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Forum Top: Implemented

  1. [dev1193] Adjustments to Racial HP and MP Maximums

    In the April version update, adjustments to character HP and MP maximums will be made to reduce the discrepancy between races. HP Maximum HP...

    Started by Gildrein‎, 03-31-2014 05:00 PM
    • Replies: 1
    • Views: 10,235
    04-04-2014, 08:42 AM Go to last post
  2. [dev1196] Records of Eminence Additions and Adjustments

    New objectives have been added. Combat-related Objectives Defeat the requisite number of enemies in Treasures of Aht Urhgan areas. Defeat the...

    Started by Gildrein‎, 04-03-2014 05:09 PM
    • Replies: 0
    • Views: 10,369
    04-03-2014, 05:09 PM Go to last post
  3. [dev1195] New Job-Specific Equipment Will Be Introduced

    In the April version update, new job-specific weapons, shields, and instruments will be introduced. Acquiring these new items Players may...

    Started by Gildrein‎, 04-02-2014 05:00 PM
    • Replies: 0
    • Views: 17,581
    04-02-2014, 05:00 PM Go to last post
  4. [dev1194] New High-Tier Mission Battlefields Will Be Added

    New High-Tier Mission Battlefields The Savage Engage in a heated struggle with the fearsome Ouryu! The Warrior’s Path Test your mettle...

    Started by Gildrein‎, 04-01-2014 05:00 PM
    • Replies: 0
    • Views: 9,871
    04-01-2014, 05:00 PM Go to last post
  5. [dev1192] Quality-of-Life Adjustments

    With the March 2014 version update will come many adjustments that should make adventuring easier for Vana'diel's inhabitants. Some have already been...

    Started by Gildrein‎, 03-17-2014 05:00 PM
    • Replies: 0
    • Views: 13,882
    03-17-2014, 05:00 PM Go to last post
  6. [dev1191] Fishing System Renovation

    Fishing will undergo the following adjustments with the implementation of the March 2014 version update. Reeling in a Catch The stamina of prey...

    Started by Gildrein‎, 03-14-2014 07:00 PM
    • Replies: 0
    • Views: 8,877
    03-14-2014, 07:00 PM Go to last post
  7. [dev1190] Reforging Relic Chest and Leg Armor

    Relic chest and leg armor will be able to be reforged to item level 119. Ninja Summoner

    Started by Gildrein‎, 03-13-2014 05:00 PM
    • Replies: 0
    • Views: 9,964
    03-13-2014, 05:00 PM Go to last post
  8. [dev1189] New Alter Egos and Alter Ego Adjustments

    New alter egos will be introduced. <table width="800" border="0"><tr><td width="10.0%" style="border-style:none;"></td><td width="15.0%"...

    Started by Gildrein‎, 03-10-2014 05:00 PM
    • Replies: 0
    • Views: 12,471
    03-10-2014, 05:00 PM Go to last post
  9. [dev1187] Campaign Adjustments

    Campaign has undergone the following adjustments. Combat and magic skills will now increase while participating in a Campaign battle. The...

    Started by Forturyino‎, 03-06-2014 01:38 PM
    • Replies: 0
    • Views: 6,630
    03-06-2014, 01:38 PM Go to last post
  10. [dev1188] Job Points

    A new category of points for enhancing level 99 characters, called job points, will be introduced. These points may be accrued for each job by...

    Started by Forturyino‎, 03-06-2014 01:35 PM
    • Replies: 0
    • Views: 13,797
    03-06-2014, 01:35 PM Go to last post
  11. [dev1186] Delve Additions

    Delve has been expanded to include veils in the following areas. Marjami Ravine Kamihr Drifts

    Started by Forturyino‎, 03-05-2014 01:54 PM
    • Replies: 0
    • Views: 7,898
    03-05-2014, 01:54 PM Go to last post
  12. [dev1185] A New Avatar, Cait Sith, Will Be Added

    A new avatar, Cait Sith, will be made available to summoners. New blood pacts will be made available to summoners. Blood Pact: Rage <table...

    Started by Gildrein‎, 03-04-2014 12:03 PM
    • Replies: 0
    • Views: 14,802
    03-04-2014, 12:03 PM Go to last post
  13. [dev1184] New Records of Eminence Objectives

    New categories, "Tutorial (Quests)" and "Fishing," will be introduced. Tutorial Objective Examples Expand one's Mog House exit. Obtain alter...

    Started by Gildrein‎, 03-03-2014 12:23 PM
    • Replies: 0
    • Views: 7,096
    03-03-2014, 12:23 PM Go to last post
  14. [dev1183] New Text Command

    The following text command will be introduced. /lockstyle on/off Using this command keeps the player's appearance the same even after changing...

    Started by Gildrein‎, 02-28-2014 10:34 AM
    • Replies: 0
    • Views: 11,714
    02-28-2014, 10:34 AM Go to last post
  15. [dev1182] Monstrosity Additions and Adjustments

    Monstrosity will undergo the following additions and adjustments. New instincts will be introduced. New monster families will be introduced.

    Started by Gildrein‎, 02-14-2014 02:45 PM
    • Replies: 0
    • Views: 5,396
    02-14-2014, 02:45 PM Go to last post
  16. [dev1181] Skirmish Additions and Adjustments

    The following additions and adjustments have been made to skirmishes. New skirmishes have been added to Outer Ra'Kaznar. * Read on for details on...

    Started by Gildrein‎, 02-13-2014 12:47 PM
    • Replies: 0
    • Views: 9,885
    02-13-2014, 12:47 PM Go to last post
  17. [dev1180] New Area

    A new area, Outer Ra'Kaznar, will be opened up. Outer Ra'Kaznar ----- If you wish to discuss or submit feedback on this topic, please use the ...

    Started by Gildrein‎, 02-10-2014 12:35 PM
    • Replies: 0
    • Views: 12,067
    02-10-2014, 12:35 PM Go to last post
  18. [dev1179] Various Restrictions Will Be Eased in the Coming Version Update

    The amount of time that oil lamps in Phomiuna Aquaducts can be used will be increased. A new method for opening the doorto Sacrarium will be...

    Started by Gildrein‎, 02-07-2014 02:29 PM
    • Replies: 0
    • Views: 12,115
    02-07-2014, 02:29 PM Go to last post
  19. [dev1178] New Records of Eminence Objectives

    General Battle-related Objectives Defeat a specific enemy that prowls the new area the requisite number of times. Defeat the requisite number of...

    Started by Gildrein‎, 02-06-2014 01:31 PM
    • Replies: 0
    • Views: 8,307
    02-06-2014, 01:31 PM Go to last post
  20. [dev1177] New Alter Egos

    Players will be able to obtain the alter egos of the following NPCs. * Certain NPCs may not be available depending on the player's progress in...

    Started by Gildrein‎, 02-05-2014 06:42 PM
    • Replies: 0
    • Views: 14,037
    02-05-2014, 06:42 PM Go to last post

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