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Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 24,294
    03-04-2011, 12:31 PM Go to last post
  1. Replacing CoolDown?

    So it seems that most everyone's come to a conclusion that Cool Down is relatively useless, save for using it upon activation. My humble...

    Started by Tetsujin‎, 09-01-2011 03:55 AM
    4 Pages
    1 2 3 ... 4
    burden, cooldown, dev, job ability, job traits 3 Deleted Post(s)
    • Replies: 34
    • Views: 25,932
    09-16-2011, 02:14 AM Go to last post
  2. New Head/Frame

    I believe somewhere at some point it was stated no new head/frames for our automatons, but since I can't find that post... I'm putting out there a...

    Started by xiozen‎, 06-03-2016 01:13 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 65,395
    10-04-2023, 06:29 PM Go to last post
  3. New Frames please?

    i want a ninja puppet >_>! dualwielding shuriken throwing ninjutsu casting puppet. do it now.

    Started by hideka‎, 04-17-2012 11:38 AM
    4 Pages
    1 2 3 ... 4
    battle of the walls
    • Replies: 32
    • Views: 15,613
    08-04-2012, 08:51 AM Go to last post
  4. so let me get this straight

    of what i heard deactivating puppet no longer loses hate, i guess was a bug for 5 years. they nerf burts which was what 6 months. so they "fixed"...

    Started by xbobx‎, 05-12-2011 01:27 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 16,280
    06-05-2011, 11:24 AM Go to last post
  5. 2 Hour....Part Deux?

    Ignoring the fact that Overdrive is awful and SE shouldn't even start a sentence pertaining to new 2hrs without considering changing it.... What...

    Started by Wolfandre‎, 10-24-2011 01:26 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 13,264
    12-24-2011, 06:14 AM Go to last post
  6. PUP Overpowered a little?

    Puppetmasters, the only job that has never been taken seriously is now getting buffed up like a roid-raging wrestler. I have never seen a job so...

    Started by Wolfe‎, 03-15-2011 05:22 PM
    4 Pages
    1 2 3 ... 4
    automaton, pup 1 Deleted Post(s)
    • Replies: 31
    • Views: 18,567
    04-02-2011, 06:56 PM Go to last post
  7. Dear Pup Community can I have an Apology?

    Dear pup community can I get an apology, over 4 in a half years ago I decoded the tactical processor on alla and with extreme accuracy laid out how...

    Started by Cljader1‎, 11-10-2011 04:30 AM
    4 Pages
    1 2 3 ... 4
    what is this i dont even 1 Deleted Post(s)
    • Replies: 31
    • Views: 18,652
    11-14-2011, 08:52 PM Go to last post
  8. Cure IV (conserve MP)

    Dose somebody have a clue how to teach your automaton to use a lower tier cure instead of V or VI? Esp. when you only need to heal 600 or less hp?

    Started by Ihnako‎, 07-25-2012 01:04 AM
    4 Pages
    1 2 3 ... 4
    nope
    • Replies: 30
    • Views: 16,627
    08-06-2012, 12:39 AM Go to last post
  9. R.I.P Burratinaios

    "The potency of the "Automaton: Regain" effect has been adjusted" So long, Burts......I hardly knew ye.....

    Started by Siviard‎, 05-10-2011 01:29 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 13,796
    08-18-2011, 05:21 AM Go to last post
  10. PUP endgame help?

    Hey, just reached lvl 78 as pup, and I'm finally thinking about what I'm going to do once I reach 90. Obviously skilling up the rest of the way is...

    Started by Lisotte‎, 04-08-2011 11:08 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 13,126
    08-08-2012, 05:25 AM Go to last post
  11. Warning: Stay off Ob's lawn...

    Hey guys, I am going to be submitting a bug report on this, but I wanted to put out a warning to other PUP; just in case. It was funny the...

    Started by Annahya‎, 10-23-2011 12:09 AM
    3 Pages
    1 2 3
    bug report, glitch, lawn, nm: ob, notorious monster
    • Replies: 29
    • Views: 14,265
    12-15-2011, 05:32 PM Go to last post
  12. Favored Automaton

    I ponder this sometimes, so I figured I'd ask. Which Automaton head and frame do you prefer. I've met a few people who use Valoredge and nothing...

    Started by Lessina‎, 07-06-2011 09:50 PM
    3 Pages
    1 2 3
    automaton, favorite, puppetmaster
    • Replies: 29
    • Views: 12,204
    07-25-2011, 08:32 AM Go to last post
  13. Puppetmaster Demand Thread

    I wanted to create this thread so that Puppetmaster have somewhere to consolidate all of our questions and demands. I believe by creating a main...

    Started by Shinron-PUP‎, 06-14-2013 09:25 AM
    3 Pages
    1 2 3
    3 Deleted Post(s)
    • Replies: 28
    • Views: 10,268
    11-05-2013, 12:36 AM Go to last post
  14. Understanding Puppetmaster Development

    So, I’m confused. I suppose that is the least I can say. Puppetmaster has not been the most welcomed job to any event, ever, unless it was...

    Started by Cyranda‎, 05-10-2011 06:31 PM
    3 Pages
    1 2 3
    3 Deleted Post(s)
    • Replies: 28
    • Views: 10,588
    05-13-2011, 08:43 PM Go to last post
  15. Some new frame ideas for automatons

    When I get my scanner hooked back up, I'll start posting some images on here of my ideas. For now, I'll just say what I came up with. Flyingblade...

    Started by KorPoni‎, 03-19-2011 02:14 PM
    3 Pages
    1 2 3
    automaton pup pet
    • Replies: 27
    • Views: 11,439
    04-06-2011, 12:55 AM Go to last post
  16. Quality PUP Check-In

    Was just wondering how we're faring in the latest era of this game. Specifically those of you that play multiple DD jobs - how does PUP damage...

    Started by Tetsujin‎, 07-17-2014 06:38 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 10,582
    12-02-2014, 12:44 AM Go to last post
  17. Magian Trials: Animator

    That'd be great if they made a new weapon in the box of starting weapons for magian trials, "Antique Animator": Antique Animator (Ex) All Races...

    Started by KorPoni‎, 03-15-2011 01:06 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 12,482
    03-17-2011, 06:45 AM Go to last post
  18. What if Maneuvers lasted longer than 1 minute?

    What if Maneuver's duration was extended to 5 minutes, 30 minutes, or even 1-2 hours. The use of a Maneuver every 30 seconds (2 maneuver cycle)...

    Started by Zagen‎, 03-14-2013 08:50 AM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 7,409
    04-07-2013, 04:40 AM Go to last post
  19. Impossible to Gauge - Starting PUP NOW?

    I've been reading and browsing everything I can about PUP. The job has interested me for a long time, but I never got into it until just before the...

    Started by mrkyleonline‎, 03-23-2011 05:14 AM
    3 Pages
    1 2 3
    attachments, beginner, frames, pup, puppetmaster
    • Replies: 26
    • Views: 12,501
    03-25-2011, 02:31 AM Go to last post
  20. New Weapon Skill Extenterator (Dagger) for Puppetmaster.

    Dear Square Enix, With regards to all the new weapon skills, they are beyond expectation animation wise and damage wise. Quite frankly, I have a...

    Started by Shinron-PUP‎, 12-02-2011 08:12 AM
    3 Pages
    1 2 3
    dev1049
    • Replies: 26
    • Views: 14,874
    12-13-2011, 10:35 PM Go to last post

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