="1"...

    Started by Oriole‎, 06-12-2012 09:47 PM
    • Replies: 0
    • Views: 17,643
    06-12-2012, 09:47 PM Go to last post
  7. [dev1125] Voidwatch Adjustments

    It will be possible to skip the cutscene that occurs when zoning from Walk of Echoes to Provenance. The acquisition of other rewards will no...

    Started by Oriole‎, 07-05-2012 09:15 PM
    • Replies: 0
    • Views: 17,659
    07-05-2012, 09:15 PM Go to last post
  8. [dev1126] Fishing Adjustments

    An upper limit on the frame rate for fishing animations has been implemented so as to decrease the gap experienced between different platforms. ...

    Started by Oriole‎, 07-05-2012 09:15 PM
    • Replies: 0
    • Views: 20,286
    07-05-2012, 09:15 PM Go to last post
  9. [dev1123] Moogle Porter Service Expansion

    The items below will be storable via the Moogle Porter service. Moogle Storage Slip 02 Enif Zucchetto / Enif Corazza / Enif Manopolas / Enif...

    Started by Oriole‎, 06-05-2012 08:08 PM
    • Replies: 0
    • Views: 19,806
    06-05-2012, 08:08 PM Go to last post
  10. [dev1134] Spell Icon Modifications

    Spell icons have been modified in preparation for the UI revamp. ----- If you wish to discuss or submit feedback on this topic, please use the ...

    Started by Oriole‎, 07-06-2012 09:04 PM
    • Replies: 0
    • Views: 13,610
    07-06-2012, 09:04 PM Go to last post
  11. [dev1014] New Battlefields

    New Battlefields The NPC Shami in Port Jeuno will accept Kindred’s Crests and High Kindred’s Crests. New Burning Circle Notorious...

    Started by Mocchi‎, 05-02-2011 03:25 PM
    • Replies: 0
    • Views: 57,568
    05-02-2011, 03:25 PM Go to last post
  12. May 2011 - Additional Version Updates

    Event-related The following additions / adjustments will be made to Voidwatch. A new item that will act as...

    Started by Mocchi‎, 05-11-2011 09:27 PM
    • Replies: 0
    • Views: 57,903
    05-11-2011, 09:27 PM Go to last post
  13. [dev1291] Mog Garden Updates

    Rank 7 Monster rearing will be made available. New rearable creatures will be added. New Chacharoon cheers will be added. ------

    Started by Melchly‎, 10-20-2015 05:05 PM
    • Replies: 0
    • Views: 7,889
    10-20-2015, 05:05 PM Go to last post
  14. [dev1292] Unity Concord and Records of Eminence Updates

    New notorious monsters will enter the ring as Unity Wanted objectives. New Records of Eminence objectives will also be added. ------...

    Started by Melchly‎, 10-21-2015 06:02 PM
    • Replies: 0
    • Views: 10,451
    10-21-2015, 06:02 PM Go to last post
  15. [dev1293] Geas Fete Updates

    Notorious monsters will be added to Reisenjima. The minimum number of participants will be lowered from three to one. ----- If you...

    Started by Melchly‎, 10-22-2015 05:01 PM
    • Replies: 0
    • Views: 9,598
    10-22-2015, 05:01 PM Go to last post
  16. [dev1278] New Abjurations and Hexed Equipment

    New hexed equipment and abjurations will be added. It will now become possible to enhance existing hexed equipment using new materials. Hexes...

    Started by Grazsash‎, 07-22-2015 05:47 PM
    • Replies: 0
    • Views: 12,142
    07-22-2015, 05:47 PM Go to last post
  17. [dev1185] A New Avatar, Cait Sith, Will Be Added

    A new avatar, Cait Sith, will be made available to summoners. New blood pacts will be made available to summoners. Blood Pact: Rage <table...

    Started by Gildrein‎, 03-04-2014 12:03 PM
    • Replies: 0
    • Views: 19,131
    03-04-2014, 12:03 PM Go to last post
  18. [dev1189] New Alter Egos and Alter Ego Adjustments

    New alter egos will be introduced. <table width="800" border="0"><tr><td width="10.0%" style="border-style:none;"></td><td width="15.0%"...

    Started by Gildrein‎, 03-10-2014 05:00 PM
    • Replies: 0
    • Views: 24,821
    03-10-2014, 05:00 PM Go to last post
  19. [dev1190] Reforging Relic Chest and Leg Armor

    Relic chest and leg armor will be able to be reforged to item level 119. Ninja Summoner

    Started by Gildrein‎, 03-13-2014 05:00 PM
    • Replies: 0
    • Views: 13,506
    03-13-2014, 05:00 PM Go to last post
  20. [dev1197] Job Point Additions and Adjustments

    New job point categories will be introduced in the next version update, along with the ability to receive a bonus to capacity points when felling...

    Started by Gildrein‎, 04-21-2014 05:00 PM
    • Replies: 0
    • Views: 16,127
    04-21-2014, 05:00 PM Go to last post

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