Page 11 of 19 FirstFirst ... 9 10 11 12 13 ... LastLast
Threads 201 to 220 of 368

Forum Top: Implemented

  1. [dev1167] New High-Tier Mission Battlefields

    Battlefield Name and Leaders Return to Delkfutt’s Tower Clash with the vengeful Kam’lanaut! <table width="480" border="1"><tr><td width="35%"...

    Started by Gildrein‎, 01-14-2014 06:12 PM
    • Replies: 0
    • Views: 14,403
    01-14-2014, 06:12 PM Go to last post
  2. December 2013 Version Update

    Matsui here. I’d like to inform you all about the content for the December version update. The concept of this version update is to make it...

    Started by Akihiko_Matsui‎, 11-28-2013 01:39 AM
    • Replies: 0
    • Views: 31,043
    11-28-2013, 01:39 AM Go to last post
  3. Nov. 2013 Version Update Information

    Hello, Below is a message from Producer Akihiko Matsui regarding the November version update. --- Matsui here. I’d like to inform you all...

    Started by Camate‎, 10-26-2013 03:50 AM
    • Replies: 0
    • Views: 11,100
    10-26-2013, 03:50 AM Go to last post
  4. [dev1166] Monstrosity Adjustments

    The following adjustments will be made to Monstrosity. The areas below will be available to roam after possessing a monster in the Feretory....

    Started by Gildrein‎, 09-20-2013 03:23 PM
    dev1166
    • Replies: 0
    • Views: 10,008
    09-20-2013, 03:23 PM Go to last post
  5. [dev1165] Title Screen Additions

    An additional Config menu will be accessible from the title screen, from which players may adjust the volume of sound effects and the title screen...

    Started by Gildrein‎, 09-20-2013 03:20 PM
    • Replies: 0
    • Views: 10,134
    09-20-2013, 03:20 PM Go to last post
  6. [dev1164] Config Additions

    The "Window Effect" category will be added to the "Window" section of the Config menu. This new category will allow players to toggle the visual...

    Started by Gildrein‎, 09-20-2013 03:10 PM
    dev1164
    • Replies: 0
    • Views: 11,095
    09-20-2013, 03:10 PM Go to last post
  7. [dev1163] Vendor and Auction House Item Display

    Names of the following items sold by vendors and at auction houses will display as green if previously acquired. Spirit Pacts / Dice for Corsairs /...

    Started by Gildrein‎, 09-20-2013 03:08 PM
    dev1163
    • Replies: 0
    • Views: 8,792
    09-20-2013, 03:08 PM Go to last post
  8. [dev1162] Item Delivery

    Two new options—Send and Receive—will be added to the Delivery Box section of the Mog House menu. Selecting Send will allow players to deliver items...

    Started by Gildrein‎, 09-20-2013 01:31 PM
    dev1162
    • Replies: 0
    • Views: 8,221
    09-20-2013, 01:31 PM Go to last post
  9. [dev1161] New Storage System: Mog Case

    The "Mog Case" option will be added to the View House section of the main menu. This new storage system is accessible at any time and can hold up to...

    Started by Gildrein‎, 09-20-2013 01:23 PM
    dev1161
    • Replies: 0
    • Views: 16,611
    09-20-2013, 01:23 PM Go to last post
  10. [dev1160] Item Help Text Display Expansion

    Certain items will have additional space in which to display help text so that attributes will not have to be so heavily abbreviated. Should an...

    Started by Gildrein‎, 09-20-2013 01:20 PM
    • Replies: 0
    • Views: 8,111
    09-20-2013, 01:20 PM Go to last post
  11. Upcoming Version Update Announcement (Oct./Nov. 2013)

    Hello, Below is a message from Akihiko Matsui in regards to the upcoming version update.

    Started by Camate‎, 09-14-2013 03:45 AM
    • Replies: 0
    • Views: 8,740
    09-14-2013, 03:45 AM Go to last post
  12. [dev1159] New Skirmish Content

    The following adjustments will be made to Skirmish. New skirmishes are available in Yorcia Weald. Lola in Eastern Adoulin will exchange...

    Started by Gildrein‎, 08-16-2013 09:50 PM
    • Replies: 0
    • Views: 12,231
    08-16-2013, 09:50 PM Go to last post
  13. [dev1158] Coalition Assignment Adjustments

    The following adjustments will be made to coalition assignments Additional rewards will be provided for successful completion of “Support:”...

    Started by Gildrein‎, 08-16-2013 09:42 PM
    dev1158
    • Replies: 0
    • Views: 8,519
    08-16-2013, 09:42 PM Go to last post
  14. [dev1157] Item Adjustments

    The following items will no longer be considered rare. Ninza / Leisilonu / Iztaasu / Crobaci / Faizzeer / Iclamar / Iizamal / Qatsunoci / Kannakiri...

    Started by Gildrein‎, 08-16-2013 09:40 PM
    dev1157
    • Replies: 0
    • Views: 11,551
    08-16-2013, 09:40 PM Go to last post
  15. August Version Update Announcement

    As announced on topics this morning, the August version update is set to take place on Tuesday, August 6th, and Producer Akihiko Matsui has written...

    Started by Camate‎, 07-27-2013 05:16 AM
    • Replies: 0
    • Views: 7,455
    07-27-2013, 05:16 AM Go to last post
  16. [dev1141] Monstrosity

    Monstrosity quests have been added. Quests can be undertaken by speaking to the NPC "Suspicious Hume" located in Pashhow Marshlands (E-12). ...

    Started by Gildrein‎, 05-31-2013 06:03 PM
    • Replies: 1
    • Views: 37,316
    07-19-2013, 07:37 PM Go to last post
  17. [dev1155] Geomancy Special Effects Adjustments (Geocolure Spells)

    The visual effects of Geocolure spells will be adjusted to be less visible. Pre-adjustment Post-adjustment

    Started by Gildrein‎, 07-19-2013 07:18 PM
    • Replies: 0
    • Views: 7,740
    07-19-2013, 07:18 PM Go to last post
  18. [dev1154] Colonization Reive and Lair Reive Adjustments

    The HP of the obstacles for both lair reives and colonization reives in the following areas have been reduced: Yahse Hunting Grounds / Ceizak...

    Started by Gildrein‎, 07-19-2013 07:13 PM
    dev1154
    • Replies: 0
    • Views: 10,023
    07-19-2013, 07:13 PM Go to last post
  19. [dev1153] Item Level Adjustments

    The stats on equipment with item levels displayed will be adjusted.   If both item level and "combat skill+" are present on the item you equip as a...

    Started by Gildrein‎, 07-19-2013 07:08 PM
    dev1153
    • Replies: 0
    • Views: 16,644
    07-19-2013, 07:08 PM Go to last post
  20. Upcoming Version Update Announcement

    Hello, Below is a message from Producer Akihiko Matsui where he has written up a full outline of the content that will be implemented during the...

    Started by Camate‎, 06-26-2013 04:36 AM
    • Replies: 0
    • Views: 8,655
    06-26-2013, 04:36 AM Go to last post

Page 11 of 19 FirstFirst ... 9 10 11 12 13 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread