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Forum Top: Implemented

  1. [dev1228] Quality of Life Adjustments

    A new feature for players to search for quests and NPCs offering tutorial objectives will be added to the following NPCs. One NPC who will have...

    Started by Forturyino‎, 08-07-2014 05:04 PM
    • Replies: 0
    • Views: 14,029
    08-07-2014, 05:04 PM Go to last post
  2. Details on the Upcoming Version Update!

    Matsui here. I'd like to give you all a preview of the content slated for the August version update. The Seekers of Adoulin missions are at...

    Started by Akihiko_Matsui‎, 08-05-2014 05:11 PM
    • Replies: 0
    • Views: 9,862
    08-05-2014, 05:11 PM Go to last post
  3. [dev1227] Additional Job Point Categories

    The following categories may now be enhanced by expending job points. <table width="650" border="0"> <tr> <td width="10%"...

    Started by Forturyino‎, 08-01-2014 05:01 PM
    • Replies: 0
    • Views: 14,721
    08-01-2014, 05:01 PM Go to last post
  4. [dev1226] Probe Further into the Depths of the Labyrinth in Ra’Kaznar Inner Court

    Progress deeper in the labyrinth’s recesses with Ra’Kaznar Inner Court. ----- If you wish to discuss or submit feedback on this topic,...

    Started by Gildrein‎, 07-30-2014 05:00 PM
    • Replies: 0
    • Views: 7,173
    07-30-2014, 05:00 PM Go to last post
  5. [dev1225] Job Adjustments

    The maximum value of the equipment attribute “Enmity+” will be increased. (fixed August 4, 2014) The following jobs will undergo adjustments. ...

    Started by Gildrein‎, 07-29-2014 05:00 PM
    • Replies: 0
    • Views: 13,020
    07-29-2014, 05:00 PM Go to last post
  6. [dev1224] Alter Ego Adjustments

    The following alter egos that are available via quests will be added. Rainemard Young Excenmille Klara Romaa Mihgo You can check how to...

    Started by Forturyino‎, 07-28-2014 05:03 PM
    • Replies: 0
    • Views: 12,536
    07-28-2014, 05:03 PM Go to last post
  7. [dev1223] Macro Editing Menu Addition: Equipment Sets

    A new option to specify sets of equipment that may then be equipped via a single command is scheduled to be introduced with the August version...

    Started by Forturyino‎, 07-25-2014 05:07 PM
    • Replies: 0
    • Views: 12,478
    07-25-2014, 05:07 PM Go to last post
  8. [dev1222] Alluvion Skirmishes

    About Alluvion Skirmishes Alluvion skirmishes are a new type of battle content in which the fiends, bosses, and topographical features change from...

    Started by Forturyino‎, 07-23-2014 05:07 PM
    • Replies: 0
    • Views: 10,673
    07-23-2014, 05:07 PM Go to last post
  9. [dev1221] Quality of Life Adjustments

    Certain conditions for progressing with missions and quests have been revised. Players will no longer have to wait for Japanese midnight, or, when...

    Started by Forturyino‎, 07-04-2014 04:57 PM
    • Replies: 0
    • Views: 14,711
    07-04-2014, 04:57 PM Go to last post
  10. [dev1220] Synthesis History Feature

    A history function has been added to the Synthesis section of the main menu. Selecting the History option will display information concerning...

    Started by Gildrein‎, 06-30-2014 05:00 PM
    • Replies: 0
    • Views: 5,672
    06-30-2014, 05:00 PM Go to last post
  11. [dev1219] Monster Rearing

    Monster Rearing is a new feature of Mog Gardens in which players can raise their own creatures from babe to brute. Revel in the joys of feeding time;...

    Started by Gildrein‎, 06-27-2014 05:00 PM
    • Replies: 0
    • Views: 10,339
    06-27-2014, 05:00 PM Go to last post
  12. [dev1218] New High-Tier Mission Battlefields Will Be Added

    New High-Tier Mission Battlefields ★The Shadow Lord Battle Show the angst-ridden Shadow Lord that white is the new black once more! ★Head...

    Started by Gildrein‎, 06-25-2014 05:00 PM
    • Replies: 0
    • Views: 10,224
    06-25-2014, 05:00 PM Go to last post
  13. [dev1217] Job Adjustments

    Red Mage The following spells will be added. Haste II (Lv. 96, Recast time: 20 sec.) Increases target's attack speed. Distract (Lv. 35,...

    Started by Gildrein‎, 06-23-2014 05:00 PM
    • Replies: 0
    • Views: 15,471
    06-23-2014, 05:00 PM Go to last post
  14. Details on the Upcoming Version Update

    Good day, everyone! This is Yoji Fujito, Assistant Director for FINAL FANTASY XI. I’ve received a notice regarding the June version update from...

    Started by Yoji_Fujito‎, 06-13-2014 06:27 PM
    • Replies: 0
    • Views: 17,265
    06-13-2014, 06:27 PM Go to last post
  15. [dev1216] Weapon Skill Adjustments

    Weapon skills will undergo the following adjustments. The potency of the following weapons skills will now increase depending on players' levels...

    Started by Gildrein‎, 06-12-2014 05:00 PM
    • Replies: 0
    • Views: 15,539
    06-12-2014, 05:00 PM Go to last post
  16. [dev1215] Synthesis Additions and Adjustments

    Synthesis kits will be introduced to make the crafting process easier than ever. Purchasing Kits Kits may be purchased at their respective guilds....

    Started by Gildrein‎, 06-10-2014 05:00 PM
    • Replies: 0
    • Views: 10,221
    06-10-2014, 05:00 PM Go to last post
  17. [dev1214] Battle Content Adjustments

    The following pieces of content are scheduled to receive adjustments as outlined below with the implementation of the June version update. ...

    Started by Gildrein‎, 06-09-2014 04:31 PM
    • Replies: 0
    • Views: 12,783
    06-09-2014, 04:31 PM Go to last post
  18. [dev1213] Quality-of-Life Adjustments

    It will be possible to have the TP of party and alliance members, as well as the MP of alliance members, display in the party window. A command will...

    Started by Gildrein‎, 06-06-2014 05:00 PM
    • Replies: 0
    • Views: 13,004
    06-06-2014, 05:00 PM Go to last post
  19. [dev1212] New Records of Eminence Objectives

    A new type of objective--daily objectives--will be introduced. Daily objectives may be attempted once per day, and completing them will reward...

    Started by Gildrein‎, 06-04-2014 07:00 PM
    • Replies: 0
    • Views: 13,811
    06-04-2014, 07:00 PM Go to last post
  20. [dev1211] Mog Garden Rank Cap Increase

    The maximum rank for Mog Garden gathering nodes will be raised to seven. ----- If you wish to discuss or submit feedback on this topic, please...

    Started by Gildrein‎, 06-02-2014 05:00 PM
    • Replies: 0
    • Views: 5,682
    06-02-2014, 05:00 PM Go to last post

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