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Forum Top: Puppetmaster

  1. Sticky Thread Sticky: Welcome to Forum: Puppetmaster

    The purpose of this forum is for players to hold discussions about the Puppetmaster job with other players. Please carefully read and adhere to...

    Started by Foxclon‎, 03-04-2011 12:31 PM
    • Replies: 0
    • Views: 24,046
    03-04-2011, 12:31 PM Go to last post
  1. PUP Overpowered a little?

    Puppetmasters, the only job that has never been taken seriously is now getting buffed up like a roid-raging wrestler. I have never seen a job so...

    Started by Wolfe‎, 03-15-2011 05:22 PM
    4 Pages
    1 2 3 ... 4
    automaton, pup 1 Deleted Post(s)
    • Replies: 31
    • Views: 18,546
    04-02-2011, 06:56 PM Go to last post
  2. Idea for attachments.

    This is mostly me throwing out an idea, but haven't really seen this brought up yet. As is its hard to get anyone to do the quests for the high...

    Started by Naoane‎, 04-02-2011 03:20 PM
    • Replies: 0
    • Views: 2,670
    04-02-2011, 03:20 PM Go to last post
  3. New Maneuvers to influence Automaton AI

    I would like to propose two new maneuvers that can have a strong influence on how the puppet acts. Offensive Maneuver - Pet Command - Recast: 1:00...

    Started by Keyln‎, 03-29-2011 05:41 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 6,230
    04-02-2011, 04:04 AM Go to last post
  4. Puppetmaster - A couple ideas

    My second favorite job to play as (THF was my first job and I still love it) in the game and I think these 2 JTs would help us out a little if we...

    Started by LeaderofAtlantis‎, 03-18-2011 07:17 PM
    job ability, job suggestions, puppetmaster, [dev****] [suggestions]
    • Replies: 4
    • Views: 3,481
    03-30-2011, 08:13 PM Go to last post
  5. Puppermaster Weapon Trials

    Anyone tried the Weapon Trials for puppet enhancements like pet macc and racc. All I can say is Im currently working up the pet racc trials. ...

    Started by katz‎, 03-29-2011 05:22 AM
    • Replies: 4
    • Views: 3,253
    03-29-2011, 11:47 PM Go to last post
  6. new pup subjob help

    when the severs come up i am going to start leveling pup. I would like some help on selecting a good subjob for pup. any help would be great

    Started by hppy1155‎, 03-25-2011 11:40 AM
    • Replies: 7
    • Views: 4,474
    03-26-2011, 02:16 AM Go to last post
  7. Suggested improvemnts to Puppetmaster.

    My suggestion is for making it easier to switch automaton types faster. This will help ease the painful equipment change in the heat of battle. ...

    Started by Exzir‎, 03-24-2011 07:54 AM
    improvments, puppetmaster
    • Replies: 8
    • Views: 4,342
    03-25-2011, 07:49 PM Go to last post
  8. Impossible to Gauge - Starting PUP NOW?

    I've been reading and browsing everything I can about PUP. The job has interested me for a long time, but I never got into it until just before the...

    Started by mrkyleonline‎, 03-23-2011 05:14 AM
    3 Pages
    1 2 3
    attachments, beginner, frames, pup, puppetmaster
    • Replies: 26
    • Views: 12,447
    03-25-2011, 02:31 AM Go to last post
  9. Puppet Damage

    I love Puppetmaster, and the way it used to be, the Automaton was the biggest source of damage (or at least a close tie even with Stringing Pummel)...

    Started by Savlyn‎, 03-20-2011 02:56 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,676
    03-23-2011, 07:04 AM Go to last post
  10. pup help

    hi i am planning on leveling my pup when ff11 is back up and wondering if anyone could help me understand it more example things like what best stats...

    Started by Jalserba_Darkwood‎, 03-17-2011 07:48 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 6,335
    03-22-2011, 09:02 AM Go to last post
  11. JA Ability Idea

    Figured I may as well throw in my two pennies on this since a lot of people are making suggestions. We've all been talking a lot about fixing the...

    Started by Chamaan‎, 03-21-2011 10:53 AM
    • Replies: 2
    • Views: 3,199
    03-21-2011, 01:10 PM Go to last post
  12. New Puppetmaster Job Ability: Psyche Exchange

    Psyche Exchange, although a far fetch idea, could be something along the lines of this: One, or more, status ailments or enhancements currently...

    Started by Shinron-PUP‎, 03-21-2011 05:32 AM
    • Replies: 2
    • Views: 3,045
    03-21-2011, 09:37 AM Go to last post
  13. Stringing Pummel gear

    I've been wondering what other pple use gear wise to get the most out of SP, idr what all i use atm but its a mix of emp+2(5/5 on that), usukane...

    Started by Xanaduu‎, 03-19-2011 08:42 PM
    • Replies: 9
    • Views: 7,645
    03-20-2011, 07:03 AM Go to last post
  14. [Idea] PUP Vs Maat!

    Now this isnt a replace G5 thing, this is something I've wanted for a long time. I've beaten Maat as BLM, and as SAM, but my Corsair and...

    Started by Obivion‎, 03-15-2011 06:12 AM
    ideas, puppetmaster
    • Replies: 3
    • Views: 4,687
    03-19-2011, 04:10 PM Go to last post
  15. New Ability: Tactical Process

  16. Gimme my pupdate!

    Anyone have any news on whats for pup in the coming major version update?:confused:

    Started by Niyariko‎, 03-08-2011 05:41 PM
    3 Pages
    1 2 3
    pupdate, version update
    • Replies: 21
    • Views: 15,173
    03-18-2011, 04:02 AM Go to last post
  17. Add a WHITE border to the Animator +1.....please!

    Ok, not wanting to sound-off but yea... i'm gonna sound-off... please SE Devs, add a white border for this item... the work involved getting it, I...

    Started by xiozen‎, 03-09-2011 10:17 PM
    • Replies: 4
    • Views: 10,000
    03-17-2011, 09:11 PM Go to last post
  18. Elemental Capacity discussion.

    Lately I've been giving some thought to the attachment elemental capacity aspect of the Puppetmaster experience, and I wonder what other people...

    Started by Daremo‎, 03-14-2011 05:52 PM
    attachments, discussion, puppetmaster
    • Replies: 4
    • Views: 4,813
    03-17-2011, 11:59 AM Go to last post
  19. is it just me...............?

    Am i the only one that threatens to murder that dam puppet when you overload trying to do just one maneuver

    Started by Ezikiel‎, 03-16-2011 12:32 PM
    • Replies: 7
    • Views: 5,250
    03-17-2011, 09:32 AM Go to last post
  20. Magian Trials: Animator

    That'd be great if they made a new weapon in the box of starting weapons for magian trials, "Antique Animator": Antique Animator (Ex) All Races...

    Started by KorPoni‎, 03-15-2011 01:06 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 12,473
    03-17-2011, 06:45 AM Go to last post

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