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Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 24,425
    03-04-2011, 12:31 PM Go to last post
  1. Tactics/advice thread

    Starting this thread as a place where pups can ask and receive advice from those more "in the know"

    Started by Glamdring‎, 04-26-2011 12:31 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 9,775
    05-10-2011, 07:05 AM Go to last post
  2. [Suggestion] ManeuverTP bonus

    I was wondering... what if PUP had access to a trait or equipment effect like ? Similar to Military Parade on BRD relic armor, this grants +x TP...

    Started by Kristal‎, 08-11-2012 12:11 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 5,645
    08-30-2012, 07:45 AM Go to last post
  3. Upcomming changes

    Not a horrible set of adjustments, will make redmage a decent contender for solo pet now. I was kinda hoping -burden would be increased capacity,...

    Started by Roja323‎, 01-07-2015 07:49 PM
    3 Pages
    1 2 3
    dev1249
    • Replies: 25
    • Views: 13,332
    02-05-2015, 12:11 PM Go to last post
  4. February 10 2016 update to PUP

    After ruining BST, causing many to quit playing xi and others like myself to change main jobs...... After getting 1/2 way through kenkonken after...

    Started by Jile‎, 02-04-2016 01:51 AM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 25
    • Views: 33,350
    02-10-2016, 02:07 PM Go to last post
  5. A New WS Trial for PUP?

    So I've been happy with the things pup have got over the course of the late updates or so... But there was only thing that also bothered me and...

    Started by Zeargi‎, 03-15-2011 12:29 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 12,483
    04-18-2011, 06:49 PM Go to last post
  6. Serious Puppetmaster Suggestion Thread

    In light of the fact that the DEV teams have plans to make new attachments. I would like this post to be a reference for the DEV team, from the...

    Started by Nezha‎, 12-05-2014 06:44 AM
    3 Pages
    1 2 3
    2 Deleted Post(s)
    • Replies: 24
    • Views: 14,999
    02-13-2015, 02:58 AM Go to last post
  7. [dev1227] Additional Job Point Categories

    Puppetmaster Repair Effect Gradually restores automaton's MP when Repair is used. Amount of MP recovered depends on the item used. Automaton...

    Started by Elvyn‎, 08-01-2014 05:51 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 5,988
    08-06-2014, 07:14 AM Go to last post
  8. So how's life?

    So I've been away from the game for a while. Seems I pushed one job to 80, but kept the other two at 75 before I took my little break. I've been...

    Started by Blueyes‎, 09-06-2011 03:20 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 15,550
    10-12-2011, 05:50 PM Go to last post
  9. puppetmaster merit's

    Would love some suggestions for how to properly merit a Puppetmaster. Any help/builds would be appreciated.

    Started by s_white62‎, 01-12-2012 01:33 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 11,423
    02-14-2012, 07:37 AM Go to last post
  10. Spiritreaver Blizz V Build

    Hi guys I wondered what the damage output would be if a Spiritreaver head + Stormwaker body used Blizz V with these atmas/equipment: Atma: ...

    Started by Kaelthas‎, 11-16-2011 06:55 AM
    3 Pages
    1 2 3
    automaton magic, cirque, magic attack bonus, pantin, puppetry
    • Replies: 23
    • Views: 12,927
    12-02-2011, 03:04 PM Go to last post
  11. Add PUP to Denali

    It was rediculous to begin with that PUP was left off Denali. This was during the time that for some reason SE thought PUP should only get mage...

    Started by xbobx‎, 12-01-2011 07:39 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 11,610
    12-21-2011, 06:35 AM Go to last post
  12. I thought JPs weren't supposed to be mandatory or "fix" jobs

    To make my automaton stronger and more accurate, I need to have spent 80 job points? @.@ Holy bleepin' cow. And this is on a job that rarely gets...

    Started by Mitruya‎, 11-27-2014 10:27 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 8,091
    12-05-2014, 01:26 PM Go to last post
  13. Skill up Books for Automaton

    As you know leveling is much faster now than ever. But with Puppetmaster you have 3 skills that need to be leveled (Melee, Ranged, Magic) on your...

    Started by rotflcopter‎, 01-14-2017 01:34 AM
    3 Pages
    1 2 3
    puppetmaster, skill-up, suggestion
    • Replies: 22
    • Views: 60,669
    04-01-2017, 09:24 PM Go to last post
  14. Automaton's sex?

    Though an automaton cannot have a physical sex (not speaking of mental gender here, Dora's allowed to be whoever she wants to be), I've noticed...

    Started by MakkotoParinne‎, 10-28-2011 03:35 PM
    3 Pages
    1 2 3
    automaton, parrying, puppet
    • Replies: 22
    • Views: 13,868
    11-27-2011, 01:12 PM Go to last post
  15. Do away with puppet skill levels

    There is no point what so every for this. It is just a useless time sink. You guys have adjusted skillups, which to be honest, I see no difference....

    Started by xbobx‎, 04-19-2011 10:30 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 10,433
    05-06-2011, 03:33 PM Go to last post
  16. Gimme my pupdate!

    Anyone have any news on whats for pup in the coming major version update?:confused:

    Started by Niyariko‎, 03-08-2011 05:41 PM
    3 Pages
    1 2 3
    pupdate, version update
    • Replies: 21
    • Views: 15,216
    03-18-2011, 04:02 AM Go to last post
  17. Storing Attachments

    Storing Attachments on set so don't have to keep switching attachments every time you want to change the head/frame. which sometimes can take people...

    Started by solodragon1984‎, 01-22-2013 03:09 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 5,982
    04-25-2013, 07:23 AM Go to last post
  18. A New Animator

    Added a new animator or magians animator would be something I'd like to see. Maybe add an extra maneuver with the magians animator or something...

    Started by Izunagi‎, 04-02-2011 03:40 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 11,921
    05-13-2011, 08:17 PM Go to last post
  19. Can we have a secondary weapon? Something we can dual wield?

    Bare with me here, I feel like most PUPs will go "ugh... wtf?" in response to this but I think we need an alternative, dual-wieldable weapon. ...

    Started by Horadrim‎, 03-13-2013 12:50 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 5,276
    04-04-2013, 06:50 AM Go to last post
  20. New Attachment Locations?

    Anyone know where to get the new attachments yet? Would really like to know.

    Started by StingRay104‎, 07-12-2011 11:12 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 9,660
    07-27-2011, 08:33 PM Go to last post

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