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Forum Top: Implemented

  1. [dev1135] New Special Job Abilities

    New special job abilities will be introduced. * These special abilities will not share the same recast time as previous ones. <table width="590"...

    Started by Gildrein‎, 08-03-2012 07:12 PM
    dev1135
    • Replies: 0
    • Views: 151,074
    08-03-2012, 07:12 PM Go to last post
  2. [dev1010] Job Adjustments

    The forthcoming version update is scheduled to feature the following job adjustments: Dark Knight The effect duration of the job...

    Started by Gildrein‎, 04-22-2011 07:05 PM
    • Replies: 0
    • Views: 76,785
    04-22-2011, 07:05 PM Go to last post
  3. [dev1000] Dynamis Reborn!

    Dynamis Reborn! Various aspects of Dynamis will be overhauled in the next major version update and beyond. Applicable Areas: Dynamis - San...

    Started by Gildrein‎, 03-08-2011 11:25 AM
    dev1000, dynamis update
    • Replies: 0
    • Views: 71,617
    03-08-2011, 11:25 AM Go to last post
  4. [dev1017] Job Adjustments and Refinements

    The next version update is scheduled to feature the following job adjustments: White Mage The effect duration of the job...

    Started by Gildrein‎, 06-03-2011 05:00 PM
    • Replies: 0
    • Views: 68,753
    06-03-2011, 05:00 PM Go to last post
  5. [dev1021] Level Cap Increase

    The forthcoming version update is scheduled to include the next stage of the continuing level cap increase for both player characters and adventuring...

    Started by Gildrein‎, 08-09-2011 05:00 PM
    blm tactics manual?, dev1021, when is the update?, [dev1021]
    • Replies: 0
    • Views: 66,434
    08-09-2011, 05:00 PM Go to last post
  6. [dev1024] Job Adjustments

    The forthcoming version update will feature the following job-related adjustments and refinements: New Job Abilities White Mage ...

    Started by Gildrein‎, 08-19-2011 08:22 PM
    • Replies: 0
    • Views: 62,132
    08-19-2011, 08:22 PM Go to last post
  7. [dev1003] Abyssea Adjustments

    Abyssea Adjustments The upcoming major version update will see the following adjustments made to Abyssea: ...

    Started by Gildrein‎, 03-08-2011 11:32 AM
    dev1003, job stagger
    • Replies: 0
    • Views: 60,424
    03-08-2011, 11:32 AM Go to last post
  8. [dev1065] Relic, Mythic, and Empyrean Weapon Upgrades

    With the forthcoming version update, players will be able to upgrade equipment to level 99 in two stages: Stage 1 Possible upgrades will...

    Started by Gildrein‎, 01-13-2012 08:17 PM
    • Replies: 3
    • Views: 59,413
    01-13-2012, 08:20 PM Go to last post
  9. May 2011 - Additional Version Updates

    Event-related The following additions / adjustments will be made to Voidwatch. A new item that will act as...

    Started by Mocchi‎, 05-11-2011 09:27 PM
    • Replies: 0
    • Views: 57,946
    05-11-2011, 09:27 PM Go to last post
  10. [dev1014] New Battlefields

    New Battlefields The NPC Shami in Port Jeuno will accept Kindred’s Crests and High Kindred’s Crests. New Burning Circle Notorious...

    Started by Mocchi‎, 05-02-2011 03:25 PM
    • Replies: 0
    • Views: 57,624
    05-02-2011, 03:25 PM Go to last post
  11. [dev1237] Unity Concord

    A New System, Unity Concord, Will Be Added What is Unity Concord? Unity Concord is a new system devised and promulgated by the Adventurers’...

    Started by Forturyino‎, 10-27-2014 05:08 PM
    • Replies: 0
    • Views: 57,030
    10-27-2014, 05:08 PM Go to last post
  12. [dev1002] Delivery System Adjustments

    Delivery System Adjustments It will be possible to send EX items to characters belonging to the same PlayOnline account. Generally...

    Started by Gildrein‎, 03-08-2011 11:30 AM
    dev1002
    • Replies: 0
    • Views: 55,493
    03-08-2011, 11:30 AM Go to last post
  13. [dev1137] Salvage Battlefield Expansion

    * The following content is in development. Specific details may differ from the release version. This battlefield expansion is aimed at seasoned...

    Started by Gildrein‎, 09-14-2012 06:31 PM
    dev1137
    • Replies: 0
    • Views: 55,262
    09-14-2012, 06:31 PM Go to last post
  14. [dev1009] New Trigger Conditions for Notorious Monsters

    New Trigger Conditions for Notorious Monsters Trigger conditions for following notorious monsters will be adjusted to...

    Started by Foxclon‎, 04-20-2011 03:00 PM
    dev1009
    • Replies: 0
    • Views: 51,691
    04-20-2011, 03:00 PM Go to last post
  15. [dev1223] Macro Editing Menu Addition: Equipment Sets

    A new option to specify sets of equipment that may then be equipped via a single command is scheduled to be introduced with the August version...

    Started by Forturyino‎, 07-25-2014 05:07 PM
    • Replies: 0
    • Views: 48,095
    07-25-2014, 05:07 PM Go to last post
  16. [dev1139] Job Ability Adjustments: Perfect Defense / Tabula Rasa

    The job abilities below have been adjusted in the following ways: Summoner Alexander's Perfect Defense Effect duration will be reduced...

    Started by Gildrein‎, 10-26-2012 07:19 PM
    dev1139, do not want, don't change embrava, listen to your playerbase, more dumb changes, nerfbat, nerfed, ragequitnerf
    • Replies: 0
    • Views: 47,908
    10-26-2012, 07:19 PM Go to last post
  17. [dev1018] Assorted Refinements

    The following additions and adjustments will be implemented in the next version update: A new exchange NPC for crests and seals will be...

    Started by Gildrein‎, 06-08-2011 08:00 PM
    dev1018
    • Replies: 0
    • Views: 47,120
    06-08-2011, 08:00 PM Go to last post
  18. [dev1053] Meeble Burrows

    *The following content is in development. Specific details may differ from the release version. Meeble Burrows is all-new dungeon content in which...

    Started by Gildrein‎, 11-21-2011 12:50 PM
    dev1053
    • Replies: 0
    • Views: 47,005
    11-21-2011, 12:50 PM Go to last post
  19. [dev1028] Ex Item Delivery Revisions

    The forthcoming version update will feature revisions to the Ex items that can be delivered within the same PlayOnline account. Please refer to the...

    Started by Gildrein‎, 09-09-2011 05:19 PM
    dev1028
    • Replies: 0
    • Views: 45,760
    09-09-2011, 05:19 PM Go to last post
  20. [dev1005] More Formidable Fellows!

    More Formidable Fellows! The level cap for adventuring fellows will be increased from 70 to 85. Increasing your fellow’s level cap...

    Started by Gildrein‎, 04-01-2011 07:07 PM
    [dev1005]npcfellow
    • Replies: 0
    • Views: 45,593
    04-01-2011, 07:07 PM Go to last post

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