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Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 10,033
    03-04-2011, 12:31 PM Go to last post
  1. New WS Sets for Master

    It's been a while since I last played and I know there's some new gear out that the would help make the master ws better. Someone just told me to...

    Started by Marada‎, 05-25-2017 10:24 AM
    • Replies: 2
    • Views: 345
    06-03-2017, 08:31 PM Go to last post
  2. Automaton skill beyond 424

    Newb PUP question: I capped skill to 424 (+10 from merits), but now that I've started working on Job Points my Auto is getting skill ups again (3...

    Started by Raydeus‎, 04-30-2017 03:57 PM
    • Replies: 2
    • Views: 636
    05-01-2017, 02:13 PM Go to last post
  3. New Head/Frame

    I believe somewhere at some point it was stated no new head/frames for our automatons, but since I can't find that post... I'm putting out there a...

    Started by xiozen‎, 06-03-2016 01:13 AM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 11,417
    04-04-2017, 01:57 PM Go to last post
  4. Skill up Books for Automaton

    As you know leveling is much faster now than ever. But with Puppetmaster you have 3 skills that need to be leveled (Melee, Ranged, Magic) on your...

    Started by rotflcopter‎, 01-14-2017 01:34 AM
    3 Pages
    1 2 3
    puppetmaster, skill-up, suggestion
    • Replies: 22
    • Views: 7,485
    04-01-2017, 09:24 PM Go to last post
  5. Automaton damage

    Really needs a boost in damage. Compared to Summoner and Beastmaster, our pet damage is extremely lackluster. Considering our automaton has to build...

    Started by Stamos‎, 06-10-2015 02:48 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 59
    • Views: 18,769
    03-20-2017, 08:26 PM Go to last post
  6. Crowd Control

    Devs, Much of the end game content seems to revolve around "clusters" of enemies... Vagary and Omen to name a few examples... With our ability...

    Started by xiozen‎, 03-01-2017 11:54 PM
    • Replies: 6
    • Views: 1,147
    03-03-2017, 06:54 PM Go to last post
  7. Mage Puppet focused weapon.

    As it stands now our best option for our Black Mage Puppet is either Ohrmazd or if you are extremely lucky Dark Matter augmented Condemners. The rest...

    Started by VahnEris‎, 02-03-2017 10:27 AM
    • Replies: 0
    • Views: 1,429
    02-03-2017, 10:27 AM Go to last post
  8. Puppetmaster Quality of Life Suggestions

    Problem #1: While tanking, my automaton continuously interrupts skillchains. Suggestion: Create attachments that prevents automaton from...

    Started by Nezha‎, 10-15-2016 06:09 AM
    • Replies: 4
    • Views: 3,371
    01-26-2017, 10:07 PM Go to last post
  9. Inhibitors

    With the introduction of Speed Loaders, the need for Inhibitors to have the skillchain part attached to it is no longer needed. Every PUP I have...

    Started by Stamos‎, 11-04-2016 04:21 AM
    • Replies: 3
    • Views: 3,537
    01-05-2017, 02:35 AM Go to last post
  10. New(ish) Animators

    Evening Peeps Just come back after a quick break and noticed there are new(ish) Animators on the AH, can't find any information about them. I...

    Started by Elvyn‎, 10-16-2016 06:48 AM
    • Replies: 1
    • Views: 2,471
    10-18-2016, 02:05 PM Go to last post
  11. Please improve skilling up autos

    All skilling up in the game has been enhanced with gear, food, trusts and skill books... except automaton skills. The fact is, with several autos,...

    Started by Olor‎, 10-12-2016 12:31 PM
    automaton skills, help me, helpful ideas, skill ups
    • Replies: 0
    • Views: 2,540
    10-12-2016, 12:31 PM Go to last post
  12. Do Ilvl Animators add magical accuracy?

    Myself and other Puppetmasters have noticed that the spiritreaver Automaton seems to have abnormally low magical accuracy compared to a Black Mage....

    Started by VahnEris‎, 08-21-2016 08:00 AM
    • Replies: 4
    • Views: 3,684
    09-02-2016, 11:54 AM Go to last post
  13. PUP control

    Heya PUPs, First time posting and wanted to ask a few Q's about PUP and the Automaton. Atm, I am playing BLM and love nuking down enemies. I see,...

    Started by Bilbo‎, 08-23-2016 04:58 PM
    • Replies: 4
    • Views: 2,957
    08-25-2016, 06:18 AM Go to last post
  14. Better puppet mage gear.

    I think many would agree with me that Mana Channeller 2 was a nice addition, we still have a bit of a disconnect when it comes to gear. The best gear...

    Started by VahnEris‎, 08-09-2016 11:45 PM
    • Replies: 3
    • Views: 3,188
    08-17-2016, 02:31 AM Go to last post
  15. May our Valoredge get some spells?

    Since Valoredge is more of a tank/pld like pet, I think it should get access to some PLD spells, and a little base MP on the Head. Not talking a...

    Started by crptaculous‎, 07-01-2016 08:58 AM
    valoredge paladin
    • Replies: 3
    • Views: 3,021
    07-02-2016, 04:04 AM Go to last post
  16. Aeonic weapon disappointment

    I recently obtained the aeonic weapon Godhands primarily for puppetmaster as it is my favorite job in the game. However, after using it, I have...

    Started by Svens‎, 06-21-2016 01:36 PM
    • Replies: 0
    • Views: 3,000
    06-21-2016, 01:36 PM Go to last post
  17. speedloader broken on rng pet. please fix

    when i try doing a light skillchain victory smite>> pet will never do armor shatterer with speedloader on, now for valoredge it seems to work...

    Started by nyheen‎, 06-07-2016 11:36 PM
    fix pup pet
    • Replies: 0
    • Views: 2,685
    06-07-2016, 11:36 PM Go to last post
  18. New Attachments forthwith

    Per the upcoming June update notes: Puppetmaster ・Add new attachments Devs, please please please share a tid bit of what's on the horizon......

    Started by xiozen‎, 06-01-2016 06:11 PM
    • Replies: 7
    • Views: 3,773
    06-07-2016, 04:49 AM Go to last post
  19. Sub weapon

    As it stands, Hand to Hand damage is extremely poor both in weapon skills and TP phase. I know a two hander adjustment is coming(hoping H2H is...

    Started by Stamos‎, 06-02-2016 05:15 AM
    • Replies: 2
    • Views: 2,726
    06-03-2016, 12:57 AM Go to last post
  20. Automaton AOE WS

    Is this feasible? Was wondering if it would be possible to give one our automaton frames an area of effect weapon skill?

    Started by xiozen‎, 05-17-2016 05:44 AM
    • Replies: 2
    • Views: 2,743
    05-17-2016, 09:26 PM Go to last post

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