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Forum Top: Other

  1. Sticky Thread Sticky: Welcome to Forum: Other!

    The purpose of this forum is for players to discuss various topics on in-game systems and content in FINAL FANTASY XI that do not have a sub-forum of...

    Started by Gildrein‎, 03-23-2011 06:03 PM
    • Replies: 0
    • Views: 15,103
    03-23-2011, 06:03 PM Go to last post
  1. Dynamis - Beaucedine

    Dynamis - Beaucedine normal boss is a little bit hard for just a couple(2-3) people trying to get the clear to move on to the next zone. Some of the...

    Started by Sutiban‎, Today 10:53 AM
    • Replies: 2
    • Views: 61
    Today, 11:57 AM Go to last post
  2. are we on our way out

    please note before I start that this is not a complaint or cry thread, im just wondering as iv recently come back after a few months and iv noticed...

    Started by pretre‎, Yesterday 06:40 AM
    • Replies: 4
    • Views: 257
    Today, 12:45 AM Go to last post
  3. Adventuring Fellow - Minor Suggestions and AI updates.

    I know Adventuring Fellow suggestions have been brought up a few times here on the forums, a lot of them asking big things, a lot asking small. I've...

    Started by Karbuncle‎, 07-19-2014 12:47 AM
    • Replies: 2
    • Views: 186
    07-24-2014, 08:00 PM Go to last post
  4. future zones?

    When will we see the Olzhirya continent, homeland of the Mithra? And the Far East, for that matter.

    Started by Mitruya‎, 07-15-2014 12:53 AM
    • Replies: 2
    • Views: 245
    07-15-2014, 06:05 PM Go to last post
  5. Campaign Battle: Add Warp Service to Beastmen Strongholds

    Considering the current state of Campaign Battles and such, would it be too much to ask to finally be able to have the C.A. Teleport us to the...

    Started by Raka‎, 06-17-2014 10:11 AM
    • Replies: 6
    • Views: 747
    07-14-2014, 06:32 PM Go to last post
  6. Can we get to name our Wyverns/Automatons too?

    Hello, I recently started Monster raising in Mog Gardens and I really like how you can input a name for the monster, can we see to expanded to...

    Started by Mnejing‎, 07-11-2014 07:24 AM
    • Replies: 8
    • Views: 303
    07-14-2014, 04:35 PM Go to last post
  7. Update MMM

    while im on the update kick how about a revision for MMM ive been doing these alot latley and with a good EXp band they drop a decent amount of Exp...

    Started by Krysten‎, 07-11-2014 02:54 PM
    • Replies: 0
    • Views: 152
    07-11-2014, 02:54 PM Go to last post
  8. Please add - Offensive name support

    Ok.. gotta take a moment for this one >.> So, for years I report names, I won't put examples too offensive.. Satn = Satan (hello guys wth) /...

    Started by Auriga‎, 06-18-2014 03:37 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 770
    07-11-2014, 07:19 AM Go to last post
  9. Update Pankition

    im sure got spelling wrong but id love to see this content updated!!

    Started by Krysten‎, 07-11-2014 05:00 AM
    • Replies: 3
    • Views: 118
    07-11-2014, 07:13 AM Go to last post
  10. Pet menu for all pet jobs

    Would it be possible to add a menu for pets where we can see pet related stats? PUPs have a menu where they can view Automaton...

    Started by Ophannus‎, 07-03-2014 01:49 PM
    • Replies: 1
    • Views: 129
    07-08-2014, 03:46 PM Go to last post
  11. Please Modify: Imperial I.D. Tag Renew Timer

    I'm currently considering doing a mythic weapon. A really limiting factor is the 24 hour renew rate for the tags. It's challenging to collect the...

    Started by SylphThor‎, 07-04-2014 09:22 PM
    imperial army i.d. tag, nyzul isle, quality of life, timer, treasures of aht urghan
    • Replies: 0
    • Views: 143
    07-04-2014, 09:22 PM Go to last post
  12. Ilevel Subjob

    New idea to get people really capacity meriting en mass. Make a 2nd tier of capacity points that allow everyone to merit subjobs giving it the...

    Started by Aristippus‎, 06-27-2014 07:52 AM
    • Replies: 4
    • Views: 295
    07-04-2014, 10:10 AM Go to last post
  13. Huh... 'Loving that magic damage augment!

    Hello SE, I asked and you answered; magic damage gear (through augments) for Cloudsplitter. Thank you. Now, be a mensch and add a nice bit'o'...

    Started by Malthar‎, 06-22-2014 06:57 PM
    farsha 119, magic attack bonus, magic damage
    • Replies: 4
    • Views: 297
    07-02-2014, 05:51 PM Go to last post
  14. Campaign Battle: Headhunting: Freelance Recruiting

    So... I ended up spending last night trying to recruit a few Freelances into San d'Orias ranks. When I had a friend check the influence of the 6...

    Started by Raka‎, 06-30-2014 06:34 AM
    • Replies: 0
    • Views: 113
    06-30-2014, 06:34 AM Go to last post
  15. About Whitegate...

    My dear SE, WHY IS THERE STILL SO MUCH FRICKEN LAG IN WHITEGATE?! And yes I said fricken. Sorry to use such strong language but I get...

    Started by Malthar‎, 06-28-2014 06:00 PM
    lag, whitegage
    • Replies: 0
    • Views: 239
    06-28-2014, 06:00 PM Go to last post
  16. Dynamis

    What are the chances of having the entry fee for Dynamis restored back to 500k a pop? Nothing better than going in when it\\'s quiet and then, all...

    Started by Folant‎, 06-13-2014 06:57 PM
    ancient currency, dynamis, relic
    • Replies: 3
    • Views: 256
    06-24-2014, 06:28 AM Go to last post
  17. Please add - home point warp support

    As the title says, You added home point warping, but some of us have been to each major area for years. Why should we have to go back an find all...

    Started by Auriga‎, 06-17-2014 02:23 AM
    1 Deleted Post(s)
    • Replies: 7
    • Views: 357
    06-23-2014, 01:51 AM Go to last post
  18. Please add - Byakko alt route

    As it says, I'm real tired of having to solve the quantum math needed to navigate this nightmare palace from hell. Can we have another means to...

    Started by Auriga‎, 06-17-2014 06:48 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 462
    06-23-2014, 01:49 AM Go to last post
  19. Theft of NM's - Please add 15min timer!

    It's high time someone raised a flag on this crap. I get real tired of spending hours an I mean like a whole day trying to camp/farm ONE single NM...

    Started by Auriga‎, 06-17-2014 02:13 AM
    • Replies: 5
    • Views: 495
    06-22-2014, 09:17 PM Go to last post
  20. Please add - Max Mob Hold

    As the title says, Please add a maximum monster hold of 2, no one needs to hold 3+ monsters for farming purposes. Clarification, max hate hold,...

    Started by Auriga‎, 06-17-2014 03:08 AM
    1 Deleted Post(s)
    • Replies: 7
    • Views: 359
    06-22-2014, 09:06 AM Go to last post

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